Odette: (About the difference between using body and voice in a movie) There's a lot of difference because in a film, you're aware of the camera and you're on screen and you have to use your body movements. Doing a video game you also have to use your body because I move myself a lot, throwing, jumping up and down, to acquire that energy you can always sense through a voice. In that way it is the same but there's not as much pressure when you're doing a video game. Your face doesn't have to be on screen.
Odette: (About the difficulties during the shooting of "Cloverfield") I don't think I realized I'd have to do so many action sequences and running all the time. You have to look exhausted and terrified so it did take a lot out of us, especially since we were shooting at night. You can imagine that when it hit 2 or 3 in the morning, and you're running, it's just unreal.
Odette: (on choosing acting versus continuing her education) Modeling and acting just started kicking up, and I just said 'You know what, there's always time for school, so I'm going to go ahead and pursue this.