Franklin goes over to Bear's house. He wants Bear to come with him to the playground. Bear wants to go too. However, he can't right now because he has to babysit his little sister Beatrice until his father finishes cleaning the house. The worst thing is that Beatrice keeps crying and he can't find a toy that will make her happy. He's got toys strewn all around the room, but nothing is working. He finds one that he thinks might work. He throws it to her and then goes to do pushups. He's getting in shape because he wants to do a flip on the rings at the playground. This doesn't go anywhere because Beatrice starts crying again. This time, Bear pulls out a bunny puppet and entertains Beatrice with it. But then Bear hands it to her and tells her to keep playing with it, while he goes back to doing pushups. It's not long before she's crying again. Franklin suggests that maybe he could entertain Beatrice while Bear tries to get his pushups done. So Franklin plays peekaboo with Beatrice and makes funny faces at her. Beatrice likes this and is soon laughing delightedly. Then, Mr. Bear comes in. He's done with the cleaning, so Bear can go to the playground now. As Bear and Franklin leave, Beatrice starts crying "Fooh, Fooh!" Franklin thinks that maybe she's hungry and is asking for "food." But Mr. Bear says that she just had a big lunch not that long ago. It's not long before they find out that Franklin is "Fooh." She wants him to stay and play with her. Mr. Bear tells Franklin and Bear to go on and play. He'll read Beatrice a story. But as Franklin and Bear are leaving the house, Beatrice is still crying for "Fooh." Franklin says that he can't leave when she's calling for him like that, so he decides to stay around for a little longer. He tags along and entertains Beatrice while Mr. Bear goes to the store. Bear comes too, since he's waiting for Franklin to come with him to the playground anyway. Franklin stays outside and entertains Beatrice while Mr. Bear goes instead and shops. Bear goes to the playground, where he works on his flip. But he doesn't quite seem to have it down yet. Franklin suggests more pushups. When Mr. Bear comes out of the store, Beatrice is sleeping. Franklin's glad because that means that maybe he can go play now. But then Bear starts yelling about how he nearly did a flip and Beatrice wakes up and starts crying. Mr. Bear comments that he hopes Beatrice doesn't do that when he goes to the library and so Franklin agrees to watch her some more, until Mr. Bear comes out of the library. Meanwhile, Beaver and Goose have joined Bear on the playground. They ask him why Franklin has to watch his little sister. Bear says that Franklin doesn't have to, he just wants to. Besides, Beatrice doesn't seem to want him to watch her. Finally, Bear masters the flip on the ring. He calls for Franklin to watch him and also Beatrice. But Beatrice won't look over. She's more interested in watching "Fooh." Bear gets mad. She's his little sister, so why won't she watch him. Does she not like him. Franklin says that she does like him and we see that she's giving him a big bear hug. It's just that Bear wasn't spending any time with her. He was so busy trying to be an acrobat, that he wasn't being a big brother. Mr. Bear comes out of the library and is surprised to see that Beatrice isn't with Franklin. We see it's because she's with Bear, spinning around on the merry-go-round.
