Dragon Tales

Season 2 Episode 24

Puzzlewood / Let's Dance

0
Aired Weekdays 8:00 AM Oct 08, 2002 on PBS
7.0
out of 10
User Rating
6 votes
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Episode Summary

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Puzzlewood / Let's Dance
AIRED:
#22401
"Puzzlewood"
Max and Emmy are at home working on a cow puzzle in their playroom. Max is having a hard time finding a particular piece and wants to give up and play with something different. Emmy begins to encourage him to keep trying, but then the dragon scale glows, calling them to Dragon Land. They drop the cow puzzle without further comment and head off. In Dragon Land, they find themselves in a forest called Puzzlewood. It turns out that it's the dragons' first time playing there, but they got lost and now they don't know how to get out. They can't fly because there's large branches blocking the way. It's suggested that they see if they can find anybody who lives in the forest who they might be able to ask how to get out. They find a dragon fairy and ask her. She explains that there are three doors and they have to solve the doors' puzzles. She leads them in the direction of the first door. The first door has the face and voice of an old lady and she asks them to find a flower that has five petals and three leaves. They go flower-hunting, at first bringing back a flower that has five petals and five leaves and one with three petals and three leaves. Neither of these were what the door asked for, so this time they try to remember that there's a three and a five. They find the flower and use it (a Rosy Posy) to successfully open the door. They soon come upon the second door, who's a guy with a glasses. He wants them to find his favorite rock, which has two green stripes and green spots. Once again, they at first bring him rocks that don't match his description. Then Cassie draws a picture of the rock in question and by using the picture, they're able to find a rock that matches. They head for the third door with a old guy, but with a funny voice. He has a favorite mask and directs them to Ms. Tree, a tree on which masks grow. She has a picture of his favorite mask. She shows it to them and they search and finally find one that they believe matches. They take it back to the door, but it's not his favorite mask. Max realizes what the problem is, although they found one with triangle eyes and everything else that matches, the triangle eyes are upside-down of the way they should be. They pick one that matches (a happy sappy mask) and unlock the final door. Max and Emmy return home, where they try again on the cow puzzle. This time, Max takes a careful look at the and shape of a puzzle piece and manages to find the correct space for it.


#22402
"Let's Dance"
Max and Emmy's Mom is baking cookies. Max and Emmy love cookies, but they know they have to wait until they're finished baking before they can eat them. They decide to do something fun to pass the time - head for Dragon Land. There, the dragons are playing with peekaboo flowers - flowers that will play peekaboo with you. Wheezie scares them with her loudness, but Cassie manages to get them to play by being quiet. The dragons invite Max and Emmy to play, but then in the flower patch they see one of the peekaboo flowers walking. Ord didn't know they could walk. It turns out that this peekaboo flower is attached to the hat of Greta the Gremlin. She's carrying three magic boxes and explains that they each contain a surprise inside. She offers to show them to Max, Emmy and the dragons, but then a strong wind gust blows her wait away. Everyone goes chasing after it, except for Zak and Wheezie, who Greta asks to hold the boxes. She heads off after her hat, leaving Zak and Wheezie there by themselves. Wheezie's fascinated by the boxes and is soon after them, trying to open them. She nearly gets into one, but Zak pulls them away from her and then suggests a game to pass the time - making up a story. This works for a while, but then Wheezie incorporates the boxes into her story and grabs for the first box sooner than Zak can stop her. She opens it. It's a music box and it causes her and Zak to start dancing. Wheezie enjoys this at first, but Zak doesn't. They soon realize that as long as the music is going, they can't stop dancing. They try to close the music box, but it's stuck open. They head for the School in the Sky to get Quetzal's help, but he's inside, on the second floor and thinks that they're just waving to him. Finally, the music slows down and stops and they're able to close the box. Pretty soon, however, Wheezie wants to find out what's inside the other boxes. Zak hides them out of her site and they play a game of Juggle Ball to pass the time. Then Wheezie loses her balance and falls upon the boxes. She's thinking about then again and pretty soon out comes the second surprise. It's a "tickle twinkle," an animated spiky-sphere of bright pink light. It moves all up and down Zak and Wheezie, tickling them like crazy, until Wheezie manages to use her quick reflexes to trap it back in the box. The gang arrives, having found Greta's hat. Wheezie is forced to admit that she peeked at two of the suprises. Greta returns and she's upset at Wheezie for opening the boxes without her permission. However, Wheezie has yet to open the third box. Greta lets the entire gang pull a streamer out of it. She then says the magic words "gribbity gree" and everyone pulls on their streamer, producing a maypole that twirls everyone around in the air. Wheezie's glad she waited to open the third box, otherwise they wouldn't have known the magic words. Back in the playroom, Max and Emmy are still waiting on the cookies. They're probably done by now, but they're still too hot to eat. They decide to make surprise boxes like Greta's and they wonder what they'll put in them. Mom calls them into the kitchen and they realize the answer - cookies.moreless

