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    The Price is Right

    The Price is Right

    The Price Is Right has long been a staple of daytime and nighttime television. It has seen five incarnations: the 1956-1965 daytime version hosted by Bill Cullen on NBC and ABC, the 1972-1980 nighttime version hosted by Dennis James and Bob Barker, the 1985 nighttime version hosted by Tom Kennedy, the 1994-1995 nighttime version hosted by Doug Davidson, and the current daytime version hosted by Barker and Drew Carey. This guide covers the current daytime version. The object of The Price Is Right is to correctly guess the retail prices of items, without going over, to either win the items themselves or other prizes. At the beginning of each show, the announcer calls out the names of four contestants, imploring each to "come on down!" A prize is announced for which each contestant (one at a time) makes a bid (called the One Bid). After the host announces the actual retail price, the contestant who bid closest without going over is invited on stage to play a pricing game for a larger prize. If a contestant's bid is exactly correct, he/she wins a $500 bonus (on the Armed Forces and $1,000,000 Spectacular Specials, the bonus for an exact bid is $1000). Frequently, during Barker's tenure as host, an animal would be brought out on stage by one of the models during the One Bid prize plugs. Barker would then comment that the pet was available for adoption at an area animal shelter. He also encouraged viewers to visit their local humane society. Pricing game prizes often include cars, trips, rooms of furniture, cash, and various other items. Furs were also given away during the early years, but this practice was dropped per Barker's wishes due to his involvement with animal-rights issues. The episodes that offer furs as prizes will likely never be seen again as Barker continues to fight against their re-airing. There were over 100 total individual pricing games with 72 in the current rotation. Some games involved pricing grocery or small, everyday items. Others involved chance, deduction, skill and/or patience. Many games quickly became very popular. Contestants chomp at the bit to play such entries as Plinko, Ten Chances, Cliff Hangers, Any Number, Grocery Game, Range Game, Race Game, and many others. While each of the pricing games uses only one player, there was one game (known by fans as Bullseye 2) which used two players. This game, which was retired during the first season, had the players alternating bids on a car or boat, and the first to guess the price exactly won. The second contestant was determined by immediately playing another One Bid. Some pricing games have been retired. The reasons include frequent mechanical malfunctions, complicated rules, low odds of winning, and negative responses from viewers. Pictures, audio files, and videos of most of the retired pricing games can be seen on various fan pages on the World Wide Web. After each pricing game is played (except for the final game of the day), one more contestant is called from the audience to "come on down," and another One Bid item is shown for another chance to play a pricing game. Until the fourth season, the two contestants with the highest winnings after all three pricing games had been played went to the Showcase round. Two showcases (prize packages worth several thousand dollars) are shown, one at a time. After the first showcase is revealed, the top winning contestant has the choice to bid on the showcase or pass it to his/her opponent and force him/her to bid. The contestant coming closest to the actual retail price of his/her own showcase without going over wins their showcase. Originally, the contestant could win only his/her showcase. Early in the show's run, a stipulation was added stating that if a contestant's bid came within $100 of his/her showcase's actual retail price, they'd win everything in both showcases. In 1998, the stipulation was modified, and, now, winning contestants who are $250 or less away from the actual retail price of their showcase win both showcases. For the week of November 3-7, 1975 the show expanded from 30 to 60 minutes, following a successful week of experimental hour-long shows the week of September 8-12. A new round called the Showcase Showdown was added. After three contestants have played their pricing games, each has the chance to spin a large wheel called "The Big Wheel." The order of spinning is determined by each contestant's winnings with the player having won the least going first and the player having won the most going last. The Big Wheel contains 20 spaces with numbers in increments of five cents (not in order). Each contestant gets up to two spins in an attempt to get as close to $1.00 without going over. If he/she does not have $1.00 after the first spin, the contestant can choose to spin again to get closer to $1.00 or stop at their current score with the hope that the other contestants will either score lower or go over $1.00. Getting $1.00 exactly earns the contestant a $1000 bonus. Going over $1.00 automatically disqualifies the contestant from going any further. A one-spin spin-off is held if there is a tie between two or all three contestants. If the first two contestants go over $1.00, the third player automatically advances to the Showcase but is still entitled to one spin. After the first Showcase Showdown of each show, three more pricing games are played, followed by the second Showcase Showdown. When the Showcase Showdown was first introduced, during the experimental hour-long week, the wheel spun sideways, and there was no $1000 bonus. When the hour-long show became permanent on November 3, 1975, the $1000 bonus was added, and the current wheel debuted. Beginning in June, 1978, contestants scoring $1.00 were now allowed to spin again in an attempt to win an additional $5000 for hitting one of the green sections above or below the $1.00 space (five and 15 cents) or $10,000 for hitting the $1.00 space. During the prime time specials that first aired in 2002, contestants that hit $1.00 during the bonus spin win $100,000. During the $1,000,000 Spectacular specials airing in 2003, this bonus was increased to one million dollars. The winners of each Showcase Showdown (two per show) advance to the Showcase round. Numerous other changes have taken place through the years, and several prime time specials have aired. The Price Is Right's 5000th episode aired in March, 1998 at which time the studio at CBS's Television City where the show is shot was renamed the Bob Barker Studio. Also, the set and some of the pricing game boards went through numerous minor changes due to inflation or to give it a modern look. The bloopers that have occurred on The Price is Right are among the most celebrated in television history. In early 1976, a woman called to Contestant's Row was in the ladies' room. Her husband had to leave the studio to tell her she'd been called. At the beginning of an episode early in the sixth season, a woman's tube top slipped down as she was running toward Contestant's Row. Also during that season, a woman fainted when she learned she won her showcase ($11,000 in prizes). Other bloopers include cars with malfunctioning brakes and other prizes which give way at the wrong time. Usually, one of the models is often a victim of these unfortunate mishaps (such as Janice Pennington and Rachel Reynolds hitting the wall with the car they are revealing for the Lucky $even pricing game). Many pricing games have malfunctioned at one time or another. Many contestants spinning the Big Wheel spin it so hard that they fall to the floor. There have been a fair share of contestants who claim to or actually don't understand how to play a given game. The most notable is the Check Game (where the contestant writes in an amount that when added to the actual retail price of a prize must total between $5000 and $6000. In addition, one game was victimized by a cheater on the April 4, 2005 playing of Flip Flop (where a contestant is presented a string of two sets of two numbers, representing an incorrect price, and must correct one or both sets to win a prize). The contestant, after receiving input from the audience, pressed the reveal button without making any changes. Barker awarded the contestant the prize anyway, although many fans believe the player should have been disqualified. Some contestants eventually became celebrities - Vanna White in particular. She was called to "come on down" in June, 1980, but did not get out of Contestant's Row. Other future stars include Rick Schroeder and Linda Cardellini. Main Title Theme Song "The Price Is Right Theme" by Edd Kalehoff CBS Broadcast History September 4, 1972 - March 23, 1973 .... Monday - Friday at 10:30 AM - 11:00 AM March 26, 1973 - August 15, 1975 .... Monday - Friday at 3:00 PM - 3:30 PM August 15, 1975 - November 28, 1975 .... Monday - Friday at 10:30 AM - 11:00 AM November 3, 1975 - March 25, 1977 .... Monday - Friday at 10:00 AM 11:00 AM March 28, 1977 - November 4, 1977 .... Monday - Friday at 10:30AM - 11:30 AM November 7, 1977 - December 16, 1977 .... Monday - Friday at 10:00 AM - 11:00 AM December 19, 1977 - April 20, 1979 .... Monday - Friday at 10:30 AM - 11:30 AM April 23, 1979 -present .... Monday - Friday at 11:00 AM - 12:00 PM Emmy Awards Nominations Outstanding Host in a Game Show or Audience Participation Show 1975 - Bob Barker Outstanding Game Show Host 1979 - Bob Barker 1982 - Bob Barker (winner) 1985 - Bob Barker 1986 - Bob Barker 1987 - Bob Barker (winner) 1990 - Bob Barker (winner) 1991 - Bob Barker (winner) 1992 - Bob Barker (winner) 1993 - Bob Barker 1994 - Bob Barker (winner) 1995 - Bob Barker (winner) 1996 - Bob Barker (winner) 2000 - Bob Barker (winner) 2002 - Bob Barker (winner) 2003 - Bob Barker 2004 - Bob Barker (winner) 2005 - Bob Barker 2007 - Bob Barker (winner) Outstanding Game Show Host/Hostess 1984 - Bob Barker (winner) 1988 - Bob Barker (winner) Outstanding Game Show 1976 1982 1983 1984 1985 1986 1987 1988 (winner) 1989 1990 1992 1993 1994 1995 Outstanding Game/Audience Participation Show 2002 2003 2004 (winner) 2005 2007 (winner) 2008 Outstanding Technical Direction/Camera/Video for a Miniseries or a Special 1997 - The Price Is Right 25th Anniversary Primetime Specialmoreless
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    Spike TV
    Now known as the original reality series, COPS hit the airwaves in early 1989, putting camera crews in police cars all across the United States. Adopting the Cinema Verité style of documentary filming, COPS uses no narration, depending completely on the police officers and the footage shot as it happens to tell the story. Each COPS camera crew consists of a camera operator and a sound mixer. The officer is mic'd with a wireless mic directly to the camera and the sound mixer captures the suspects, witnesses and other officers with a boom mic. Multiple crews can be stationed in one area as well as crews working different cities across the country at the same time. Still one of the most popular television shows on the air, COPS moved from the FOX network to Spike TV in the fall of 2013, keeping it's original 8pm time slot on Saturday nights.moreless
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    Wheel of Fortune

    Wheel of Fortune

    Wheel of Fortune is in its 26th season (2008-2009 Season) with Pat Sajak & Vanna White. Wheel debuted in 1982.Wheel of Fortune has been renewed through the 2011-2012 season.

    One of the most successful game shows in history, Wheel of Fortune actually is a version of the children's game Hangman (with a large carnival wheel and prizes added). The game show, which did modestly well in the 1970s, became a worldwide phenomenon in the 1980s through syndication and made household names out of its hosts, Pat Sajak and Vanna White. Simply put, the Wheel has never stopped spinning since its premiere as an NBC daytime show that winter day in January 1975. (Ironically, the series replaced Jeopardy!, which later in 1984 when it returned, became its current companion in syndication.)

    The rules of the game Three contestants -- at various times during the run, including a returning champion -- compete. The host announces a category to a mystery puzzle (person, place, thing, phrase, quotation, event, landmark, occupation, etc.). The puzzle was originally contained on a three-tier, 36-space board (in 1981, changed to a four-tier, 52-space board; and in 1997, an all-electronic four-tier, 52-space board).