Franklin and his parents, along with Bear, are getting ready to go on a camping trip. It doesn't help that Bear only packed a big bag of marshmallows and his toothbrush, but fortunately Franklin has a sleeping bag that he can use. Mrs. Turtle is running through a checklist of things they need for the camping trip. Everything goes okay until she gets to "frying pan." Mr. Turtle has the frying pan, but he's also trying to juggle other stuff. It's a bit too much and the frying pan falls, right on his big toe. It's apparently not broken, but it is very swollen and it means that he's not going to be able to go on the camping trip. Franklin thinks this means they'll have to cancel it, but Mrs. Turtle says that they can still do it. She says that "where there's a will, there's a way" and she's going to lead the way. So they set out to go camping, but soon come across an obstacle. The bridge across the stream is out. So they set up a makeshift boat to transport themselves and then their stuff across. However, when trying to transport the stuff the backpack falls out of the wagon and into the stream. It floats away before they can rescue it and falls down a waterfall. Franklin thinks that now they'll have to cancel their camping trip for sure, but Mrs. Turtle has other ideas. She shows Franklin and Bear how to make their own shelter of wood. So everything's okay, until they want something to eat and realize that all the food was in the backpack. But Mrs. Turtle also has that taken care of. She gathered up a whole bunch of delicious plants and nuts from the woods. Well, delicious after they're cooked, as Bear finds out when he tries to eat one of the carrots raw. That's another problem: all the matches were in the backpack. Mrs. Turtle solves that problem by showing Bear and Franklin how to use flint to make a fire. Franklin, Bear and Mrs. Turtle have a nice dinner and then the two boys decide to go adventuring, in the hopes of finding some berries for dessert. What they find instead is their backpack, now floating near the bottom of the waterfall that it fell down. Using Mrs. Turtle's philosophy, they use a log to navigate their way to the backpack and rescue it. Then, the current threatens to send them down another waterfall. But they grab onto a tree branch and manage to escape that way. Back at the campsite, Mrs. Turtle is glad they didn't hurt themselves. They roast the marshmallows from the rescued backpack. Then, Mr. Turtle shows up. He has some of Mrs. Turtle's philosophy in him too and has created a makeshift cast for his leg to make to it to the campsite. He joins his family and Bear for roasted marshmallows.moreless
It's a fun day at the beach for Franklin and Bear. Looking for fun, they find some seashells. Franklin tells Bear that if he holds one up to his ear, he can hear the ocean. But Bear can't hear anything, as the real ocean is drowning it out. They decide to use the shells as part of a sandcastle they're making. They make a wonderful sandcastle and go off to do some other things. While they're gone, two crabs come along. They wreck the castle and take all the shells. When Franklin and Bear return, they're mad that their castle has been wrecked. They notice that whoever took their shells left footprints. They follow them and reclaim the shells where the crabs left them. As Franklin and Bear leave, the crabs are indignant. How dare Franklin and Bear take their shells. Franklin and Bear make a new castle and agree that it's even better than the first one. They go off again and once again the crabs come for the shells. This time, though, they cover up their tracks by dusting them. Franklin and Bear return and are upset once again that their castle has been destroyed. The thieves may not have left any footprints this time, but Franklin and Bear know where their hideout is. They'll find them! The two crabs hide in a log, but they blow their cover and Franklin and Bear reclaim the shells. This time, they decide to take the shells someplace where the crabs can't get to them, like an island. There happens to be one not so far away from the beach, so they head there. While they're not looking, the crabs follow them. They're heading to the island too, as they can swim perfectly well. On the island, the crabs continue following Franklin and Bear. But then, one of them falls into a crevice. He's stuck! The other crab tries to rescue him, but is unable. Franklin and Bear overhear the commotion and realize that they're in trouble. Although still mad at them for taking their shells, Franklin and Bear agree that if someone's in trouble, you have to help them. They rescue the crab. The crab's surprised and comments that he never expected they would help them. They're the ones that kept taking their shells. This surprises Franklin and Bear. Their shells?! They ask if Bear found them in a pile and Bear admits that he did. They explain that they were in a pile because they had already gathered them. Bear and Franklin apologize and Bear decide that they should introduce each other the right away. So the crabs meet Franklin and Bear and Franklin and Bear meet "the Crab brothers."
