Burn Notice

Season 6 Episode 17

You Can Run

Aired Thursday 9:00 PM Dec 20, 2012 on USA
out of 10
User Rating
64 votes

By TV.com Users

TV.com Episode Review


    Burn Notice's Season 6 Finale: Stalling for Action

    "You Can Run" and "Game Change" satisfied in terms of providing answers, but overall functioned as one episode's worth of action stretched into two.

  • Episode Summary

    The team runs into trouble when trying to escape the country. Someone from Michael's past offers him a possible second way out of his situation but Fiona refuses to accept that. And Riley's severe attack causes serious consequences.

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    • You Can Run

      Another solid season finale for Burn Notice here.

      We knew it would be ridiculous for Michael and the team to get out of this one (even though they didn't do anything wrong) but I didn't mind it much from that perspective. It was really exciting, well-done and had the action movie feel to it.

      Strong finale.
    • spoilers

      After three uneventful episodes of Patton Oswalt related side-quests, Burn Notice finally cut to the chase for the two part season finale, and laid their current storyline to bed, albeit in fairly typical fashion for this genre. That said, it was a fun ride, and by no means was it a BAD ending. Riley finally got something to do other than stand with her hands on her hips and scowl, as we saw her take Jesse in and use some below the belt techniques on him, and eventually sending cartel guns after Mike and the crew, which in the end comes back and buries her. Sam's injury was very believable, and for a very short time I wondered if the show might actually kill off Sam Axe. We got a take a trip into Jesse's mind, finding out what makes him tick, and the show finally addressed something that's been bugging me; that Jesse is in this mess because of Michael, someone he's known for a fairly short amount of time and who initially got him burned, yet he still sticks by his side, to what end? No answer other than the usual loyalty speech, but at least the elephant's been acknowledged.

      As far as season finales go, this one was as about by the numbers as it gets. One or more of the main characters is in immediate peril, the big bad gives their enough is enough speech and goes nuclear (figuratively), the good guys find an angle on the big bad, it backfires, the big bad is eventually taken down after some impressively intense maneuvering, and an ambiguous ending is squeezed into the last five minutes that leaves plenty to be answered for the following season. This time around it appears that Mike has accepted a deal with the CIA and joined their ranks once again (maybe taking Riley's old position?), to ensure that he and his friends/family see the light of day again instead of 'accidentally' getting lost in the shuffle of some cover-up. As expected, Fi is not at all pleased that Mike isn't done with... 'this'.

      I don't have many nitpicks. I wish the plot didn't follow such a well-worn path, but if Matt Nix and company had decided to shake things up too much we might have ended up with another Fail Safe, and nobody wants that. I was disappointed to find that the mystery phone number from last episode was Agent Bly, I was hoping for someone more sinister, say Simon. Bly essentially getting killed by his seatbelt in part 2 was annoying, you'd think there's some sort of spy rule about not wearing your seatbelt if you don't need it at that moment (and Bly really didn't). But, Burn Notice has reached much more than that to move things along, so I'll forgive. Lastly, it was mentioned in the first five minutes of part 1 that Sugar was taken in and the rulebook was thrown out, but never addressed again.

      Satisfying end to the season. The next one is most likely the last, so I'm expecting 13 episodes of fireworks in the summer.moreless
    Patrick Kilpatrick

    Patrick Kilpatrick

    Dean Hunter

    Guest Star

    Gary Weeks

    Gary Weeks

    John Campbell

    Guest Star

    Brett Rice

    Brett Rice

    Union Rep

    Guest Star

    Sonja Sohn

    Sonja Sohn

    Olivia Riley

    Recurring Role

    Alex Carter

    Alex Carter

    Agent Jason Bly

    Recurring Role

    Trivia, Notes, Quotes and Allusions


    • TRIVIA (0)

    • QUOTES (17)

      • Michael: You're gonna be okay. I'll do whatever it takes.
        Sam: Oh, Mike. Just stop. Enough of this "do whatever it takes" crap.
        Michael: What are you talking about?
        Sam: That's your problem, see? It's the stuff that you're doing. You've got good reasons for things, but you do enough bad things, you become the bad guy.
        Michael: Sam, I'm...
        Sam: Don't do it, Mike. You're heading down a dark path, brother. Mike, you made me a promise. So, you look me in the eye, and you swear to me that you're gonna make this right.
        Michael: I swear to you I'll make this right, Sam.

      • Agent Riley: Look, man, I'm just trying to give you a second chance.
        Jesse: You know what? Clean slate just isn't all that appealing if I have to sell out my friends to get it.
        Agent Riley: So, you're telling me you want a life sentence over a fresh start?
        Jesse: No, that's not what I want. But, looks like that's what I'm gonna get.