    The contestant selected to go first (by blind draw before the show) spin a large horizontally-situated carnival wheel containing dollar amounts and other spaces (including Bankrupt, Lose a Turn and Free Spin). If the contestant landed on a dollar amount, he/she could guess a letter thought to be in the puzzle; if it appeared, they received the cash multiplied by the number of times it appears in the puzzle (ergo, if the player guessed "T" after landing on $250, and "T" appeared twice, they received $500). An incorrect guess or landing on a penalty space (Bankrupt or Lose a Turn) caused control of the wheel to pass to the next contestant.

    At any point, the contestant in control of the wheel could spin again, ask to buy a vowel (at which point $250 was deducted from their score, and only if they had at least $250) or attempt to solve the puzzle; very early in the show's run, a player had to land on a Buy a Vowel space in order to buy a vowel, but this idea was scrapped before Wheel completed its first month on the air. The Bankrupt space caused the player to lose his accumulated winnings for that round (though all previous winnings were considered safe -- hence, "Once you buy a prize, it's yours to keep").

    If the player correctly guessed the puzzle's solution, he/she got to keep their accumulated winnings. Any contestant solving the puzzle and not having at least $100 (later $200 and still later, $500) was spotted that amount "on the house." Early rounds typically had lower dollar values on the wheel ($500 as a top space on round 1 early in the run/Bob Goen version, later that was changed to $750), but increased in subsequent rounds ($1,000 and $2,000 for the later rounds, to increase the excitement; $1,250 when Bob Goen hosted).

    Originally, the winnings were used to "go shopping" (i.e., purchase prizes) in one of the three revolving rooms on the set -- each containing: * Furniture -- enough to fill any room in the house, from the living room and dining room to bedroom or game room. * Appliances -- large and small, enough to make that dream kitchen or efficient laundry room. * Things for outside -- everything from swimming pools and patio furniture to barbecues, lawn games and garden equipment. * Clothing -- for every occasion. * Trips -- to any place imaginable, domestic or foreign. And don't forget the luggage and camera outfits. * Electronics -- TVs, stereos and much more! The show was among the first to offer early versions of VCRs (c. 1976), home video game units (c. 1978, Atari) and satellite dishes (late-1970s). * Gift Certificates -- everywhere to restaurants (Bonanza, Dairy Queen), clothing outlets (Casual Corner) and any other store (Western Auto). * Food -- from steaks from the Iowa Beef Council and chocolates to items from the Dessert of the Month Club. * Overall comfort and fun -- from a central air conditioning system and pinball machines to hot tubs and pizza parties. * Miscellaneous items -- everything from magazine subscriptions and collections of LPs from a record label to those famous ceramnic dalmations. and MUCH more.

    There were other announced prizes, usually worth much more than in the revolving rooms. While some prizes offered during the early years were no doubt unusual (such as rare antiques and African masks), the favorite prize, of course, were the cars. In the daytime show, there were two or three available, usually, a sports model (such as a Chevrolet Camaro) and an economy model (a Chevrolet Monza), but there were also more upmarket family cars (the Oldsmobile Cutlass Supreme) and exotic foreign cars (a Lancia Beta coupe).

    Other top-ticket items proving popular were: * Other forms of transportation -- everything from boats, motorcycles and camping trailers. There was even, at one time, a 4-seat airplane and a motorhome available! * Furs -- before the animal rights groups got their way. * Jewelry -- everything from rings, necklaces, pearls, earrings, watches and much more!

    Starting in 1987 (primetime) and 1989 (daytime), the winner of a round received his accumulated bank in cash (thanks to beefs from contestants who had to pay steep taxes and preferred cash). During the shopping era, a contestant could elect to place any unused cash "on account" (which they could claim only upon winning a subsequent round AND avoiding the bankrupt space in the meantime); otherwise, unused winnings were placed on a gift certificate (usually to Gucci, Dicker and Dicker of Beverly Hills or another luxury shop seen on Rodeo Drive).

    If time ran short (signified by a series of "dings"), a "speed up" round was played, wherein the host gave the wheel one final spin, with vowels worth nothing and all consonants worth whatever the host landed on. The top-winning contestant after so many rounds completed within each show was the day's champion. In case of a tie, one of several things happened, depending on the year:

    * At first, all three players returned on the next show (even the third-place player). Everyone kept what they won on all shows. * Later, the two (or possibly all three) tied players played a one-round speedround to determine the champion. This format was used once the permanent bonus round was started.

    End Game - The Bonus Round At first, there was no bonus round, the top winner simply returned. Starting in 1981, the champion advanced to a bonus round, where they could select a prize (always worth $1,000 or more and signified with a gold star (or announced in some other way)) and, after choosing five consonants and one vowel, had 15 seconds to solve the puzzle.

    Prior to the bonus round becoming a permanent part of the game, there were several special weeks where bonus rounds were played. Games included (but not limited to):

    * 1975 hour-long format Bonus Round - Played during Wheel's short-lived 60-minute format, the day's overall winner selected one of four puzzles (labeled easy, medium, difficult and hard); the level of difficulty determined the prize (e.g., an easy puzzle may have been worth a TV-stereo console, while the difficult puzzle may have won the player a new Cadillac). The player then chose four consonants and a vowel and tried to solve the puzzle within 15 seconds. This is very similar to the current bonus round, except the level of difficulty did not necessarily correspond with the prize's value.

    * Any Prize in the House - The top winner simply chose a prize and they got it.

    * Star Bonus - By landing on a special token on the wheel, a contestant had the opportunity to advance to a special bonus round if they were one of the runners-up. That player could become champion by solving a puzzle and winning a prize that was worth more than the amount of the first-place player's lead. As with the 60-minute format's bonus round, the prize's value corresponded with the difficulty of the puzzle.

    This short-lived format wasn't always played, however, since the Star Bonus token sometimes wasn't landed on the entire show; the token could serve as insurance for a dominating player who wins the game (and possibly purchases the most-expensive prize, thereby making it unavailable for the opponents); or the expensive prize's value was not worth enough to cover the difference between the champion's winnings and his/her opponents.

    The rules of other games varied, but usually, the show had a bigger prize budget than during regular weeks.

    Changes through the years Many changes were made through the years, some very successful (luxury prizes in the syndicated version; $25,000 cash top bonus round prize), while others weren't (e.g., a "Doubler" token, which allowed contestants to double the potential value of the next spin; Rolf Benirschke as host of the daytime show; the infamous Megaword category, where a contestant had to correctly use the revealed word in a coherent sentence for an extra $500). Some of the more successful changes are detailed below.

    * For the syndicated version, decidedly luxury prizes were often advertised ("This $41,000 customized Cadillac Seville! "A $60,000 log cabin!" "A $25,000 trip around the world!"); plus a silver $5,000 space on the wheel's third round (replacing the $2,000 daytime show top space, though early syndicated shows had both the $2,000 and $5,000 spaces). Also, a bonus prize space was added in the second round of the syndicated show (and in 1987, a different bonus to the fourth round).

    * Meanwhile, in the daytime show, a "Jackpot" bonus space was added to the second round in 1987; it based at $1,000 and grew by $1,000 per show until claimed.

    * With the syndicated show's change to an all-cash format in 1987, the bonus round changed to having four (or sometimes, as many as six) grand prizes and $25,000 cash available as prizes. Originally meant to be a month-long promotion (the "Big Bonanza of Cash" before reverting to the tried-and-true post-puzzle shopping), this well-received format allowed more rounds – save for celebrity week gabfests, always at least four – to be played. Originally, the top wheel values were set thusly:

    - Round 1: $1,000. - Round 2: $2,500 (plus a bonus prize). - Round 3: $3,500. - Round 4-on: $5,000 (plus a bonus prize for Round 4 only, if time permits; sometimes, the bonus was used in Round 3 instead).

    This has since been changed, with the current setup as follows:

    - Round 1: $2,500, plus an $1,000 online shopping spree card that is placed on the wheel for the rest of the show a la the Free Spin, and may be picked up if a letter is correctly guessed. - Round 2: $3,500, plus a bonus prize, which remains on the wheel until a contestant picks it up. Until 2002, additional bonus prizes were placed on the wheel in subsequent rounds. – Round 3: $3,500, plus the Mystery Round spaces. - Round 4-on: $5,000, including the speed round.

    * During the 1988-1989 season, the contestant was given the six most popular letters -- R, S, T, L, N and E, and asked to select three more consonants and one vowel; the bonus round time limit was then shortened to 10 seconds.

    * Starting in 1989 (since $25,000 cash was far and away the most popular prize choice), the five grand prizes were placed in a blind draw, and could only be won once per week.

    * In 1996, the "returning champions" idea was scrapped, with a "Friday Finals" format instituted. Three new contestants appeared Monday through Thursday, with the week's top winners returning on Friday (regardless if they were their show's top winner) to play for a jackpot prize package. The latter format lasted only a couple of seasons before it, too, was scuttled.

    * In the 1990s, a Surprise space was added to the wheel, which was simply a prize that was announced only if won (usually a trip); this space has since been scrapped.

    * In the mid-1990s, a Jackpot round (third round initially, later the second round) allowed a contestant to claim an accumulating jackpot -- which based at $5,000 and accumulated with each dollar space landed on -- if they landed on a Jackpot space, correctly guessed a letter and solved the puzzle all in the same turn.

    * A few years after the jackpot round, a $10,000 space added to the wheel. The space was not multipliable; rather, it simply added $10,000 to the contestant's winnings if they solved the puzzle and avoided bankrupt. The space took up the center third of a standard wheel space, with two bankrupt spaces taking up the remainder (to add to the suspense). If the $10,000 part of the space was landed on and the contestant guessed correctly, it was placed face down in front of the contestant to read $10,000 (unlike the standard prize space, which was left face up).

    * "Toss Up" puzzles -- to determine who started the game -- were added prior to the first and fourth rounds, starting in the 2000-2001 season, each worth $1,000; a year later, two "Toss Up" puzzles were played, once before the contestant introductions and the second (now worth $2,000) to determine first round wheel control, with the pre-fourth round "Toss Up" now worth $3,000. If a contestant made an incorrect guess, he/she was out of the remainder of the puzzle; if all the letters were filled in or everyone guessed wrong, nobody won anything and wheel control began either with the left-most contestant or wherever it left off before.

    * During the 2000-2001 season, the "speed up" round was changed, wherein $1,000 was added to whatever dollar amount Sajak landed on. There was some cool music added, too.

    * Changes to the Bonus Round in October 2001. The contestant spun a mini- wheel containing 25 envelopes; Sajak removed the envelope; and win or lose, revealed the prize contained within (a car, $25,000 cash or a new top prize of $100,000; the top prize was contained in just one of the envelopes). In 2002-2003, more money amounts (one each of amounts between $30,000 and $50,000, each in $5,000 increments) were thrown into the mix. There have been at least five $100,000 winners and several others who have not been quite as fortunate.

    * Starting in 2002-2003, contestants who won nothing during the front game were given $500 just for playing (in addition to those lovely parting gifts).