"Franklin & Snail's Dream"
Franklin is walking along on a nice day, his friend Snail on his shoulder. As they watch the clouds, Snail is reminded of something. Franklin asks him what. Snail starts to tell him, but then stops for fear of being silly. Franklin says that he won't laugh and Snail explains that his big dream is to someday fly. Franklin tells Snail that he doesn't think it's silly and that his Dad says that you should always follow your dreams because that's how they come true. Snail thanks Franklin for encouraging him to follow his dreams. Sometime in the future, Franklin encounters Snail. He's at the top of a hill, wearing a couple of feathers and jumps off. Unfortunately, this is not a good method of flying and he only succeeds in falling. Franklin tells Snail that if he really wants to fly, he'll help him. Franklin comes up with a number of ideas, but nothing works. Then, Beaver comes along says that Franklin should tell Snail that snails can't fly. Some dreams are just too big to come true. Franklin keeps on anyway, but Snail gives up, saying that Beaver's right. That night, Franklin removes the astronaut pictures from his wall. His big dream is to be an astronaut, but if snails can't fly, then maybe turtles can't be astronauts. His Dad, Mr. Turtle, comes in and tells him about a bright star that's in the sky right now, but when Franklin shows no interest, his Dad wonders if he's given up his interest in astronomy. Franklin explains what happened with Snail. Mr. Turtle once again tells him he has to keep following his dreams, but Franklin figures this is just something he has to say because he's a Dad. Mr. Turtle truly means it though and, in fact, he thinks he knows a way that he might be able to help with Snail's dream. The next day, Franklin, Mr. Turtle and Snail are all outside when they hear something coming. It's a plane! Snail is introduced to the pilot, Mrs. Periwinkle. She's a snail too. It turns out that when she was a kid, her classmates told her that she couldn't fly either. But back then, it wasn't because that "snails can't fly," it was because "girls can't be pilots." Imagine that! Mrs. Periwinkle takes Snail up for a ride in the clouds. Down on the ground, Beaver sees and comments that snails really can fly. Franklin asks his Dad if he thinks someday a turtle will land on Mars. Mr. Turtle says he doesn't know, but it's certainly a great dream.moreless
Franklin and his friends are going down Acorn Hill in their wagons. It doesn't really seem to be much fun though. They've gotten too big for the small little hill to be much excitement. Then, they decide to try going to "Thrill Hill." This is an especially steep hill that some of the big kids in town go down. But after getting there, they take a look at how steep it is and decide that maybe it isn't such a good idea after all. They start to leave, but then Franklin's wagon slips, with Franklin in it and he barrels down the hill. Thinking that Franklin did this intentionally, they cheer him on as he rockets down the hill. Franklin reaches the bottom intact and his friends call him "Franklin the Fearless." Franklin decides to go along with it and endures their praise. Things take a turn for the worse when his friends tell some of his other friends about Franklin's feat. Now, they all want to see Franklin go down the hill. They're all going to gather tomorrow to watch him do it. That night, Franklin has a bad dream. He tries to go down Thrill Hill and at first is doing okay. But then he just keeps falling and falling, as if Thrill Hill were actually a steep cliff. As with all such dreams, he wakes up before he can hit the ground. Realizing that it was a bad dream, he grabs his stuffed dog Sam and goes back to sleep. Franklin gets up and goes out to take his plunge down Thrill Hill. But when he does it, his friends just laugh at him and how scared he was. Then, he wakes up. It was just another bad dream! Eventually, morning comes. Franklin pinches himself and confirms that he's not dreaming. He tries to get out of the stunt, by leaving his wagon at the house, but Bear notices that he doesn't have it and helpfully reminds him that he forgot it. When Franklin gets to Thrill Hill, many of his friends are there. Then, Rabbit's cousin Jack Rabbit shows up. Too scared, Franklin admits that what happened the day before was an accident. He's not really Franklin the Fearless. He wanted to tell them, but everyone was calling him "Fearless" and it was too hard. Jack Rabbit praises Franklin for admitting that he's scared. He says that some kids would go down the Hill just to act brave in front of their friends, like, for example, him. He broke his arm last year doing just that. Franklin's friends are all glad he didn't go down the hill, as he could have hurt himself. However, his wagon did make it to the bottom of the hill. So they cheer for Franklin's "fearless" wagon.
