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"Up, Up and Away"
Max and Emmy join the dragons in a game of "Pop the Bubble." It's great until Ord breaks the bucket. While Zak, Wheezie, Cassie and Emmy go to get a new bucket, Ord and Max stay behind and decide to blow bubbles using the nearby pond instead. There's lots of bubbles, but a bit too many and one gets so big that it forms around Ord and won't be popped! Nothing seems to do the trick and even Quetzal's big storybook doesn't have any answers. Max, Emmy and the dragon must observe things happening in the world around them for an inspiration to a possible solution.
When Emmy is annoyed by Max's silliness, they both seek a respite in Dragon Land, but Max finds nobody there is in the mood for games either. He just wants to play and goof off, but ends up ruining his dragon friends' craft creations for the Dragon Scale Festival.
"The Greatest Show in Dragon Land"
The show opens with Max playing on a slide made out of pillows. Emmy enters the room. Max asks her if she is interested in playing with his slide. She says no because they're going to Wonderworld with their friends in Dragon Land. So, they take the magical dragon scale out of the drawer and wish upon it like they always do. In Dragon Land, Ord and Cassie are sitting under a tree, on the lookout for Emmy and Max. Emmy and Max appear and Ord gives them a hug. Now, where's Zak and Wheezie? A knuckerhole opens up, and Zak and Wheezie crawls out of it. Wheezie hurt her wing falling off the swing the day before. The gang takes off for Wonderworld. Zak and Wheezie too try to take off, but ended up spinning around - Wheezie can't fly because of the cast on her wing. So, they can't go - or can they? Emmy suggests they walk. Zak and Wheezie are reluctant at first, but decide to go ahead. They soon come upon their first obstacle - Dragoon Lagoon. It would take ages to walk around it and there's no boat anywhere in sight. Zak and Wheezie want to pull out again, but Cassie has an idea. She asks Ord if he has any snacks. Ord says that he has some stale fish crackers. He pulls the packet of fish crackers out of his pouch, munches on some, comments that they're not that stale, then munches on them some more. Cassie stops him and says that she can use them. So, how's a little fish going to help them across? Turns out that it's no little fish Cassie's calling, but Fifi, the sea serpent. They get on and Fifi takes them across. Halfway through, Ord slips and falls off Fifi, but manages to get hold of Fifi's tail and water-skies the rest of the way. They make it across. Max wants to go again, but there's no time for that. They have to continue on their journey to Wonderworld. So, what's next? They have to cross the rainforest. Now, unlike the typical rainforests that exists in our world, these rainforests has rain pouring down non-stop, and it's getting heavier! Zak and Wheezie wants to pull out again, for Wheezie's not supposed to get her cast wet. But Emmy has a plan. They all coast through the rainforest on a hollowed-out log. Up next, a snow-covered hill. So, they climb it. They reach the top and see Wonderworld. But it will take forever to get down! Zak and Wheezie wants to go back, but trips and falls on the way. This gives Emmy an idea - they'll slide down the hill! So, Zak covers Wheezie's cast with a sock, and the gang slides down the hill, with Ord making a dragonberry snowcone along the way. They've made it! They enter Wonderworld, but to their disgust, it's a kiddie park with rides that pale in comparison to all of the stuff they just did to get there. Rather than entering the park, they just decide to go back on, the same way they came. Max and Emmy have to leave though. They return to the playroom. Max asks Emmy if she still wants to play on his slide. Emmy declines. She's says that she's pooped, and falls asleep on one of the pillows. It isn't long before Max is getting sleep either.