    * A new Mystery space, added in the 2002-2003 season. Played in Round 3, two such spaces were placed on the wheel, with a $500 dollar value. Contestants landing on this space guessed a letter could either spin again or risk their accumulated bank, not knowing what's on the other side of the Mystery card. It could be Bankrupt or a new car (on occasion, it could be another prize, such as a $10,000 shopping spree). If it was a car, the contestant had to solve the puzzle and avoid the Bankrupt spaces to claim the car. The other Mystery space was then put out of play, becoming a regular $500 space. In September 2004, the values of the Mystery spaces dooubled to $1,000.

    A prize puzzle, added in the 2003-2004 season. One puzzle on each show (usually the second or third round) had some connection to a prize the contestant would win for solving the puzzle. For example, a contestant solving the puzzle "Check Your Local Listings" could win a plasma wall-screen television. The set underwent some revisions, too.

    Chuck and Susan and Pat and Vanna When the show started in 1975, Chuck Woolery was the host. For a brief time in the fall of 1979, Alex Trebek served as substitute host when Woolery took a leave of absence. In 1981, Woolery left for good when he was denied a pay raise (he wanted $500,000 per year, more than Merv Griffin was willing to offer. Chuck left, and Pat Sajak replaced him. Most of the Chuck Woolery episodes are hard to find, due to NBC's practice of destroying tapes from old shows. On the daytime version, ex-football star Benirschke on January 10, 1989, but he didn't work out too well. When the show moved from NBC to CBS, 6 months later, Bob Goen became the host, and was the host for two years (the show moved back to NBC in 1991 for 9 months). Pat Sajak still hosts the nighttime syndicated version.

    Susan Stafford was the original "letter turner." She was replaced by Summer Bartholemew on October 22, 1982, then Vicky McCarty three weeks later. (None of the Summer Bartholemew episodes exist due to NBC's practice of destroying tapes of old shows.) On December 13, 1982, McCarty left, and Vanna White became the new permanent hostess (BTW -- Vanna's first letter turned was a "T," in the puzzle "General Hospital"). As most game show fans know, this is not Vanna's first appearance on a game show. In June 1980, 2 1/2 years before her first appearance on Wheel of Fortune, America's favorite hostess was a contestant on The Price is Right in 1980, but she never left contestant's row (BTW – as a recurring joke, TPiR former icon/host Bob Barker always wondered aloud whatever became of her).

    Originally, Vanna rarely spoke on-camera (though she occasionally engaged in small talk with Pat at the end of the show); back then, Sajak would be introduced and then he would introduce Vanna, who always showed off a different dress or outfit (and for the record, no, she did NOT get to keep her clothes, which always come from the most glamorous of shops). However, as Vanna gained acclaim with the viewing audience, she talked more and more. Today, both Pat and Vanna walk out together and they always conversate after each program. Vanna often does the car prize descriptions prior to each bonus round.

    Charlie O'Donnell as the original announcer when Wheel of Fortune began. He left in 1982, and Jack Clark (who had earlier announced on occasion) took over full-time. Clark died of cancer in 1988 (Sajak offered a tribute to the long-time announcer in the 1988-1989 syndicated season premiere), and after a five-month stint by M.G. Kelly, O'Donnell returned, his trademark phrasing "WH-EEEEEEE-L OF FORTUNE" and "25 THOOOOOOOOOUSAND DOLLARS" intact.

    Retrospectives and going on the road Several tributes to the series have been shown through the years, most commonly as part of daytime talk shows and occasional bloopers specials. During its syndicated run, Wheel of Fortune has aired two retrospectives of its own - the first in November 1998, to mark its 3,000th show; and again in November 2003, when its 4,000th show aired, as part of a series of shows taped in New York.

    Speaking of which, Wheel of Fortune has gone "on the road" all over the country to tape shows. Among the first aired in November 1988, when the show taped from New York's Radio City Music Hall (legendary NBC announcer Don Pardo did voiceovers). Other cities have included (but are not limited to) Chicago, Nashville, Phoenix and Honolulu; and many of those episodes were part of special theme weeks (such as Best Friends Week) or have paired contestants with celebrities from a particular genre (e.g., NFL football players, country music stars).

    From Hangman to Wheel and everything in between The idea for the game show that eventually became Wheel of Fortune grew from a game known as Shopper's Bazaar. Two such pilots were produced – one in 1973 with Woolery as host, the other (from 1974) helmed by Edd Byrnes (best known as "Kookie" from the 1958-1964 detective drama, 77 Sunset Strip). The rules for the earlier pilot, hosted by Woolery, was quite different from the game we all came to know and love (e.g., a self-spinning wheel and the host pressing a button at the contestant's direction; prize money carried over to subsequent rounds and always "at risk;" etc.).

    The later pilot, hosted by Byrnes and a more talkative Stafford, was similar to what viewers first saw in 1975. When Merv Griffin Enterprises made their final plans to enter production in late 1974, a host had yet to be chosen. The story goes that Griffin's decision was made when he saw the producer's first choice, Byrnes, in the hallways prior to the taping of the first shows, repeating "A-E-I-O-U, A-E-I-O-U;" in an attempt to recall the vowels.

    It's the 60-minute Wh-e-e-e-e-e-e-e-e-l of Fortune In December 1975, a month after The Price is Right became a one-hour show, NBC experimented with an hour-long version of Wheel of Fortune.

    The game played thusly: Two sets of three contestants compete in three-round games each, as usual, with the returning champion playing in the second set of games. The top money winners of each three-round match met in a one-puzzle showdown for the right to advance to the bonus round (described above).

    The hour-long Wheel of Fortune lasted but a month, and returned to the 30-minute game we all came to love by the end of January 1976. BTW, several other NBC game show hits, including The Hollywood Squares, also briefly expanded to 60 minutes as part of the networks' promotion.

    Syndication Wheel of Fortune's phenomenal run in syndication almost never happened. As early as the fall of 1975, there was interest in producing a weekly nighttime show, but few syndicators were wanting to try and even fewer stations willing to buy, particularly because there were other powerhouse game shows airing (either Match Game PM or Family Feud, depending on the year) that were seen as insurmountable in the ratings.

    In 1983, King World Productions – a small-time distributor that had edited Our Gang shorts for television airing – took a chance on the show ... and it paid off royally! Airing on just 59 stations when the premiere aired Sept. 19, 1983, Wheel of Fortune (often pitted against latter-day Dawson's Family Feud) quickly soared in the ratings and within two years, was airing on nearly 200 stations and began its (thus far) permanent reign as the nation's top syndicated program. Jeopardy! rates second, with Friends reruns currently the shows' closest competitor.

    Wheel across the world (and (yuck) a kid's version, too) As Wheel of Fortune grew in popularity during the mid-1980s, countries all over the world began staging their own versions; each had their own "Pat and Vanna," and minor rules changes. Clips of these international versions are seen from time to time on the U.S. version.

    Also, a children's version of the program under the name Wheel 2000 also aired on CBS during the 1997-1998 season (with many modifications, see page for details).

    Merchandising Merchandise ... thy name is Wheel of Fortune. Even in the mid-1970s, there were two editions of the home game issued by Milton Bradley (complete with wheel, puzzle board and prize cards).

    But that was just the beginning, as by the mid-1980s, there were T-shirts, key chains, calendars and even an album of prize cue music featured on the show. Vanna merchandise also appeared, including her biography "Vanna Speaks."

    Home video games - from electronic hand-held units to cartridges and CD-ROMs for units that connect to TV - have also been highly popular (and have seen, in addition to subsequent editions with more puzzles and categories, special editions for children and sports fans).

    And through it all, one thing has not changed -- a vowel still costs you $250 (except during the Bob Goen network era/1989-91 CBS and 1991 NBC, when those A's, E's, I's, O's and U's cost just $100).moreless
  • 4


    Sony Pictures Television
    "This... is... Jeopardy!"America's top-rated syndicated quiz show entered into its 29th season on September 17, 2012. Many subscribing stations have renewed the show through Season 32 (2015-2016). The show was originally created in the 1960s by Merv Griffin, a famed television host, musician, and actor. Irritated by the impossibility of trying to create a quiz show because of scandals that had taken place involving that genre, Griffin was inspired by a suggestion from his wife Julann to create a show wherein contestants were presented with clues in the form of answers, and had to phrase their responses in the form of a question. He originally was going to title the program What's the Question?, but ended up discarding that original title when a skeptical NBC network producer rejected his original concept, claiming, "It doesn't have enough jeopardies." The original Jeopardy!series premiered on March 30, 1964, as a daytime program on NBC. With Art Fleming as host and Don Pardo as announcer, that series continued to air until January 3, 1975, and also spawned a weekly syndicated version that aired within the 1974-1975 season. Later came a revival, The All-New Jeopardy!, which ran from October 2, 1978 through March 2, 1979; for this version, Fleming was joined by announcer John Harlan. The most successful incarnation of Jeopardy! is the current syndicated version, which has aired continuously since September 10, 1984, featuring the Canadian-born Alex Trebek as its host, joined by announcer Johnny Gilbert. This particular version of the program has lived up to its slogan as "America's Favorite Quiz Show," with over 6,000 episodes aired, and currently averages 25 million viewers per week. The show has featured over 10,000 different contestants over the course of its 29-year run, and a host of prominent personalities - including royalty, Presidents, film stars, television personalities, famous athletes, and Nobel laureates - have either presented special clues or appeared as contestants on the show. Since its premiere, the syndicated version ofJeopardy! has outlived 300 other game shows, won a record 30 Daytime Emmy Awards and a Peabody Award, and gained a worldwide following with a multitude of international adaptations. In addition, both TV Guideand the Game Show Network (GSN) have ranked it #2 on their respective lists of the 50 greatest game shows of all time. The longevity of Jeopardy!'s popularity has led it to being referenced and parodied in many television shows, films, and works of literature over the years, including such popular programs asSaturday Night Live, The Simpsons, Cheers, and The Golden Girls. Educators throughout the United States have created their own versions of the quiz show's game to encourage student participation in class, and even IBM has used the show to exhibit its artificial intelligence system "Watson" and have it compete against two of the show's finest champions in a "man versus machine" competition.moreless
  • 5
    Soul Train

    Soul Train

    (ended 2006)

    Pop music has always had shows like American Bandstand to sing its praises, but R&B music had to wait a while for its own major weekly showcase. Just the same, Soul Train proved to be well worth the wait when it hit the airwaves in the 1970s. This weekly extravaganza, which showed off the latest and greatest in soul music and dance moves, became a national sensation in the mid-1970s and became a pop culture juggernaut that broke new ground for African-American entertainment.