"Franklin's Lucky Charm"
During a basketball game at recess, Bear suddenly starts missing really easy shots. He doesn't understand why he's missing them, as he normally does just fine. He must be having bad luck and worries that it could spread to his friends. Trying to solve the problem, his friends decide that he needs a lucky charm. Beaver says that she has a lucky rock. So they search for one for Bear, but there's nothing around but gravel. Franklin remembers that four leaf clovers are supposed to be lucky. They have Bear search for a four leaf clover, but he comes up empty. Then, while Bear's not looking, Franklin gets an idea. He picks a three-leaf clover, pulls a leaf off another and ties it to the three-leaf clover using a clover stem. He gives it to Bear, who doesn't notice that it's not a real four leaf clover. With the new "lucky" clover, Bear makes all of his basketball shots. Back inside class, Bear's luck continues. He finds a mitten he lost and manages to get his pencil sharpened using a pencil sharpener that just eats everyone else's pencils. Then, when rain comes and threatens to ruin the continuation of their basketball game once school ends, Bear goes over to the window with his lucky clover and the clouds part. After school, Franklin's friends try to continue the game. But Bear is busy trying to balance books on his head and ride his bike with his eyes closed. And the thing is, he's doing great! Still, Fox and Franklin are worried about him and they decide they should tell him that he doesn't have a real four-leaf clover. They do so and Bear crashes his bike. They try to resume their basketball game, but Bear says that without his lucky clover, he can't do anything right. Franklin reminds him that it was a fake clover and so he really did everything that he did earlier himself. And the things that happened to him such as finding his glove and the clouds parting were just luck. Bear thanks Franklin for believing in him and the basketball game resumes. This time, Bear has no trouble making his shots.moreless
Franklin and Fox are playing in the sandbox. Fox has a toy robot and he pretends that it's a real robot and that he's using it to make a castle. The two both agree that it would be neat if they had a real robot. It could build huge sandcastles and clean their rooms and all sorts of things. So Fox says that maybe his Dad will let him use some of the old things he has to make a robot. They get to work and put one together. Beaver and Bagder come along. They see and ask it can do. Franklin and Fox have to admit, the only thing they can do is make its eye light up red. Beaver and Badger aren't impressed. Then, Fox says that the reason it can't really do anything is because it's not ready yet. If they come back later, they'll be able to see it clean rooms and do all sorts of neat things. After they leave, Franklin asks just how it's going to do that. Fox isn't sure, but he knows that Beaver and Badger are just going to laugh at them if it doesn't. So Fox comes up with an idea: he puts Franklin inside the robot and has him wear it as a suit. Beaver and Badger return, this time with Goose and Rabbit. Fox is ready for them. He has Franklin, dressed as the robot, follow their commands to spin around and jump up and down. But Franklin gets pretty tired from doing all of this and when Beaver asks Fox to have the robot clean his room, Fox says he has to take it to get its battery recharged. He runs off with the "robot" and he and Franklin trade spaces. Now, Fox is inside the robot and Franklin is the one operating it. He takes it to Beaver's, where Fox, as the robot, cleans her room. Pretty soon, everyone is competing to have the robot clean their room next and Franklin and Fox are finding it harder to maintain their deception. They try to concoct a plan where the "robot" ends up in the water and Franklin will claim it's "short-circuited," but the plan itself is short-circuited when their friends show up earlier than expected. Fox, as the robot, makes a run for it, but they chase him. Finally, he stops and takes off the robot head. Beaver says that she knew all along it wasn't a real robot. Later on, everyone discusses the deception. Everyone's actually sort of impressed, they never did make the connection that both Fox and Franklin were never present at the same time when the robot was around. Fox and Franklin show the thing with the eye lighting up again and Rabbit thinks it's neat. He calls it the "world's biggest night-light." Fox explains how they set up the eye so it goes on whenever there's a shadow over it. Now, everyone wants to borrow the robot for use as a night-light.
"Franklin the Detective"
