Blue's Clues

Season 6 Episode 6


Aired Weekdays 10:30 AM Mar 22, 2004 on Nickelodeon

Episode Recap

Joe greets us, saying that he has great news. We're going to have a "playdate" with him. Periwinkle shows up, saying that he wants to have a playdate with us too. Mailbox and Blue also show up, each wanting playdates. Joe agrees that there's time for everyone and Periwinkle wants to know who will get to go first. To deal with this problem, Blue brings out the "Wheel of Playdates," complete with a Wheel of Fortune style introduction. To spin it, we just blow on it and then the pointer will point to the character who we're going to have a playdate with. We begin with Periwinkle, who's quite excited to be first. He tells us that he wants to play magician with us and gives us a magic wand to join in. He says that we're going to make Joe's stuffed duck, Boris, appear. We try some magic, waving wands and saying "Peri-presto," but it doesn't work. Periwinkle says that we need more, bigger magic, so this time we wave really high and finally make Boris "appear-o." Periwinkle then performs one more trick and leaves. The wheel nexts points to Mailbox and we have our playdate with him, involving the Mailtime Segment. Then, it comes time for Joe's playdate. We skidoo for this playdate, in which Joe dances and performs a song number. He encourages us to join in, at times prompting us for our favorite color and our name. In this episode, Joe plays Blue's Clues to figure out what we (the viewers) will play with Blue on our playdate. The three clues in this episode are: Clue 1: [highlight to see]Water[/highlight to see] Clue 2: [highlight to see]A Hose[/highlight to see] Clue 3: [highlight to see]A Ladder[/highlight to see] Based on one or more of these clues, can you figure out what we'll play with Blue on our playdate? The correct answer is: [highlight to see]Firefighters[/highlight to see] After solving Blue's Clues, Blue shows us that the wheel of playdates is pointing to her. She gets out her key, bringing us into Blue's Room. "Blue's Room" Now that we're in Blue's Room, Blue says that it's time for our playdate, in which we play firefighters. We take a moment to think about the things firefighters do: they put out fires and they help to keep people safe. We head over to Dress-Up Chest and after Blue uses her key to open him, we get red firefighter hats to wear. To pretend to be firefighters, we imagine that a cardboard box is a bright, shiny, red firetruck, complete with a hose and a ladder. Polka Dots shows up, saying that Roarysaurus needs our help. It turns out that Roary is stuck atop some high cushions and can't get down. After helping Blue to find Roary, we try to figure out a way to help him. Using the siren and the hose are both rejected as solutions and Roary finally suggests using the ladder, which proves successful - he heads down on it to safety. Afterwards, Blue writes down the details of the experiencve in a character called Journal. She says that she likes to help people and encourages us to write down an experience we had helping people.