      • Agent Riley: Michael Westen chooses his friends very carefully. But it's a shame to see you suffering for the sins of another man. Just give me something I can use. I can make all this stop.
        Jesse: Seriously? Wow. I am so disappointed in you right now. You're supposed to be, like, this legend. You're coming at me with a good cop/bad cop play? Boo.

      • Agent Riley: Jesse Porter. Where's Michael Westen?
        Jesse: Oh, damn. I was hoping you knew. Guy owes me 20 bucks.
        Agent Riley: That's cute. Take him in.

      • Michael: Listen, there might be a way we don't have to run, an arrangement.
        Fiona: What happens to you in this arrangement? (Michael doesn't answer) Thought so. Michael, I appreciate it. I really do. But I haven't fought this hard just to watch you turn yourself in.
        Michael: I don't know what else to do.
        Fiona: What happened to the man who moved heaven and earth to get me out of jail when I'd lost hope?
        Michael: He looked at the board, and he realized he might be running out of moves and this might be the best option.
        Fiona: We tried living our life separated by glass. It didn't work out. You wouldn't accept this fate for any of us. Why are you willing to accept it for yourself? We have a plan. We're leaving, starting over someplace new. That's our move. So, no more talk of Bly or any kind of deal that puts you behind bars, okay?
        Michael: Okay.

      • Bly: (siren wailing) Okay. Our time is up. I'll reach you on this burner.
        Michael: You called the cops on me?
        Bly: I'm a law-enforcement officer. I'm not allowed to have secret meetings with fugitives. You know what this looks like now is an unexpected drop-in from Michael Westen. It protects both of us.

      • Michael: (voice-over) Timing is extremely important when administering an opioid analgesic. You have to wait long enough for the drug to take effect, but not so long that you leave bodies on the ground. At most, you only have a few minutes to inject the sedative's inverse to ensure that no one overdoses and goes into respiratory arrest.

      • Michael: (voice-over) Using gas as part of a breach is extremely dangerous and rarely done. But if the building is small enough and you can access the ventilation system, it can help you avoid a bloody situation. A hospital vaporizer will allow you to turn the liquid sedative into an aerosol and dilute it with a solvent gas. Once you have the right concentration, you let the A.C. unit pump it into every room.

      • Michael: (voice-over) Intelligence-agency safehouses are designed to be difficult to detect. Still, you can find one if you know what to look for. The biggest tipoffs are transportation and security. If you see two armored vehicles parked in front of a rundown, old building with brand-new storm shutters, chances are, you're in the right place.

      • Michael: (voice-over) Cellular-phone technology has come a long way in the last 10 years. Land lines, on the other hand, have worked the same way for a century, which means making a working home phone requires only very basic equipment. A set of headphones can be turned into a handset by flipping the leads in one of the speakers and making it a microphone. After that's done, you just need to make a hook switch, a circuit that does the job of the keypad. Then, as long as you can count to 10 and know the phone number you're dialing, you can complete a call to anyone.

      • Michael: (voice-over) Interrogations are all about finding a person's vulnerability and exploiting it. If they're dumb, you trick them. Scared, you intimidate them. Emotional, you rile them. But if they're trained in all the same ways you are, sometimes all that's left is telling the truth.

      • Michael: (voice-over) In the intelligence world, anyone who isn't actively your enemy is a potential friend. Spies can't afford many grudges. In a pinch, you have to be willing to turn to anyone for help, no matter how complicated your history is.

      • Michael: (voice-over) The interrogation technique known as the prisoner's dilemma involves turning two prisoners against each other and seeing which one cracks first. It can still work if you only have one prisoner as long as you can convince your target he's not alone.

      • Michael: (voice-over) In the field, capture is always a possibility. That's why spies are trained to resist interrogation. One of the best ways to do this is known as storytelling, spinning a long-winded but believable tale that keeps you talking and them listening. Because the more you talk, the less they can ask questions.

      • Michael: (voice-over) When a member of your team is injured in the field the first priority is extraction, getting them away from the danger as fast as you can. But getting away won't do much good if the person you're trying to save bleeds out, which means as soon as you possibly can, you have to stop and figure out exactly how bad the situation is.

      • Michael: (voice-over) If you need to leave the country quietly, one of the best methods is getting hired onto the crew of a cargo ship. Ports have so much internal oversight, including months of background checks and union wait lists, the police don't pay much attention. The trick is finding a union rep willing to shuffle your paperwork to the top, and then, of course, providing him with the proper motivation.

      • Michael: (voice-over) As a spy, you spend so much of your life lying that you have to keep reminding yourself you're doing it for the greater good. It's easy to believe that when the people you're deceiving are your enemies. It's much harder when you find yourself sneaking out on the ones you love the most to attend a secret meeting in the dead of night.

    • NOTES (3)

    • ALLUSIONS (0)