    Soul Train was the brainchild of radio announcer Don Cornelius. After studying broadcasting in college, Cornelius got a job at WVON, one of Chicago's most popular urban radio stations. During this time, he pondered breaking into television with a dance and music show from an African-American perspective. In 1969, he produced a pilot episode and dubbed it "Soul Train" after a local radio promotion he had done in Chicago. The pilot impressed the Sears Roebuck Company, which gave Cornelius some funding in exchange for the rights to use Soul Train to promote a line of record players. With this help, Cornelius launched Soul Train on WCIU-TV, a Chicago UHF station. It premiered on August 17, 1970 as a weekday series airing from 4:30-5:30pm. Cornelius himself hosted the dance-stravaganza, which took place on a club-set. The show featured performances by soul music acts, appearances by guest hosts, and scorching dance numbers from the Soul Train Gang. Local word-of-mouth made Soul Train a big hit in Chicago, which won it another sponsor in The Johnson Products Company, makers of Afro-Sheen.

    Soul Train's relationship with The Johnson Products Company also helped it make the move from local television to syndication. With this company's financial backing, Cornelius moved the show to Hollywood and got it into television syndication in the fall of 1971. Only seven cities were on the initial lineup, but the Soul Train quickly picked up steam and began playing in new cities as its reputation spread. Pretty soon, people all over the country were enjoying the funky thrills that only Soul Train could provide. By the mid-1970s, Soul Train was a force to be reckoned with. Each week, the latest hits and coolest dances were served up in a slick package that had kids of all ages and races dancing around the TV-room floor. Cornelius cut a stylish, unflappably cool figure as the host, making him an often-imitated icon in the entertainment community. Music groups clamored for an appearance on Soul Train, since it was practically a free ticket to r&b (and often pop) chart success. Today, many critics fondly remember Soul Train as the television show that did the most to bring African-American popular culture into American households.

    As the 1980's began, Soul Train was as popular as ever. Tribune Entertainment, a Chicago-based company, became the exclusive distributor of the show and helped launch The Soul Train Music Awards. This yearly awards gala has become one of the most popular and respected awards ceremonies for r&b musicians and now enjoys "institution" status in the music world. The success of this awards show has also led to other popular Soul Train spin-off specials like The Soul Train Lady Of Soul Annual Awards Special and The Soul Train Christmas Starfest.

    In the 1990s, Don Cornelius stepped down as Soul Train host and passed the role to others. Guest hosts were used from 1993-97 (seasons 23 through 26). Mystro Clark became host in 1997. Following him, was Shemar Moore who hosted seasons 29 through 32. Dorian Gregory is the current Soul Train host. Cornelius remains active as an executive producer for the show, which shows no signs of slowing down. With r&b music more popular than ever in the mainstream, viewers everywhere continue to shake their groove thing to the churning wheels of the Soul Train.

    Soul Train continued with new episodes through the 2005-06 season. The final, first-run episode aired on March 25, 2006. The 2006-07 season began with repeats from 2005-06. As of December 9, 2006, the series has been retitled The Best of Soul Train and features c episodes from the 1970s and 1980s. 1970's & early 1980's Soul Train airdates On this guide, we've listed the earliest known airdates for episodes 1 - 163. The original Los Angeles airdates are listed for episodes 164 - 366 (Dec. 27, 1975 - June 20, 1981). In the 1970s through the early '80s, the episode airdates varied from city to city. Instead of using communications satellites, tapes of the episodes were mailed directly to individual TV stations. And once a station aired an episode, the tape would then be forwarded to a station in another city. (This practice, called "bicycling," was common with most 1970s first-run syndicated shows.) Sometime in the early 1980s, Tribune Entertainment began using satellites to distribute Soul Train resulting in standard airdates across the country.

    Find at what television station and time the train pulls up to your TV: http://tv.tribune.com/showfinder/search/1,1001,soultrain,FF.html

    Contributors to this guide include: --Nick Puzo (Nickfresh) - editor of the Soul Train Yahoo Group --Jabar Robbins (Calatine9) --Robert Spiegel --Edward Loney ("ehloney")moreless
  • 6
    The People's Court

    The People's Court

    The People's Court - a throwback to 1950s syndicated courtroom fare such as Traffic Court and The Stand Accused - was set in a small-claims court. The litigants had both agreed to bring their grievances to a California small-claims court, where retired Superior Court Judge Joseph A. Wapner heard the cases. The plaintiffs could file a claim for up to $1,500, while the defendants sometimes filed a countersuit if they felt they were due compensation. While most cases were run-of-the-mill complaints over poor service, broken contracts, ownership rights and malfunctioning merchandise, others had odd twists. For instance: * The overweight stripper who was not paid because the bachelor party-goers thought she was unattractive. During the arguments, she reveals she had gone at the request of her friend, the bride-to-be who found out about the party. * The mother who refused to pay a clown after he came to a birthday party dressed as a towering purple monster (he was supposed to play a Smurf); the clown ended up terrifying the party-goers. * The woman who requested a male friend make good on a verbal contract to pay half of the cost of her daughter's abortion, when she thought he was the father. He had backed out when he was sterile. * A woman who sued the owner of a pitbull after he jumped on the hood of his car. The pitbull's owner claimed she struck the dog and requested payment for the dog's injuries; and even suspected the resulting damage to the car was from a prior accident. And the list of odd cases went on. Each litigant (who, as the announcer reminded viewers each day, were not actors) stated his case before Joseph A. Wapner . After he was through asking questions, he retreated to his chambers before rendering his decision. More than once, he refused to support either side. Each litigant was then interviewed by the courtroom reporter (originally Doug Llewelyn from 1981-1993); sometimes, he gave the results of how courtroom spectators would have decided the case. Usually two cases were heard per show, though some longer cases took up the entire 30 minutes. If time permitted, Wapner fielded questions from the gallery; or legal expert Harvey Levin gave advice on handling that episode's legal scenario (i.e., confronting a car dealer about a car suspected to be a lemon). Each episode ended with Llewelyn admonishing viewers with some variation of the age old advice: "When you get mad, don't take the law into your own hands ... take 'em to court!" The original version of The People's Court ran for 12 years. When The People's Court returned to syndicated TV in 1997, the show expanded to 60 minutes, with Judge Ed Koch (the former New York City mayor) now presiding. Koch lasted until 1999, when Judge Jerry Scheindlin took over in 1999. Judge Marilyn Milian has presided since 2001. The format of the revised The People's Court was essentially similar, except the small claim's court limit was upped to $5,000. Sometimes, the interviewers also asked spectators on-camera their thoughts of a case before the judge's verdict was announced. Related Shows The People's Court UK Carol Smillie is set to present a new UK version of the People's Court for ITV1's new daytime line-up titled itv DAY.moreless
  • 7
    Family Feud

    Family Feud

    "It's time for The FAMILY FEUD" "On your Marks, Let's Start The FAMILY FEUD!" These Lines from Announcer Gene Wood and the star of The FAMILY FEUD is Richard Dawson from MATCH GAME 73 & Hogan's Heroes that debuts on ABC-TV on July 12-16, 1976 and 1 year Later the show enters Syndicated on September 19-25, 1977. The FAMILY FEUD features 2 Families across the USA by their last names and their nationally (1's a Winning Family) to compete for Fast Money for $5000 on ABC-TV & $10,000 on Syndicated. The Regular game has an "FAMILY FEUD Survey Board" contains from "3" to "12" and the survey answers were chosen by the audience at ABC Television Center in Hollywood, CA and across the USA and the world and the survey values from "2" to "90" represents number of people they talked about as dollars in the bank (cash). The Question to the survey answers are asked by Richard Dawson in a face-off of 2 Members of a Family. 1 Member will answer by determining to be the No. 1 Survey Answer. Otherwise another member of the challenging family will answer and take control of the Survey board. When an Answer didn't appear due to certain factors that cause a "STRIKE" and 3 Strikes You're OUT of the question and Let another family steal the money from the bank by answering 1 same question to the survey board. When it's successful they'll win cash from the bank. When it's a failure they'll take all the cash from the bank they created. A Clean Sweep that gives the family the entire bank to themselves. There's the regular Survey Dollar Value and the "Double" Survey Dollar Value and in 1979 The "Triple" Survey Dollar Value is introduced. The 1st Family raise $200 from 1976 to 1979, $300 from 1979 to 1984 and $400 from 1984 to 1985 wins to play FAST MONEY. In "FAST MONEY" 2 members of the family will play in 2 parts. In Part 1 The Family Member has 15 seconds to give No. 1 Answers of these 5 Survey Questions and in Part 2 The Family Member has 20 Seconds to do same as Part 1. When 1 or 2 of them are succesful to reach 200 points they win $5000 on ABC-TV and $10,000 on syndicated and they'll Play against the new challenging family. Otherwise as 2 Members of the family went Lower than 200 Points They win $5 for every point score (e.g.: 199 Points X $5= $995.) On January 2-7, 1979 The Show goes to 2 Nights a Week and on September 8-12, 1980 The Show became a 5-Night-a-Week that relates the ABC-TV 5-day-a-Week. On June 13, 1985 ABC-TV finally cancelled FAMILY FEUD and 1 year later The Syndicated portion terminated on September 12, 1986. On July 4-8, 1988 The FAMILY FEUD returned to Television and now on CBS-TV as The ALL-NEW FAMILY FEUD and now the new star is Ray Combs and now the new total cash winner is $300 (The Syndicated Portion re-released on September 19-23, 1988) and from 1989 to 1992 The FAMILY FEUD Winner Take All Jackpot Championship Tournament to be raise $400 to enter a special FAST MONEY is Worth $25,000 and all through $55,000 on CBS-TV and on Syndicated from $50,000 to $110,000. Later in the Tournament they cut the Jackpot Reward into $35,000 on CBS & $70,000 on Syndicated. On June 29-July 3, 1992 The New FAMILY FEUD Challenge has Created featuring the new game called "BULLSEYE" and now 3 Families. In Part 1, 2 Families played for $10,000 and by hitting the "BULLSEYE" with the No. 1 Answer to the 5 Survey Questions that valued from $500 to $2500 (Starting Reward: $2500) and after that The Survey Round has all 300 points to win and added an New Idea: Steal the points plus the value of an answer and in Part 2 The New Challenging Family faces The Recent Winning Family played for $20,000 and by hitting the "BULLSEYE" with No. 1 Answer to the 5 Survey Questions that valued from $1000 to $5000 (Starting Reward: $5000) and after that Which to be determined to become the new Winning Family and on September 10, 1993 CBS-TV cancelled "THE NEW FAMILY FEUD CHALLENGE" and Letting CBS-TV to air Local Shows to CBS-TV Stations. From 1992 to 1994 The New Game "BULLSEYE" is added and for the Last Season (1994-1995) and bring back Richard Dawson as the returning star of the show. The New Game replaces "BULLSEYE" with "BANKROLL". In Part 1 They give out $2500 and 3 Survey Questions are Valued from $500 to $2500 for "FAST MONEY" and now changed to 20 Seconds and in Part 2 They give out $5000 and 3 Survey Questions are Valued from $1000 to $5000 for "FAST MONEY" and now changed to 25 seconds and on September 8, 1995 The Syndicated Portion is terminated. On September 20-24, 1999 "FAMILY FEUD" return to Television for the syndicated process. The 1st Host is Louie Anderson and it's worth $10,000 in "FAST MONEY" and in 2002 The "FAST MONEY" Reward doubled to $20,000 and in 2002-2003 They'd Made Changes... Stealing the Bank Plus the Value of the Answer is Removed and the New Host is Richard Karn whom been Al Borden on ABC-TV's Home Improvement. Burton Richardson of "The Arsenio Hall Show" became announcer replaces Gene Wood and in 2006-2007 The Show Reassembled the Old Family Feud Survey Board and the new & present star John O'Hurley (J. Peterman on "Seinfeld" & The Brand-New "TO TELL THE TRUTH"). From May 25 to August 3, 2008..."The New Celebrity FAMILY FEUD" starring Al Roker of "NBC News TODAY" on NBC-TV. The Return of "THE FAMILY FEUD" will air into the 2008-2009 TV Season. Now entered the 2009-2010 Season "The Return of THE FAMILY FEUD" brought back "BULLSEYE" for $30,000 with the same question values from $1000 to $5000 (Starting Reward: $15,000) and with 5 wins gets a new car. -----THE BROADCAST HISTORY of THE FAMILY FEUD: July 12, 1976-April 22, 1977 Monday-Friday at 1:30-2:00pm on ABC-TV Eastern April 25, 1977-June 27, 1980 Monday-Friday at 11:30am-12Noon on ABC-TV June 30, 1980-July 23, 1984 Monday-Friday at 12Noon-12:30pm on ABC-TV August 13-October 5, 1984 Monday-Friday at 11:00-11:30am & 12Noon-12:30pm on ABC-TV October 8, 1984-June 13, 1985 Monday-Friday at 11:30am-12Noon on ABC-TV July 4, 1988-January 11, 1991 Monday-Friday at 10:00-10:30am on CBS-TV January 14-April 26, 1991 Monday-Friday at 10:30-11:00am on CBS-TV April 29-May 24, 1991 Monday-Friday at 10:00-11:00am on CBS-TV May 27, 1991-June 26, 1992 Monday-Friday at 10:30-11:00am on CBS-TV June 29, 1992-September 10, 1993 Monday-Friday at 10:00-11:00am on CBS-TV. On Syndicated from September 19, 1977 to the Present. May 25 to August 3, 2008 Sunday at 8:00-9:00pm on NBC-TV.moreless
  • 8
    The Hollywood Squares (1966)