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SUBMIT REVIEW
  • Originally posted at TV Tome. Two stories --- one really great, one really bad.

    7.0
    The following originally appeared at the original TV Tome:



    #22401

    "Puzzlewood"



    Max and Emmy are at home working on a cow puzzle in their playroom. Grumpy Max, however, has just about given up and he whines that he wants to play something else. An interruption is needed to get away from this, so the dragon scale glows, calling them to Dragon Land. In Dragon Land, they find themselves in a forest called Puzzlewood. (And hey, isn't about time we saw the place on the show, since it's been one of the locations you can visit on one of the Dragon Tales game for such a long time?) It turns out that it's the dragons' first time playing there, but they got lost and now they don't know how to get out. And yes, they've checked the standard avenue; flying is out because of large tree branches blocking the way. It's suggested that they see if they can find anybody who lives in the forest who they might be able to ask how to get out. They find a dragon fairy and ask her. She explains that there are three doors and all of a sudden I start to think I'm watching Let's Make a Deal and Monty is asking the dragons if they want to go for what's behind Door #1, Door #2, or Door #3. Anyways, the idea is that they're supposed to solve the doors' puzzles in order to open them. The dragon fairy leads them in the direction of the first door. The first door has the face and voice of an old lady and she asks them to find a flower that has five petals and three leaves. They go flower-hunting, at first bringing back a flower that has five petals and five leaves and one with three petals and three leaves. Now I feel like I'm back in "A True Blue Friend" and Quetzal is telling the gang what leaves they need to rub with because they didn't rub with the right leaves. In any case, neither of these flowers were what the door asked for, so this time they try to remember that there's a three and a five. They find the flower and use it (a Rosy Posy) to successfully open the door. They soon come upon the second door, who's a guy with a glasses. He wants them to find his favorite rock, which has two green stripes and green spots. Once again, they at first bring him rocks that don't match his description. Then Cassie draws a picture of the rock in question (I know I've seent this used in past episodes too; using pictures as a reminder...) and by using the picture, they're able to find a rock that matches. They head for the third door with a old guy, but with a funny voice. He has a favorite mask and directs them to Ms. Tree, a tree on which masks grow. (Erm, yeah, sure, growing masks. I guess just about anything will grow in Dragon Land. Sort of like Birdwell Island, except not.) She has a picture of his favorite mask. She shows it to them and they search and finally find one that they believe matches. They take it back to the door, but it's not his favorite mask. Max realizes what the problem is, although they found one with triangle eyes and everything else that matches, the triangle eyes are upside-down of the way they should be. Wow, that's almost clever. They pick one that matches (a happy sappy mask? Hoo boy!) and unlock the final door. Max and Emmy return home, where they try again on the cow puzzle. This time, Max takes a careful look at the size and shape of a puzzle piece and manages to find the correct space for it.