"Prepare According to Instructions"
Max and Emmy are getting on their boots, it just stopped raining and they're going out to jump in the puddles. Of course, since they're excited about getting to jump in the puddles, it starts raining again. They decide to go to Dragon Land instead. Max and Emmy materialize in the School in the Sky, where Quetzal is reading to the dragons. Quetzal was just telling a tale about dancing crystals. Using his magic, he brings an illustration from the book to life to show the crystals doing the can-can. Emmy asks Quetzal for the directions to get there. They have to get a bucket of water from the Singing Springs, some dandelion fuzzies from the dandelion forest and finally, get to turtle rock and take ten steps from there. Also, they must do all of this by sundown. So, the gang gets ready to set off on their journey. Cassie asks Emmy if they should go get some things. Emmy declines. The gang sets off. Zak and Wheezie, meanwhile, are taking precautions. They go back to the School in the sky, and take their first aid kit. Wheezie also takes some flowers before they set off. So, the gang regroups, and arrives at the Singing Springs. They go to get the water, but they don't have a bucket. Emmy asks Ord if he has a bucket, but he doesn't. So Max and Emmy decide to use their rain boots to carry the water. One problem solved. Next, the dandelion forest. Zak and Wheezie run into a dandelion. Zak's fine, but Wheezie's got a booboo. Cassie's only got one band-aid left. Luckily, they have more in their first aid kit. Ord then starts sneezing because of his allergy to dandelions, but fortunately Zak and Wheezie has some tissues in the first aid kit as well. They get their dandelion fuzzies. Now, to head to Turtle Rock. Except they don't remember how to get to Turtle Rock. Cassie offers to go back for the map. Emmy asks Cassie to bring a little something extra. Cassie returns with the map and they all head to Turtle Rock, and finds the cave. They go in. It's dark and Ord's scared, but it turns out that the "something extra" is Quetzal's lamp. So now they have light. So, they go in, and soon reaches this place where there seems to be a stage. Now what? First, pour the water from the singing spring out of Max's boot. The water reacts with the soil, causing lively jazz music to start playing. Next, they throw the dandelion fuzzies up onto the stage. Lights light up the stage, as the crystals on the ground pop up and does the can-can as the gang watches on. Soon, the show's over. Emmy wishes to thank the crystals for the dance. Wheezie to the rescue, and gives the flowers she plucked earlier to the crystals as their token of appreciation. Max and Emmy go home. The rain has stopped, so they can go outside and jump in the puddles. Max goes in the closet and comes out with a raincoat, an umbrella, and flippers. Emmy comments that they're going to jump in the puddles, not go scuba diving.
"The Jumping Bean Express"
In the playroom, Max and Emmy are playing with a miniature basketball set. Emmy shoots and scores a 3-pointer. Suddenly Dragon Scale glows - they're being summoned to Dragon Land. So, we hear the rhyme that we're now all familiar with, and the dragon decorations on the wall come alive and surround them. In Dragon Land, Ord, Cassie, Zak and Wheezie are holding on to a cage. Max and Emmy arrive and Ord hands them a hug. A bug? Well, it has to do with what's in the cage: two jumping beans that are unlike the kind in the real world - these beans have faces and can do animal tricks. Quetzal then shows up and briefs our friends on what to do: they are to return the beans to Quetzal's brother, Fernando. So, the kids and the dragons set off to do Quetzal's bidding. Halfway through, Emmy comments on the beans doing tricks. This causes Wheezie to want to show off, and in the lieu of confusion, she maneuvers in such a way that Zak's head knocks the cage out of Emmy's hands. Ord and Max try to get it, but the cage bounces off Ord's head instead. Ouch. They failed. Wheezie and Zak try to get it, and almost do, but the cage is too fast for them. The cage bounces into a tree, then into a bush, then opens up. The beans then pack their suitcases, bid adieu, and run off. Where did they go? Wheezie spots them and they get to them, but how do they catch them? Ord starts pulling stuff out of his pouch. How about a candy cane? Nope, that won't do any good. A trumpet? Nah. Aha! A bug net! But the beans are fast and so instead of catching the beans in his net, Ord snags a doodle fairy. Sorry! They see the beans go across a bridge and follow them. Unfortunately, while crossing the bridge, they don't notice that there are small rocks next to the bridge that form another path across the river, and the beans are using it to get back! Now they're playing a back and forth game with the beans. They eventually nab them, but as they take to the air to continue on their journey, the beans escape once again. They catch up quickly and see the beans on a pair of trees. They brainstorm on how to get the beans down and back into the cage. Wheezie suggests that they pretend to be beans too and jump on them. Zak thinks that it's a stupid idea - since they want to get the beans back, not squish them. Cassie thinks Wheezie's idea might work and relates her plan to them. But they're too big. Emmy suggests that they can use their fingers, then asks Ord for some finger paint. So the beans are playing in the trees, when suddenly a female bean appears. The beans, being males, let their instinct take control of them and heads off to mate... er, meet the female. Meanwhile, Max and Ord quietly sneak up from behind and cage them. Emmy emerges from the bush - turns out that her finger was the female! And so, with the beans back in the cage, they head off to find Fernando. They do. Fernando looks just like Quetzal, except that he has a deeper voice! He then lets the beans out. They all fret- they're going to escape again! Wait, not so. Fernando has a dragonberry cupcake and the jumping beans will never run when there's a dragonberry cupcake around. Now wouldn't that have been helpful earlier- since Ord always keeps a dragonberry cupcake in his pouch! The jumping beans make quick work of the cupcake and Max and Emmy return to their playroom. Max says that he wants to do a jumpshot. Emmy lets him. Max gets the ball, and jumps towards the net before dunking the ball. When asked what kind of shot that is, Max says that it's a jumping bean shot. How clever.