    The Hollywood Squares (1966)

    NBC (ended 1981)
    Welcome to The Hollywood Squares guide at TV.com. After 2 failed multi-star games (People Will Talk and The Celebrity Game), Game show executive producers Merrill Heatter-Bob Quigley finally hit pay dirt with THE HOLLYWOOD SQUARES. The centerpiece of this classic game show was essentially a huge tic-tac-toe board. In each of the nine squares that sat a star (or often, more than one), armed with bluffs and quips aplenty. The show made its debut on NBC's daytime schedule on October 17-21, 1966. Actor-Comedian Peter Marshall served as "The Master of The Hollywood Squares" acting both as straight man and an abettor in the fun. 2 contestants, including a returning champion competed in a best 2-out-of-3 match of Tic-Tac-Toe. The male contestant was "Mr. X" while the female was "Miss Circle" (the "O"). In turn, each contestant chooses a star to which host Marshall read a question. Many of the stars gave zany bluffs (joke answers aka "Zingers") before coming up with their own answer; sometimes they also gave a funny explanation. It was up to the contestant to decide whether they would agree or disagree with the star. A correct judgment earned the player their mark in the square, but an wrong reply meant their opponent got the square. That's unless it led to tic-tac-toe for which the contestant had to earn himself/herself. The 1st player to complete a tic-tac-toe (up-and-down, across or diagonally) won the game and cash, which varied depending on the version: • NBC daytime: $100 per game+($300+100=$400 Bonus)=$500 per match up to $2500 (October 17, 1966-February 10, 1967). $200 per game, $400 per match up to $2000 from February 13, 1967 to June 20, 1980. • NBC nighttime (1968): $300 per game. • Syndicated (1971-1982): $250 per game. Certain games were designated as the Secret Square games (see below), which was a bonus prize (or prize package) for the contestant who won it. To earn the Secret Square prize package, the contestant had to choose that celebrity (up to that point, known only to the home audience) for which Marshall read a special Hollywood multiple choice question. If the contestant was correct in agreeing or disagreeing, he or she won the Secret Square prize package. The prize won with the Secret Square and the frequency played was as thus: • NBC daytime: The 1st or 2nd game of each match. A new prize package was worth started about $1000 and so on (especially if a trip, fur coat or boat were included) and depending on what was added grew in value until claimed. • NBC nighttime (Friday Night): The 1st 2 games of the show. The 1st prize was generally a trip (either around the world to Europe or South America), while the 2nd Secret Square was a new car (most frequently the 1968 Pontiac Firebird, though the Oldsmobile Cutlass and AMC AMX were also offered). • Syndicated: During the early years (1971-1973), the 1st 2 games of each show, later the 1st 3 games (1973-1978). At 1st, unclaimed Secret Square stashes carried over to the next playing, but later went lost if the contestant didn't win it. At first, each Secret Square was worth about $2000 but later, individual prize packages were worth as much as $7000! Later in the nighttime syndicated run (1978-1980) that went back to be having the 2 Games when "The Bonus Prize Squares" added to the nighttime syndicated run. The rules for becoming champion and reward also depended on the version you watched: • NBC daytime: Winning the best 2-of-3 match (which netted $400). At 1st, there was no bonus game; returning champions simply faced a new challenger before the commercial break and finally on September 6-10, 1976, a new "Bonus Prize Squares" game was added wherein the champion selected a star and won an merchandise item or additional cash prize ($500 to $5000) and in the 1978-1979 Season of the show, The Same merchandise items or the cash prizes are doubled ($1000 to $10,000 in 1979-1980). Originally, a 5-Match Champion retired undefeated also winning $2000 (Earlier $2500) and a new car. The bonus was upped handsomely on January 5-9, 1976 to include 2 cars (always at least one very nice car, such as the Chevrolet Caprice Classic or Pontiac Grand Prix), 1 Cruise Ship & $5000 cash for early of it's period (On January 3-7, 1977, the winners win 1 Car, 1 Cruise Ship & $10,000 Cash) are totaled $25,000 (Earlier it's all totaled $20,000). • NBC nighttime: The contestant in the lead won a bonus prize – usually a TV/stereo console or a new kitchen. Average value was about $1500. • Syndicated: The contestant in the lead won a new car – always an economy car (such as the Chevrolet Vega or Datsun B210). Also, in the NBC primetime and syndicated versions, when time expired in the middle of the game (with the sound of the horn aka "Tacky Buzzer"), each contestant was given $50 for each square they had after the final question was played (unless a contestant got a tic-tac-toe); even contestants who didn't win any cash were given $100 just for competing. Virtually every major star from every genre – television, movies, music, sports, experts & the stage of Broadway and other locales– of the 1960s through early 1980s are stopped by with their star quips and bluffs. Hollywood legends also appeared as cameos either as the star's squares or walk-ons. The most popular regulars were Rose Marie, Charley Weaver, Wally Cox, Morey Amsterdam, Abby Dalton, George Gobel and ... of course, longtime center square Paul Lynde. Paul Lynde – by the way – wasn't always the center square as he didn't become the permanent occupant of that space up to the weekday broadcast of October 14-18, 1968. Before Lynde the permanent center square, comedian Buddy Hackett was the most common star to sit in the center square (on the nighttime edition in 1968). Lynde was the center square on nearly every broadcast until he left on August 20-24, 1979; he returned to the center square for a part of the 1980-1981 Las Vegas syndicated season and was a special guest for not sitting the same center square, but sitting the different square for the final syndicated episode on September 11, 1981. Ernest Borgnine was the center square during the debut weekday broadcast of October 17-21, 1966, while Wayland Flowers & Madame was the NBC daytime show's last center square on the last weekday broadcast of June 16-20, 1980 and George Gobel was the last syndicated-version center square on September 7-11, 1981. On November 1-7 1971, a syndicated nighttime portion of The Hollywood Squares released. At first, the show was once-a-week, but once the show proved popular, it quickly expanded to a twice-a-week show starting on September 11-17 1972. 3 Months after the last NBC daytime show aired on June 20, 1980, the production of The Hollywood Squares moved to Las Vegas and the show expanded to five-day-a-week. The expanded syndicated format lasted one year (September 8, 1980-September 11, 1981) with a repeat of the last NBC-TV & Syndicated 1979-1980 Season for the 1981-1982 Season and being Distributed by RHODES PRODUCTIONS-A Filmways Company. 3 Theme songs of The Hollywood Squares were used. The 1st theme (1966-1969) called "The Silly Song" was composed by Jimmie Haskell. Beginning in the 1969-1970 season and it was replaced by a piece composed by William Loose for known to game show aficionados as "Merrill and Bob's Theme," it's the 2nd theme of The Hollywood Squares is mostly identified and ended before & after the 1978-1979 season. The disco-flavored theme called "The Hollywood Bowl" was composed by Stan Worth (who wrote many TV theme songs) became the 3rd and last theme song starting on September 3-7, 1979 and finishing on September 11, 1981. The Hollywood Squares ran on NBC daytime up to June 20, 1980, when it was replaced by David Letterman's ultimately unsuccessful daytime show. 3 revivals all had varying levels of success including a brief marriage to Match Game in 1983-1984 (as The Match Game/Hollywood Squares Hour); A 1986-1989 syndicated entry hosted by frequent original The Hollywood Squares square placer John Davidson (as The New HOLLYWOOD SQUARES) and the 1998-2004 edition (as HOLLYWOOD SQUARES "H2") hosted by talk show personality Tom Bergeron (Fresh out of WBZ-TV NBC "Now CBS 4" Boston's "PEOPLE ARE TALKING"). From April 2002 to October 2003, reruns of the Peter Marshall-hosted Hollywood Squares ran on Game Show Network; the package included 14 NBC-TV primetime and 116 syndicated episodes (130 total). Originally having aired in several weekday timeslots, the show was eventually downgraded to weekend-only airings (at 10:30 a.m. EST). Despite a promising start and wide promotion, the reruns never drew high ratings or young audiences (in part because many of the stars have died or are unfamiliar to younger audiences) and were eventually replaced with reruns of the Tom Bergeron Hollywood Squares edition right through August 31, 2007. On March 30-April 3, 2009 "(The All-New) HOLLYWOOD SQUARES" has came back to GSN-play everyday to the lineup for GSN LIVE. In 2010 The Show now seen on weekends featuring the 1st 2 Seasons of "HOLLYWOOD Squares" from 1998 to 2000. The Broadcast History of THE HOLLYWOOD SQUARES {NBC Daytime} October 17, 1966-October 1, 1976 Monday-Friday at 11:30 AM-12NOON Eastern October 4, 1976-September 29, 1978 Monday-Friday at 10:30-11:00 AM October 2, 1978-March 2, 1979 Monday–Friday at 1:00-1:30 PM (or 4:00-4:30 PM) March 5-August 10, 1979 Monday-Friday at 12:30-1:00 PM August 13, 1979-June 20, 1980 Monday–Friday at 10:30-11:00 AM. {NBC Nighttime} January 12-September 13, 1968 – 9:30-10:00 PM Friday. {Syndicated} November 1, 1971-September 11, 1981 – Various nights at 7:30-8:00 PM Eastern (Monday-Saturday) & 5:30-6:00 PM Eastern (Sunday) and for the last 2 seasons for Weekdays/Weeknights at various times which depending on market and Distributed by RHODES PRODUCTIONS-A Filmways Company. "THE HOLLYWOOD SQUARES (1966)" is A MERRILL HEATTER (hQ) BOB QUIGLEY PRODUCTION-A Filmways Company. Now This Show Owned by Metro-Goldwyn-Mayer Television.moreless
  • 9
    American Gladiators