Franklin and Bear are playing a Clue type game in which they try to solve international crimes. Franklin catches the jewel thief and wins again. Then, Mr. Turtle comes in, looking for his keys. Through deduction, Franklin figures out that they were locked in the back trunk of the car. They use Mom's car keys to unlock it and get them out. Then, as Franklin and Bear are walking along to a baseball game, Franklin spots a hat. It's rather small, so at first they think it might be a child's hat. Then, they find a plant marker in it that says "rhododendron." Maybe it belongs to Mr. Mole, since he gardens. But Franklin notices that it doesn't look like a guy's hat. So he figures out that it belongs to Mrs. Heron and returns it to her. He also figures out something else: he and Bear are late for the baseball game. They head for the game, but nobody seems to be there. All of the equipment is still there though, so they must be somewhere. They find them, looking for the ball. Apparently Fox hit the ball so hard that he sent it flying someplace that they can't find it. Franklin tells them that he's a detective and that he'll find it. Beaver's rather skeptical about this. Franklin's first deduction is that "what goes up, must come down." Beaver says that anyone could have figured that out. Franklin looks for tracks and finds those of Goose. He thinks that maybe following them will lead them to the ball. But when he finds Goose, she says that she was just passing through and she didn't see any ball. However, she did hear a splash. So Franklin thinks that the ball must be in the stream. He goes and gets his baseball, thinking that the stream will carry downstream and they'll find Beaver's ball that way. But when he puts it in, it just sinks. He doesn't understand where he could have gone wrong. Later on, as Bear and Franklin are walking along, Bear notices a couple of things. He sees Baby Skunk with a balloon and he sees a chef twirling pizza dough, which gets stuck on the ceiling. So maybe not everything that goes up comes down. He tells Franklin this and Franklin gets a new idea. This time: he finds Beaver's ball, stuck in a tree branch. He explains his logic: the crack that Beaver heard must have been the cracking of a tree branch. The branch fell into the stream, causing a splash. Meanwhile, her ball remained stuck up in the tree. Beaver thanks Bear and Franklin for figuring it out. They go back to the baseball game, except Beaver warns that nobody will be able to steal any bases. They'll just be caught, since there's a couple of detectives on the team.moreless
Franklin is over at his Granny's house for a visit. Granny says she has a surprise for him and Franklin thinks it's chocolate-chip cookies. Actually, it's Possum. She babysits him sometimes and today she invited him over to her house. Franklin recognizes Possum. She has pictures of him on her mantel. Granny explains that she used to babysit Possum's Mom. She wants Franklin to get to know Possum and has them come outside for a picnic. Franklin is looking to his favorite sandwich, but when he bites into his sandwich, it's not peanut butter and lettuce, it's watercress. That's Possum's favorite kind of sandwich. They go into town and everybody recognizes Possum. Granny's told them so much about him and how he sends her letters. Franklin asks if he can send Granny a letter. Then, later, Franklin wants to play checkers with Granny. But you can't play checkers with three people. So they play cribbage, which Possum is especially good at, instead. From there, the two start competing for Granny's attention, helping her out with stuff and picking all of the flowers in her garden when she asks for some flowers. Finally, the two actually talk with each other. Possum thinks that it must be neat for Franklin who have a Granny who lives so close to him. His Granny lives so far away, he has to take an airplane to see her. Also, whenever Granny comes to babysit him, she brags about Franklin all the time. Franklin's surprised to learn that Granny brags about him. He decides that he can share Possum with Granny and they can both be her favorite "grandturtle."
"Franklin and the Trading Cards"
Franklin, Beaver and Fox are all trying to complete a set of trading cards. They're getting annoyed because there's just this one card that they can never find. Then, Franklin finds two of the same card that they don't have in his pack! That makes one for him and one for... Beaver or Fox? Both of them want it, but Franklin doesn't know who to give it to. He says he'll have to think on it. The two immediately begin vying to get the card from Franklin. Fox comes all the way to his house to help him out. On the bus, Beaver saves a seat for him. Plus, both of them give him food and other assorted bribes. Throughout the school day, the two are always write behind him, ready to help him out with something, like when he knocks something over, or breaks his pencil. At recess that day, he's trying to play with Snail, when Beaver and Fox each separately try to get him to play a game with them. Snail's not really sure what to make of all this and wonders who Franklin will give the card too. On the bus that day, Fox and Beaver both try to find Franklin and save a seat for him. But when they see that he's not sitting by Snail and ask Snail where he is, Snail tells them that he thinks Franklin is walking home today. After they leave, Franklin comes out. Snail was covering for him! Franklin and Snail go back to the store that's selling the trading cards. Franklin thinks maybe he'll get lucky and get that card again. Instead, he just ends up with eight of the same card. Later, he tells Snail that he's come up with the perfect solution and that he's going to have Beaver and Fox meet him at the playground tomorrow morning. Snail, thinking Franklin is going to have them race or something, announces "let the games begin!" The next morning, when Fox shows up, Franklin