"Get Offa My Cloud"
Max is in the playroom with Emmy. He wants to know what she's doing. It's a project for class. They're planting carrot seeds inside a plastic cup filled with soil. They water it everyday, then, when the carrot's ready, they just pull it out. Emmy waters the seedling as she complains that it's slow. They get the idea that plants grow fast in Dragon Land and decide to go there. They arrive and Ord gives them a big hug. Emmy tells Ord her idea, which Ord really likes. They only brought carrot seeds. Fortunately, Ord has fruits in his pouch. Well, you can't exactly plant fruits, so Ords eats them up and neatly spits the seeds. Cassie then explains that they have something called Wonder Water in Dragon Land to make the seeds grow fast. She heads off to get a can full. Meanwhile, Emmy and Ord get to work. Max tries to help, but instead, he ruins things. So, he takes a seat under a shady tree. Meanwhile, Cassie returns with a can of Wonder Water. She warns that they must only use a drop on each seed. Having watered the plants, they head off to Ord's cave to have lunch. Max didn't want to come along. He decides to head back to the garden, where he decides that maybe he should have another try at helping. He pours lots of water on a single seed. That wasn't such a good idea. There's a bit of an earthquake as suddenly the small seed shoots up into a very large plant. One of the leaves get under Max, and lifts him up - way up - on to a cloud. There, he find a little gnome guy with the attitude of Zak named Squink, who got up there by means of a bubble, but hasn't got down since. Meanwhile, everybody else returns to the vegetable patch, only to find Max missing. Back on top of the plant, Max accidentally drips some Wonder Water onto Squink's beard, causing it to elongate. This prompts Max to think. Suddenly, he remembers that he still has some carrot seeds in his pocket, and carrots grow downwards. So, he plants them with the remaining amount of soil he has in his pocket into the cloud, and pours lots of Wonder Water on it. A giant carrot grows, with it's root protruding down the cloud. Max plans to use the carrot as a very long sliding pole. Back down on the ground, Ord suddenly spots Max's giant carrot, and alerts the gang. They head towards it, where they find Max sliding down. They also find that he's a hero, as he rescued Squink from being in that cloud for so long. They celebrate and then Max and Emmy have to go home. Back home, Max wants to water the carrot, but Emmy won't let him. They start to fight over the watering can, and end up spilling the water on their feet. Max thinks that maybe they will get big feet. They both laugh at this idea.
"Do Not Pass Gnome"
Max accidentally breaks Emmy's yo-yo after he was told not to touch it. In Dragon Land, the gang encounters a floating guy named Simon who says he can fix Emmy's yo-yo. But first, they all have to play a game of Simon Says.
The gang goes on a treasure hunt in Dragon Land. However, when they get to the treasure trove, they get trapped inside, and the door won't open. What are they going to do now?
"Blowin' in the Wind"
Max, Emmy, Ord, and Cassie meet a whistling wind named Windy who wants to be able to whistle and blow the clouds away just like her father, but doesn't know how to whistle (and neither do Max and Ord). So, Emmy and Cassie try to teach the three of them how to whistle.