    American Gladiators

    FOX (ended 1996)
    This is Malibu. The cool, laid back surfer at home on the beach. You're looking at Lace. Feminine, sexy but always a lady. You're looking at Gemini. A split personality. Calm one minute, violent the next. This is Zap. Strong, silent, the Terminator. You're looking at Nitro. Cocky, explosive and always aggressive. And this is Sunny. The All American Woman. These are the American Gladiators and the events that they compete in are fast paced, exciting, confrontational, visually interesting, action oriented and capable of producing emotional moments. American Gladiators first premiered in January of 1989 along with RollerGames. It originally started out in a Colosseum-like setting at Universal Studios consisting of two male & female contestants chosen at regional tryouts that pitted their strengths, speed and skills against the highly trained pro athletes, the American Gladiators.
    The 1st Season: The original American Gladiators consisted of Gemini, Zap, Nitro, Lace, Malibu and Sunny. Mike Adamle and Joe Theismann hosted. The events included The Joust, The Assault, Powerball, The Human Cannonball, Breakthrough and Conquer and the Eliminator. The 1st Half Season winners were Tracy Phillips and Brian Hutson while Nancy Petitto and Craig Williams were the runner-ups. The 1st Season 2nd Half: Four new Gladiators joined Gemini, Zap, Nitro and Lace for this second half of the season. They were Laser, Blaze, Gold and Titan. A new event called the Wall was added as well as a new Co-host, Todd Christensen. The 2nd Half Season winners were Lucian Anderson and Bridget Venturi while Wendy Brown and Elden Kidd were the runner-ups. In the Grand Championship, Brian Hutson and Bridget Venturi won over Tracy Phillips and Lucian Anderson. The 2nd Season: Four new Gladiators joined the ranks among Gemini, Lace, Nitro, Gold, Laser and Blaze. They were Turbo, Ice, Thunder and Diamond. Larry Csonka joined Mike Adamle as the new co-host. 2 new events called Atlasphere and Hang Tough were added to the events list. This year began the season were it was split into two halves. The 1st Half winners were Maria Nichting and Rico Costantino while Trish Tillotson and John Adams were the runner-ups. The 2nd Half winners were Dorian Cumberbatch and Craig Branham while Deena Telly and Scott Deiter were the runner-ups. Craig and Dorian competed against Rico and Maria and came out as the Grand Champions of Season 3. In the Alumni Championships, Lucian Anderson and Cheryl Ann Silach from the 2nd Season competed against Terry Moore and Aimee Ross from the 1st Season to win. The 3rd Season: Zap makes a return to the arena along with 3 new Gladiators; Tower, Storm and Viper who joined Gemini, Lace, Nitro, Gold, Laser, Blaze, Thunder, Ice, Turbo and Diamond. The Maze and Swingshot were the two new events that were added. Also, this season, one of 2 new segments where fans could write in and Ask A Gladiator a question and the other one was were the Gladiators recalled moments in their Gladiator history that most impressed them called Gladiator Moments. The 1st Half winners were Kimberly Lenz and Mark Ortega while Kristi Kropp and Tim Goldrick were 1st Half runner-ups. The 2nd Half winners were Kathy Mollica and Joseph Mauro while Susan Stencil and Darrell Gholar were 2nd Half runner-ups. Mark and Kathy won over Joseph and Kimberly for the Grand Championship.
    A special Pro-Football Challenge of Champions debuted. Charles White, former Los Angeles Rams & Cleveland Browns running back won over Greg Pruitt, Phill Villapiano, Jim Kiick, Cliff Branch and Jack Ham. The 4th Season: added two new events called Sky Track and Super Powerball as well as seven new Gladiators. Sky, Elektra, Sabre, Cyclone, Siren, Havoc, Lace #2 and Atlas joined Zap, Laser, Diamond, Turbo, Tower, Storm and Viper.
    The 1st Half winners were Betsy Erickson and Cliff Miller while Ted LePage and Annette McBride were the runner-ups. The 2nd Half winners were Cheryl Wilson and Marty DePaoli with Katy Ramsey and Kevin Weber as the runner-ups. Cliff and Cheryl defeated Marty and Betsy to win the Grand Championship for Season 5.
    Returning this season were three special Challenge edition episodes. The Pro Football Challenge of Champions II, Charles White defended his title against Tony Dorsett, Seth Joyner, Mark Clayton, Drew Hill and Wesley Walker.
    The Gold Medal Challenge of Champions with former Olympics Athletes debuted. Cathy Turner, 1992 Gold & Silver Speed Skating and Bill Johnson, 1984 Gold Downhill Skiing emerged as the winners over Alice Brown, Nancy Lieberman, Danny Manny and Tyrell Biggs.
    This year, the first ever International Challenge of Champions debuted. Peggy Odita from Nigeria and Dan Franke from USA emerged as the winners over Denise Sharps from USA, Yemi Alade-Fa from Nigeria, Lia Lourens & Berend Veneberg from Holland, Weininger Irwin & Vanda Fairchild from Great Britian, Verena Huenh & Uwe Knebel from Germany & Takahiro Kondo & Janet Moon from South Korea. Beginning with the 5th Season, major changes happened as the American Gladiators' set got a make over. Four new events; the Gauntlet, Tug-O-War, Whiplash and the Pyramid were added to the competition. Five new Gladiators Hawk, Jazz, Tank, Rebel and Dallas joined Zap, Laser, Turbo, Tower, Sky, Sabre, Siren and the return of Ice as well as a new co-host, Lisa Malosky, for Mike Adamle.
    The 1st Half winners were Kimberly Tyler and Wesley Berry while Cathy Marino and Sean Goodwin were the runner-ups. The 2nd Half winners were Peggy Odita and Troy Jackson while Donna Toyeba and Joseph Edwards were the runner-ups. In the Grand Championships, Peggy and Wesley defeated Kimberly and Troy.
    The Armed Forces Challenge debuted pitting the American Gladiators against the best of the Marines; Loretta Vandenberg & Freddie Thompson, the Air Force; Katherine Smith & Max McDonald, the Army; Laura Kerr & James Sparrow and the Navy; Kristin Keidel & Carl Packer.
    The Gold Medal Challenge of Champions II was issued and Michele Mitchell-Rocha & Mitch Gaylord emerged as winners over Valerie Brisco, Mark Breland, Mel Stewart & Betty Okino. Due to the growing popularity of American Gladiators throughout the world, the 2nd International Challenge debuted with contenders coming from the Bahamas, Japan as well as the Grand Championship winners from the British and Finland Gladiators shows. Michael Sidney of the USA & Minna Karhu of Finland were crowned as the 2nd International Champions.
    The 6th Season debuted a new event called Snapback as well as the Gauntlet, Tug-O-War, Whiplash, Pyramid, Powerball, Breakthrough and Conquer, Hang Tough, the Wall, the Assault, the Joust, Swingshot, Skytrack and the Eliminator.
    Nitro returned to the Gladiator line up consisting of Zap, Laser, Ice, Turbo, Sky, Siren, Sabre, Hawk & Jazz. This year there were 14 qualifying rounds. The best times out of these round were then picked to head to get the contenders into the Semifinals then into the Crunch Time Event debuted which is where the Contenders points were ... as well as the Gladiator Newsflash. Adrienne Sullivan & Kyler Storm were Season 7 Grand Championships while Liz Ragland & Daniel Cunningham were the runner ups.
    This season had 6 different specials. In the 2nd Armed Forces Challenge, the Marines retained their title. The Gold Medal Challenge of Champions III saw the return of Mitch Gaylord retaining his title with Picabo Street winning over Bob Ctvrtlik & Debi Thomas. An All Star-Celebrity Challenge where Dean Cain & Debbe Dunning emerged the winners over John C. McGinley, Heidi Mark & American Gladiators Host Mike Adamle. The NYPD VS. the LAPD where Michael Diaz & Teresa Ogburn of the NYPD won over Arthur Tom & Angela Shepard of the LAPD. USC VS Notre Dame had former USC football players challenging former Notre Dame players. Charles White & Anthony Davis defeated Alan Pinkett & Vagas Ferguson. The Battle of the Best debuted with former Grand Champions from seasons past gathering to compete. Wesley Berry & Peggy Odita Season 6 Grand Champions were triumphant over Mark Ortega & Kathy Mollica Season 4 Grand Champions and Cliff Miller & Cheryl Wilson Season 5 Grand Champions. As the regular season finished, the American Gladiators ventured out; Internationally. Nitro, Ice, Sky, Sabre, Jazz & Hawk traveled over to London to The International Gladiators I to compete alongside fellow International Gladiators from Russia, Finland & Great Britain. Eunice Huthart & Wesley Berry are crowned the International Gladiators Champions with Kim Tyler & Paul Field coming in as runner-ups.
    Also debuting this year was Gladiators 2000 which pitted teens against each other while testing their knowledge on health and fitness. 4 of the American Gladiators would mentor and compete with the teens throughout the show. Events included the Assault; where the opposing teams' Gladiator Adviser had to run through the Assault battlefield, the Wall, the Food Pyramid; which consisted of items from the 5 basic food groups and the Slingshot. The teams' which consisted of a boy and girl, earned extra points after events where they were asked a question about what the Gladiator had just taught them. The final event was the Eliminator, which was smaller in where the kids had to answer questions before moving on through the obstacle. Half way through, they would tag their partner who would then continue on through the rest of the course. They would get 25 points for each question they answered correctly and and extra bonus for the fastest time. Peggy Odita came back to referee while Ryan Seacrest and Maria Sansone hosted the show. The 7th Season. Only a couple things changed for this season. Dan Clark, aka Nitro, was now co-hosting with Mike. Events; Snapback, the Gauntlet, Tug-O-War, Whiplash, Pyramid, Powerball, Breakthrough and Conquer, Hang Tough, the Wall, the Assault, the Joust, Swingshot, Skytrack and the Eliminator stayed the same as well as the Gladiator line up of Laser, Ice, Turbo, Sky, Siren, Sabre, Hawk & Jazz. There were 5 special that came out this year. Playboy Models vs Underwear Models Challenge were Tom Hintnaus & Rebecca Ferratti win over Tracy James & Renee Tenison Baywatch vs Lifeguard Remy Smith & Jenny Susser win over David Chokachi & Gena Lee Nolin Celebrity Pro Football Challenge crowned Debbe Dunning & Roger Craig over Jennifer Flavin & Chris Mims. The winners received $10,000 for the charity of their choice. Battle of the Best II crowned for a 2nd year in a row, Peggy Odita & Wesley Berry over Adrienne Sullivan & Kyler Storm. Alumni Show were Zap challenged Dallas. The experience over the youth.
    In the second season of Gladiators 2000, Valerie Rae Miller became the new co-host. The Gladiators were reduced down to 1 per team The Events: Powerball: Contestants stuff plastic balls into 5 cylinders while the 3 Gladiators defend them by tackling, wrestling the contender or knocking them out of bounds. The Assault: Contestant weaves around through an obstacle course attempting to shoot a bulls-eye above the Gladiator who is shooting at them from a cannon with tennis balls. Breakthrough and Conquer: A no-holds-barred hybrid of one-on-one football and sumo wrestling. In Breakthrough, the contender carries a football attempting to score past the Gladiator. In the Conquer Ring, the contender attempts to remove the Gladiator out of the ring. The Joust: The contestant wielding a pugel stick attempting to knock the Gladiator off of a bridge/pedestal. Human Cannonball: The Gladiator stands on an elevated platform and tries to avoid getting knocked off by a contestant flying at them on a rope swing.
    The Wall: The contenders climb a 32 foot Wall and the Gladiators chase after them in an attempt to pull them off. Atlasphere: Contestants roll around in a giant metal ball attempting to score points while the Gladiators defends the goals. Hang Tough: Contenders swing on a grid of rings in an attempt to get to the other platform while Gladiator pursues. Swingshot: Contestants bungee jump up to a pole and grab scoring balls while the Gladiators attempt to stop them. The Maze: Contenders race through the Maze to the finish but the Gladiators throughout attempt to stop or slow them down. Skytrack: A 20 feet upside-down race track where the contenders and the Gladiators race to the finish line. Super Powerball: Like Powerball, contestants stuff plastic balls into 3 cylinders while only 2 Gladiators defend them. Gauntlet: Contenders have 25 seconds to run through an 80-foot long, half pipe, open field lined with Gladiators stationed in five active combat zones attempts to stop them with a varied armory of weapons. Pyramid: Contestants have 60 seconds to climb and navigate a steep 35-foot pyramid, made of padding, attempting to reach top while avoiding 2 Gladiators stationed to prevent them from reaching their goal. Tug-O-War: Contestants compete against a Gladiator on a tilting platforms spaced 10 feet apart and raise 15 feet above the mats. The contender has to pull the rope to their side or pull the Gladiator off their platform. Whiplash: The contenders and Gladiators battle in a total battle of body strength. Each grab onto a triangle shaped dog bone and the contender attempts to rip it out of the Gladiators hand or force them outside of the playing mat. Snapback: Contestant and Gladiator were connected to a bungee cord were the contestant tried to score points and the Gladiator attempted to stop them. The final event was an obstacle course called the Eliminator. Each contestant battled each other in an attempt to finish first. Through out the years, the Eliminator has gone through many changes in appearance, from rolling balls up ramps to climbing over walls to a zip line to the final straight away. The show started out on the CBS/Fox Network and then moved to the USA network. Most of the first two seasons were taped at Universal Studios Hollywood. In 1991, they moved to CBS/MTM Studios. International episodes were taped in Birmingham, England, home of the British version. The show was produced by Trans World International with Four Point Entertainment and was distributed by Samuel Goldwyn Television.moreless
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    PBS American Masters

