Rockne was approached about developing Farscape in 1993, Fox was initially interested but the cost of developing the animatronic creatures prohibited them from investing in a pilot. He and Brian Henson searched till 1998 for a network to final take on the series.
When Rockne created the character of Darwin, the dolphin, on SeaQuest DSV he was inspired by Star Trek's Mr. Spock.
Rockne is a very big fan of Star Trek.
Rockne has been writing the stories for the Farscape comic book for BOOM! Comics, starting in 2008
Rockne wrote the teleplays for the TV movies Invasion & Fatal Error.
Rockne's father was a gaffer and his mother was a professional dancer.
Rockne is married. They have three children, a daughter and two sons, who are all adopted from Russia.
Rockne directed the TV movie Deadly Invasion: The Killer Bee Nightmare.
Rockne wrote and directed the 1990 movie "Fear".
Rockne is the creator of the sci fi web series "EON-4".
In 2002 Rockne was nominated for the Open Craft Award by the Australian Film Institute for Television Drama for "The Road from Coorain".
Rockne S. O'Bannon: We really wanted to push this series[Farscape] into the realm of fantasy. We wanted worlds that were almost both impossibly ancient, and yet futuristic at the same time.
Rockne S. O'Bannon: If you're creating a science fiction television series, names of things are very, very important. And you just want to get them exactly right. Character names, obviously, and then the names of things, the lexicon.
Rockne S. O'Bannon: (about shooting Farscape in Austrialia)It's a tough thing to do. We shoot in Sydney, Australia, which helps us a lot, because they're just bolder down there, in terms of production. They're willing to take a lot of chances. They've also got real exotic exterior locations so we can portray alien worlds and all of that.
Rockne S. O'Bannon: (about making the Farscape comic book) I'm finding that adapting the Farscape world to this different medium is actually quite freeing -- because unlike producing episodes for weekly television, I don't have to limit my imagination at all. Environments, creatures, events that I might have had to tone down or eliminate altogether on an hour TV budget are all readily available to me now.
Rockne S. O'Bannon: Both Alien Nation and Farscape examine the human condition by bringing aliens into the mix, but in the case of Alien Nation the story revolves around a finite number of aliens on Earth and how they must try to integrate into human society and how humans react. In Farscape, we see the opposite side of the coin: how does one of our kind react when thrust unprepared into a totally alien world?
Rockne S. O'Bannon: One of the tough things in producing a science fiction series on a week-to-week basis is just staying fresh. Farscape goes to different planets. We visit new civilisations on a regular basis, something that the original Star Trek did quite often.
Rockne S. O'Bannon: I thought it was incredibly bold of him to go with what was a really wonderful design, an exotic design, which wasn't sleek and sexy. What I find interesting is that every generation of Star Trek since then has actually made the Enterprise's lines sleeker and more sexy, until you get to the Voyager, which is a terrific looking ship, but flies in the face of what Roddenberry did in the mid 60s.
Rockne S. O'Bannon: (about the Farscape comic book series) It's exactly the mix that I personally really like. It's evocative of the look of the television series, but filtered through some truly original artists' eyes. I've been loving what I've seen so far.
Rockne S. O'Bannon: I'm a life-long comics fan and I've always wanted to write for the medium, so I'm totally stoked that my first foray into the graphic world is via Farscape.
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