Raina, the telepathic criminal from "Mind Games" returns to torment our heroines, but never fear, Cleo has been left holding the switch that can remotely lobotomize the villainess should she step out of line. Did I mention they were fishing for Baileys?
Raina still doesn't live up to her potential as a villain but this is her strongest episode. Danielle Cormack seems to have some real fun with the part, but she's still a little too over the top in a bad way for my taste. Another quibble I have with this episode is the oh so convenient handcuffs on the back of Cleo's chair, forcing her to swivel her hips in a determined "bump and grind" to save the day. Why the H E double hockey sticks would they have HANDCUFFS on the back of a CHAIR?! Unless this is leftovers from when Sarge was trying to reprogram Mauser for sex (please, don't get me started on THAT one), it is utterly ridiculous! Ranting aside, there were some good gags, some amusing humor, and the story itself was pretty good. If you're a Raina fan this episode had you in Seventh Heaven (Dante's, not the WB's), and if you weren't, like me, she didn't spoil an otherwise entertaining show.