    PBS American Masters

    Produced (or acquired) by Thirteen/WNET New York for the Public Broadcasting Service, episodes of American Masters are dedicated to documenting and honoring America's most notable creative artists and the inspiration behind their work. Each year a series of special broadcasts profiles a cross-section of the nation's finest artistic pioneers from the past and present.moreless
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    Supermarket Sweep

    Supermarket Sweep

    ABC (ended 2003)
    "Hey, the next time you're at the checkout counter and you hear the beep, think of all the fun you can have on, Supermarket Sweep! Following many years of waiting in the check out lines at local supermarkets Al Howard, with his wife, Alice, wondered what it would be like if just once the manager came to him and asked, "How would you like to run wild through the market and grab everything you can get your hands on and it won't cost you a cent!?" The idea of Supermarket Sweep was born. But, Al realized that he needed more than just 'running through a market' to make a successful game show, so he came up with other features, all relating to products we typically find in a market. Than he took his new show to ABC-TV and soon the show was viewed all across America, five days-a-week at 11 a.m. Eventually, Sweep went off ABC-TV but over the years, the TV audience never forgot the show that looked entirely different from any other game show. After all, what other show allows you to grab a supermarket shopping cart and act out your fantasy! Lifetime TV put the show back on in 1990. This time, Al created an exciting new element: the "Bonus Round." $5000 in cash was hidden somewhere in the market and a contestant team was given 60 seconds to find it. They had to solve 3 clues in that amount of time and if they did, their reward was the $5000 in cash! Have contestants been successful in finding the big money? Well, the record shows that up to this point in time, Supermarket Sweep has given away close to two million dollars in cash! (Yes, that's $2,000,000.00) The program used to be seen on PAX TV, but the show is no longer seen as of right now. But since PAX is famous for being America's "Family Network," the show is a perfect fit for them. After all, going to the supermarket is a family experience!moreless
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    Channel 4
    Countdown is a game show adapted from the French format "Des Chiffres Et Des Lettres". The show was originally broadcast on British regional TV channel Yorkshire Television, at 6.30pm following the local news programme "Calendar" (1968), and was originally called "Calendar Countdown". The show works on a winner-stays-on basis, with contestants retiring after eight wins. The top eight players return at the end of the series to compete in a knockout phase with the top prize being the complete (20 volume) Oxford English Dictionary, worth around 6000 UKP. Champion-of-Champions competitions are also held about once every two years, seeing who is the best of the best.

    Richard Whiteley had been a presenter on "Calendar" from 1968 until 1995. "Countdown" shortly thereafter moved to Channel 4 upon that channel's launch. Originally, Carol Vorderman only presented the numbers rounds of the game - the letters rounds were presented in the early series by other hostesse's (Kathy Hytner, Beverley Isherwood and Linda Barratt have all had this role, Hytner the longest, due to budget-cutting, the other 2 were axed in 1983) After Kathy Hytner Left in 1987, Karen Loughlin took over until the end of 1988. Throughout 1989 before Carol became the sole hostess, Lucy Summers took the role of presenting the Letter Rounds. The show has had many on-screen adjudicators, of whom the longest-serving and best-known is Susie Dent (January 1992 to present).

    Sadly Richard Whiteley passed away after contracting pneumonia in October 2005, their was rumours that the next series (series 54) would be presented by a different guest presenter every week, although a good idea auditions for a new host were held (Richard Digance,Noel Edmonds and Paul Merton all have being rumoured to have auditioned), Sport-Presenter Des Lynam won the role, and presented from October 2005, until the travelling distance got too much for him. He has being quoted on saying, that he is a natural Sports presenter, and even though Carol kept him sane, he would rather go back into the area he is more familiar with.

    The Newest series to broadcast, is to be hosted by All-Round Entertainer, Des O'Connor who will be joined by Carol Vorderman and Susie Dent.moreless
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    Starcade (ended 1984)
    For those who loved arcade video games, which of course were all the rage in the early 1980's, boy, wasStarcade the game for you. Man, this lost classic was the ultimate paradise for those who loved to while away the hours avoiding Inky, Blinky, Pinky and Clyde; saving the damsel from the fearsome gorilla; or shooting down terrorist aliens as they tried to invade the Earth. Two teams of two players each – usually but not always a father and son – competed. The first two rounds began with the host asking a series of toss-up questions about (what else?) video games. The winner after two correct answers earned that team the right to play a video game. The team could select from a choice of five games featured on that week's show. One of them was the "Mystery Game," which if selected won a bonus prize. A player from each team chose one member to play the selected game. There's where the fun began. The players each had 50 seconds to play the game, scoring as many points as possible. Game play for that team automatically ended after time elapsed or the player lost a life (at which point the game screen flashed Game Over). The points that the player scored on that game were added to his team's score. The leading team after two rounds played the Name the Game Board. Here, the team was shown a screenshot from a video game, and given two possible answers. Getting at least three correct answers won a prize. The third round saw representatives of both teams playing the same game (selected by the trailing team), head-to-head, for 40 seconds, with his/her score added to their team's tally. The high-scoring team at this point advanced to the bonus round ... ... which, appropriately enough, saw the champions play a video game (choosing from one of the two remaining). Here, though, the idea was play the game for 30 seconds, attempting to match or beat the average score set by 20 others who had also played the game for half a minute. Guess what the player won if he bested the scoring average? That's right ... A VIDEO GAME!!! (plus a cache of other prizes, too). Aside from The Price is Right (which, to this day, occassionally has video games as prizes) or Wheel of Fortune (which was in the latter years of the shopping-era), Starcade was unique in offering video games as a prize. Mark Richards hosted epiodes 1-23, and Geoff Edwards took over the remainder of the program. The pilot was hoted by Mike Eurozione. (Note from editor: I am currently unsure of the exact airing dates of any of the episodes. Not even the folks at the official Starcade website could help me out with that. According to them the show ran for over three years but they may have been referring to reruns. I apologize for the lack of airing dates in this guide. I had to put something aproximate just to get the guide functional. Again, these are not the correct times or dates.)moreless
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    House of Style

    House of Style

    MTV - Music Television (ended 1996)
    House of Style was MTV's groundbreaking catch-all infotainment series on fashion, designers, models, shopping, personal style and the arts. Hosted by world famous model-personality Cindy Crawford, there were no closed doors in regards to fashion shows, movie sets, and access to celebrities, designers and artists. While the show was shot in a casual, hand-held style and edited in a breath-taking manner of cuts, the show approached models, fashion and fashion with level-headed seriousness. Information was presented in a matter-of-fact style; guests were treated with reverence and models, designers and everyone featured were presented and treated as leading artists of our society. Each show was unique from the each other - there were no set studio or stock opening. There was a brief introduction of the episode - taking place indoors or out - from the mundane to the spectacular. The show's content/segments were also random and varied in length and breadth from episode to episode. They covered the full gamut of all fashion - from personal style how-to to the history of Vogue magazine to a designer runway show to every topic in between. When Cindy Crawford was host, there were also many episodes and segments devoted to her life and business ventures from the making of her workout video to her cover photo shoots. Todd Oldham was a frequent how-to contributor when Cindy was the host - his segments usually involved re-purposing an old item (furniture, clothes, etc) into something new & different. There was also a regular feature on shopping with a celebrity. The series started out as a quarterly covering the seasonal fashion changes then increasing in frequency to almost monthly basis until Cindy Crawford left. The series was not as successful with the other hosts and decreased in frequency. The series has not been officially canceled and presumably will return again. There are also many "recap" episodes with segments re-purposed/ edited or re-edited from other episodes - sometimes with new introductions, sometimes without - so it's difficult to keep track of every episode with any accuracy.moreless
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    Double Dare