    Analysis:

    Oh no, where do I start? This episode is using elements seen in so many better, past episodes. Everything just feels like it's been done before and the dialogue isn't helping things. This is really boring, I can only give it:



    Dragon Scales: 3/10



    #22402

    "Let's Dance"



    Max and Emmy's Mom is baking cookies. Max and Emmy love cookies, but they know they have to wait until they're finished baking before they can eat them. Never mind that they could lick the cookie dough or something? Hey, Max and Emmy, haven't you ever tried this? They decide to do something fun to pass the time. Why not Dragon Land? That always seems to work. Ohhhh, wait! They are heading for Dragon Land. There, the dragons are playing with peekaboo flowers - flowers that will play peekaboo with you. Ah, this is cute. Wheezie scares them with her loudness, but Cassie manages to get them to play by being quiet. The dragons invite Max and Emmy to play, but then in the flower patch they see one of the peekaboo flowers walking. Ord didn't know they could walk. It turns out that this peekaboo flower is attached to the hat of Greta the Gremlin. Greta's a cute little gremlin, with a voice sort of like the dragon fairy from the previous episode. She's carrying three magic boxes and explains that they each contain a surprise inside. She offers to show them to Max, Emmy and the dragons, but then a strong wind gust blows her hat away. Everyone goes chasing after it, except for Zak and Wheezie, who Greta asks to hold the boxes. Hey, doesn't Greta know that this is a bad idea. Sort of a case of the audience being in the know without the characters, after all, we've seen Wheezie's impatience in the past. She heads off after her hat, leaving Zak and Wheezie there by themselves. Wheezie's fascinated by the boxes and is soon after them, trying to open them. She nearly gets into one, but Zak pulls them away from her. Wheezie's great here, she seems to show her calm, more relaxed Season Two attitude at first, but then goes all Season One with "Gimmee the Box!" Zak knows where this is going. He tries to ward things off by suggesting a game to pass the time - making up a story. They make a pretty funny story and it works for a while, but then Wheezie incorporates the boxes into her story and grabs for the first box sooner than Zak can stop her. She opens it. It's a music box and it causes her and Zak to start dancing. Wheezie enjoys this at first, but Zak doesn't. (Zak soon grows tired of the music too. Me personally, I could listen to it for quite a while. It's nice music.) They realize that as long as the music is going, they can't stop dancing. They try to close the music box, but it's stuck open. They head for the School in the Sky to get Quetzal's help, but he's inside, on the second floor and thinks that they're just waving to him. This is a great scene. They stand there waving wildly, but Quetzal just waves back at them and everyone knows what happens next, he disappears to some other part of the School in the Sky where you can't see him. Finally, the music slows down and stops and they're able to close the box. Pretty soon, however, Wheezie wants to find out what's inside the other boxes. Zak hides them out of her sight and they play a game of Juggle Ball to pass the time. (Which they call Juggle Ball, but it's really just standard juggling involving the both of them.) Then Wheezie loses her balance and falls upon the boxes. (She could maybe take some tips from Ord. She's thinking about then again and pretty soon out comes the second surprise. It's a "tickle twinkle," an animated spiky-sphere of bright pink light. This is really weird, it's like nothing we've ever seen on the show before. It moves all up and down Zak and Wheezie, tickling them like crazy, until Wheezie manages to use her quick reflexes to trap it back in the box. The gang arrives, having found Greta's hat. Wheezie is forced to admit that she peeked at two of the suprises. She tells them what they are too! Hey, Wheezie, that's nice that you got to see them and all, but don't you think it would have been nice if you could have kept it a surprise for everyone else? Everyone seems to just accept this though. Greta returns and she's upset at Wheezie for opening the boxes without her permission. However, Wheezie has yet to open the third box. Greta lets the entire gang pull a streamer out of it. She then says the magic words "gribbity gree" and everyone pulls on their streamer, producing a maypole that twirls everyone around in the air. Wheezie's glad she waited to open the third box, otherwise they wouldn't have known the magic words. Back in the playroom, Max and Emmy are still waiting on the cookies. They're probably done by now, but they're still too hot to eat. They decide to make surprise boxes like Greta's and they wonder what they'll put in them. Mom calls them into the kitchen and they realize the answer - cookies.



    Analysis:

    Wow. This is way better than "Puzzlewood." It's about time we saw some more wild Wheezie. Wheezie steals the show in this one. Her antics may be naughty, but they sure are amusing. The music in this is nice again.

    Dragon Scales: 9/10



    Overall Analysis: "Puzzlewood" is yet another boring, recycled Season Two episode, but "Let's Dance" really perks things up. It brings back some of the energy and fun I enjoy about the series.

    Overall Dragon Scales: 7/10moreless

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