As the episode opens with Delko being at a bank at the same time its robbed, we see what appears to be a crime commited by inexperienced youths. However, it turns into much more as a second robbery attempt reveals the crimes to be copycats of a popular videogame series. It's here where the episode, packed with action, diverges from reality and common sense.
The thought that college students would be so into a game as to recreate entire scenes, even though its revealed to be a marketing ploy, including the infiltration of a police station, is beyond laughable. Even more insane is the seeming belief they have that they'll never be caught. The episode than breaks from reality by insisting on showing Ryan Wolfe needlessly playing the game to find what happens next and anticipate the perpetrators' next move, when they could have easily found out the game's plot through many faster means, and while they were at it they amped up the outrage factor by showing points awarded for killing police in the fictional Urban Hellraisers game, when the real Grand Theft Auto series actually never awards points for anything.
Once again, we're treated to seeing not just one, but two police offices (Caine and Delko) be involved in shootings, but remain on active duty. A glaring error, especially in light of the original CSI's recent 2-part episode involving a massive police shoot-out.
Additionally, they also borrow from the story of the Korean who died after two consecutive days of constant game play. It's another absurdity that somehow a student used a college facility for 70 hours and was never confronted about it.
In the end, we're left with an episode that excites the senses with lots of action, but forces the brain to work overtime to cover up all the obvious errors and attempts to villianize videogames.