Max is getting mad at everyone because he isn't getting his way during a game of a Dragon Land version of kickball, so he expresses his feelings through physical means. However, this is against the rules of the game. Can Quetzel teach Max a lesson in using his words?
"A Tall Tale"
Max is tired of being short and wishes he were taller. In Dragon Land, the gang encounters a unicorn named Eunice who is looking for her lost glasses. But even helping out Eunice, Max still is wishing he were taller for one reason or another. Is there any way Max's low height can help the gang with their search?
It's Ord's birthday and the gang goes to a playground in the clouds for part of the celebration. However, a storm occurs and Ord, being scared of it, hides in a cave. Can his friends show him that he doesn't have to be afraid of a storm?
"A Cool School"
Max is scared to go to their new school, so he and Emmy go to Dragon Land where they end up going to school with the dragons. However, as this is a dragon school where dragon things (like breathing fire or flying) are done, Max and Emmy as people aren't capable of doing that stuff. Or are they?
"Max's Comic Adventure"
In this adventure in Dragon Land, Max shows the dragons his 3-D Mondo Mouse comic book. But while Wheezie is wearing the glasses, she notices a sign that only someone wearing the 3-D glasses can see. Pretty soon, everyone is trying to figure out the meanings of what turns out to be a whole series of signs. Could these lead to something big?
It's the day of the Dragon Fair and one of the fun activities is a game called Sackberry Toss. Sackberrys are a lot like water balloons, but unlike them, they have a sticky purple juice inside. This is a big problem for Zak and Wheezie, who want to join in the game, but don't know how to catch. Emmy helps them out by teaching them the basics.
"Cassie Loves a Parade"
Cassie is absolutely beside herself when she's not chosen to be in the big Dragon Land parade. She soon finds a friend who's upset over exactly the same thing.
Max and Emmy are dressed warmly, as Quetzal is taking them to Snowy Summit. Max wants to bring along a lot of toys, but Emmy explains that you don't need toys to have fun in the snow. When they get to Dragon Land, Quetzal enjoys a short reminisce about playing at Snowy Summit. Emmy wants to know where Cassie is and Quetzal explains that she's getting over a cold. Emmy stays behind to keep Cassie company and Quetzal takes Max and Ord to Snowy Summit. When Ord finds a log that looks like a sled, they forget Quetzal's advice to stay together. It's not long before they're lost. At first, they're not too worried, but when they can't find Quetzal (who's looking for them), they become more concerned. Can they work together to find Quetzal?
"The Fury is Out on This One"
When Max gets hot and bothered over the outcome of a game of Dragon Tag, he finds he has a new annoying partner --- a gremlin called a Fury who feeds off his angry. He eggs Max on until finally Emmy and the dragons convince Max that it was just a game and his anger doesn't serve any useful purpose.
"To Fly With Dragons"
Max and Emmy (especially Max) aren't too happy about moving into their new house. Inside, there's a nice playroom and all of their toys have been brought in. Then, Max discovers a secret drawer. Inside is a box containing a dragon scale. Emmy shows Max a picture of dragon scales in her dragon book. As both hold the dragon scale, Emmy utters some words found on the box. "I wish, I wish, with all my heart, to fly with dragons, in a land apart." They arrive in Dragon Land, but have no idea where they are. They observe Ord and Cassie flying. After the introductions, they fly to Singing Springs where they meet Zak and Wheezie, who are actually two dragons, but share one body. Meanwhile, Ord's lost his baby tooth and wants to find it so that he can make a wish on it. At the end of the episode, Ord wishes that Max and Emmy can keep coming back to Dragon Land. Quetzal provides Ord with a dragon scale which he, or one of the other young dragons, can use to call Max and Emmy.
"The Forest of Darkness"
Emmy and Max go to Dragon Land. There, they are called into the School in the Sky, along with their dragon friends. Quetzal assigns Ord a special mission. He's to find a starseed and bring it back. His friends can go with him, but he becomes scared when he gets there. He's afraid of the dark. Can his friends light the way and can Ord face his fears when the light has to be turned out?moreless