    Double Dare

    Nickelodeon (ended 2000)
    Double dare is undoubtedly the phenomenon that made Nickelodeon what it is today. The rules go something like this:Each round starts off with a toss-up physical challenge. Whoever wins gets $10 and control of the game. Host Marc Summers (Jason Harris in Double Dare 2000) asks the winning team a question. If they don't know the answer or think the other team doesn't have a clue, they can dare them to answer it for double the dollars. But they have to be careful because they can double dare the first team back for 4 times the amount. Then, they either have to answer the question or take a physical challenge. In round 2, dollar values are doubled. The winner of the game moves on to the obstacle course, where they navigate through 8 obstacles and they win a prize for each obstacle. If they make it through all 8 obstacles, they win the grand prize. Double Dare history On October 6, 1986, the first episode of Double Dare was taped at WHYY studios in Philadelphia. In 1987, Nickelodeon decided to create a short-lived weekend edition called Super Sloppy Double Dare, which was cancelled after about 20 episodes. One year later, in 1988, Fox bought syndication rights from Nickelodeon, so they created another short-lived edition called Family Double Dare. Because Fox wanted more adult material on their network, Family Double Dare was canned after 13 episodes. But the good news: the original Double Dare was still in production.Later, in 1989, other kids game shows came into play, thus causing Double Dare's ratings to drop a little. So Nickelodeon reincarnated Super Sloppy Double Dare and dusted it off to incorporate the "super sloppiness". This version of Super Sloppy Double Dare lasted about one season, but it had 100 episodes, plus a bunch of special episodes. Then, in 1990, Nickelodeon reincarnated Family Double Dare, redesigning the Fox version. A year later, in 1991, because of these new spin-offs, the original Double Dare was cancelled, but its spin-offs remain. In 1992, a two-episode spin-off called Super Special Double Dare was created. In Super Special Double Dare, Nickelodeon celebrities played against each other (usually boys against girls). In the first episode of Super Special Double Dare, the cast of Clarissa Explains It All played against the cast of Welcome Freshmen. The second episode was the NBA All-star special. In 1993, the last season was shown. Harvey had to quit his job of announcer because of the birth of his son Caleb. So Doc Holiday took over. The final episode was the hour-long Family Double Dare Tournament of Cahmpions, which pitted the smartest and fastest teams against each other. After that, Double Dare was officially cancelled, but Family Double Dare played reruns until 1999. Like Marc Summers said in his autobiography, Everything In Its Place, "We had enough episodes on tape to do reruns forever".That could have been the end of Double Dare...until January 22, 2000! Double Dare was reincarnated as Double Dare 2000. Jason Harris was the new host of this short-lived revival of Double Dare. The preview Snick episode of Double Dare 2000 pitted the cast of the Amanda Show and the cast of 100 Deeds For Eddie McDowd against each other. The show was cancelled in December of 2000, but, just like the other Double Dare spin-offs, reruns are shown on Nickelodeon GASmoreless
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    World Series of Poker

    World Series of Poker

    The World Series of Poker is the Super Bowl of poker. It consists of over 55 events and as of 2007 is broadcast on the ESPN cable network.
  • 17
    Win, Lose or Draw

    Win, Lose or Draw

    NBC (ended 1989)
    Game Rules:

    1. The game is composed of two teams (ladies & gentlemen), each composed of two celebrity guests and contestant. They are competing in a game of "sketch pad charades".

    2. A player from one team approaches the sketch pad and draws pictures to help their team guess the correct clue. However, you couldn't communicate using letters & numbers unless part of the clue was given.

    3. In the first round, teams alternate turns and each team has sixty seconds to guess the subject. If the team playing doesn't come up with the correct answer, the opposing team is given a chance to guess. Correct guesses earns $200 within the first thirty seconds and $100 thereafter.

    4. In the second round, called the "Speed Round", each team has ninety seconds to guess as many words as possible from their teammates' sketches, earning $100 for each correct guess. The team with the largest amount of money at the end of this round wins the game and an additional $1,000 (or $500 if both players tied).moreless
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    Sports Challenge

    Sports Challenge

    (ended 1979)
    From 1971 to 1979, Sports Challenge ran as good a sports trivia show as television ever saw. Two teams of celebrity panelists, usually from conflicting sports (but not always), competed for sports athletic equipment donated to youth organizations suggested by viewers. The five-round game show always concluded with the "Bonus Biography" Round, where a silhouette was paired with a succession of clues. During 1973, Sports Challenge enjoyed its most successful period, broadcasting nationwide on CBS for the first time. Most other seasons were on syndicated television. ESPN Classic regularly aired reruns of Sports Challenge from 1998 to 2003. Today the network will only bring episodes back as part of marathons devoted to individual athletes. For example, the image seen here is taken from the show ESPN Classic dug up in December 2003 as part of an Otto Graham tribute. (It also marked the closest finish in the history of any Sports Challenge game.)moreless
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    Press Your Luck

    Press Your Luck

    CBS (ended 1986)
    Press Your Luck originally aired on September 19, 1983 and ended on September 26, 1986. Press Your Luck is a game show where 3 players answer trivia questions to earn spins on the big board. A correct buzz-in answer gets you 3 spins, while a correct multiple-choice answer gets you 1 spin. After the questions, the players take their spins to the big board which is loaded with cash and prizes, but also some whammies. Hit a whammy and he'll grab all your cash and leave you flat broke. Hit 4 of them, you'll be out of the game. Round 2 works the same way, except higher cash prizes on the board. Press Your Luck is currently airing on GSN weekday mornings at 9:30am Eastern.moreless
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    NBC (ended 1993)
    A six-letter word; it's where you go to read all about your favorite TV shows, including Scrabble. The age-old crossword game that everybody loved to play, but never quite like this, came to television in 1984 for a moderately successful six-year run. Here, contestants used punny and double-entendre clues to fill in words on a gameboard resembling the famous Scrabble game. The format for Scrabble (the TV series) was tweaked several times, but one format lasted longer than others, described below: Crossword Round Two Crossword Rounds were played per show, with two contestants competing at a time. The first game had the returning champion played a challenger, while two new contestants played in the second game. In each Crossword Round, a letter "to build on" is placed in the center "starred" space to begin the game, and host Woolery reads a clue, with the number of letters (five to nine) in the word. Example: A nine-letter word - Drunks hate to see pink ones; bargain shoppers hate white ones. Answer: ELEPHANTS.) A pool of tiles, each representing all the letters in the puzzle plus three stoppers (letters NOT in the puzzle) are placed in the rack between the players. The player chosen to go first draws two tiles from the rack and places them in an electronic reader. The player chooses one and, if the letter was in the word, it was placed in the proper spot (following effects denoting its "search" for the correct position). The player could guess the word or place the other tile in the reader; if he/she still could not guess, then they were allowed to draw two more tiles and play continued. That is, unless he/she chose one of the stoppers, which then passed control to the opponent. If all three stoppers are revealed before the word is guessed, a Speedword format is used, where each of the blanks (save for the last one) are filled in at the rate of one every half-second. The Speedword was also played if time was running short. At least one of the tiles in each word were colored (blue or pink), which provided bonuses for providing a correct answer immediately after filling it in. Those bonuses were $500 for the blue space and $1,000 for a pink space. A player also won the bonuses if he/she buzzed in and guessed immediately after the colored space was filled. After each word is guessed (or sometimes not, if neither player could provide a guess after all but one of the letters were shown), a new word was played, building off a letter in the previous word. The first player to correctly guess three words won $500 and advanced to the Scrabble Sprint Round. Scrabble Sprint Round Here, the winner of the first Crossword Round met the returning champion (or second-round winner, if the champion was defeated). The challenger is timed to the tenth of a second for how long it takes him to guess four words (again, five to nine letters, with shorter ones offered first) correctly. There were no stoppers in these words, and a player could choose from two possible letters in the word. All except the last letter were filled in, and a player offered a guess by hitting the plunger in front of him/her. Penalties were assessed for incorrect guesses (10 seconds) or failing to guess (5 seconds). The champion must then beat the challenger's time, playing the same four words. For either contestant, alternate words were played if they failed to guess or were incorrect. The winner earned $1,000 and advances to the Bonus Sprint Round. Bonus Sprint Round The Bonus Sprint Round was played exactly like the Scrabble Sprint Round, except the player had a fixed 10-second limit to guess two words (one six letters, the other seven). Guessing both words correctly won a jackpot that began at $5,000 and increased by $1,000 for each day it went unclaimed. The champion returns to the next show to face a new challenger. Several other formats were utilized during the run, briefly described thusly: * In the Crossword Round, two new players played. Regular tiles for each word were worth $25, blue ones $50 and pink ones $100, with the money added to a "pot." The winner of three words wins the value of the pot and advanced to the Scrabble Sprint Round to face the returning champion. Each Scrabble Sprint Round win was worth $1,500, with five wins amending his/her winnings to $20,000. A 10th win ammended the winnings to $40,000 and retired the player undefeated. * Later, before the longest-lived format was used, the "pot" was scrapped, and players won $500 and $1,000 bonuses for placing letters on blue and pink tiles. A flat $500 was paid to the Crossword Round winner. Scrabble was known for its highly imaginative clues and its extensive use of sound effects (14, according to several sources). That may have helped draw in viewers, but not so much as the fast-paced gameplay. Scrabble fared fairly well against The Price is Right, but eventually, the show surrendered in the ratings. In 1993, Scrabble returned once again, not in encore reruns (as was the case for Classic Concentration) but in a new, cheaper format. The game rules were the same, but smaller cash awards (a $1,000 base jackpot for Scrabble Sprint Round winners, plus extra money added for guessing words on pink and blue squares) turned off many viewers. It didn't help that demographics had changed and many NBC affiliates chose not to air Scrabble, instead opting for syndicated fare such as The Jerry Springer Show. After Scrabble's successor, Caesar's Challenge was cancelled in January 1994 due to failed ratings, NBC was out of the daytime game show business entirely. Scrabble is a registered trademark now licensed to Hasbro, but the original trademark holder - Selchow-Righter - was acknowledged on each show.moreless
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