simply gives the card to him. Then, Beaver comes and Fox wonders what Franklin is going to tell her. He's surprised when Franklin walks over to Beaver and hands her the card - the one that would have completed his set! Feeling guilty, the two both try to give Franklin back his card. But Franklin says that they've both given him stuff, so he feels that they're even. Then, Goose comes. She shows them her card collection: she has 26 of a particular card. She's trying to collect as many of the same one as possible. Fox and Beaver are surprised by this: they never thought of collecting cards that way. Then, Franklin tells Goose it's her lucky day: the eight of the same card he got the day before just so happen to be the card she's collecting. She offers him three cards in exchange. Fox, Beaver and Franklin are dumbfounded: the card she's offering is the card they've all been chasing after. What are the odds of that? Goose wonders what's going on.moreless
Franklin is over at Bear's house, playing a game with Bear, Fox and Rabbit. Things are going pretty well until Bear's sister Beatrice ("Bea Bear") comes into the room looking for her teddy. It disturbs the game, but nobody really minds too much and they all help to look for Beatrice's teddy bear. Rabbit finds it, under a couch cushion. Mr. Bear thanks Rabbit for doing that. Bear explains that Beatrice can't get to sleep without her teddy bear. Fox shakes his head and comments "Babies and their stuffed toys." Franklin looks nervous. That night, Franklin sets his stuffed dog, Sam, next to his goldfish, Goldie. He says that Goldie can keep him company, but he can't sleep with him anymore, as stuffed toys are for babies. He tries to get to sleep, but he just tosses and turns and is bothered by the ticking of his clock. Finally, he takes Sam down from next to Goldie. He says that he won't tell if Sam won't tell. He goes peacefully to sleep. The next day, Bear says that he has some good news for his friends. His parents said that he can have a campout in his backyard. Better yet, he has a large tent, so they can all sleep together. They don't have to bring their own tents. Franklin is immediately nervous about this, but tries not to show it. Later, Franklin is packing for the camping trip. He's bringing Sam, but he's hidden him in his pillow so that nobody will see him. Mrs. Turtle gives him a bag of blueberry muffins to share with his friends. Mrs. Muskrat is also there, picking eggplant. Mrs. Turtle gave her the okay because they have so much, they don't know what to do with it. Franklin, having so much stop, drops some of it. Rabbit comes by and asks if Franklin wants any help. But Franklin panics when Sam falls out of his pillow. Thinking quickly, he stuffs it the muffin bag. Over at Bear's place, Franklin tells his friends that he has a surprise. They all want to know what it is, but he tells them they have to wait until they're inside the tent. Inside the tent, Franklin tells his friends to cover their eyes and then he'll reveal the surprise. His plan is to pull out Sam and hide him while they're not looking. So he's surprised himself when he reaches into the bag and pulls out... an eggplant!? It would seem that he and Mrs. Muskrat accidentally switched bags. Aggravating Franklin's fears, it would seem that Mrs. Muskrat has discovered this too. She comes over to Bear's gate, waving Sam. Franklin stops her before his friends can see her. She gives Franklin the bag of blueberry muffins, but she's also added some cookies. Franklin thanks her, but asks her to hide Sam and not say anything. That night, Bear tells a scary story. Then, Franklin says he has to leave and return the eggplants to Mrs. Muskrat. Everyone finds it odd that Franklin is waiting until night to do this, but they let him leave anyway without too much questioning. At Mrs. Muskrat's house, Franklin explains that he doesn't want his friends to see him with Sam. They would think he was a baby. Mrs. Muskrat asks if they would think she is a baby. She presents Kitty, a stuffed toy that she's had since she was five years old. She tells Franklin that even adults hang on to a few very special stuffed toys. Franklin tells her that he's still going to hang on to Sam, but he still doesn't want to see his friends to see him. Franklin returns to the tent and is pleased to see that his friends are all sleeping. He tries to sneak in, but he ends up tripping and waking them up. Using his flashlight, he sees them all their sleeping bags, with their stuffed toys! Each and every one of them, including Fox! Franklin asks why they didn't just tell him that they sleep with stuffed animals. He's been trying to hide Sam from them all day. Fox answers that he didn't ask. Franklin sets aside Sam, telling him that there's something he has to do. He then picks up a pillow and starts a pillow fight.
"Franklin's Berry Patch"
Franklin, Bear, Skunk and Rabbit are out picking berries. However, the picking this year is a lot worse than last year. There are hardly any berries on the bushes. Franklin and Bear decide to head off to go do something else. On their way, they come across a huge, secluded berry patch. Delighted at having found this, they pick a huge bunch of berries and vow not to tell anyone else about the patch. The next day, they return to the patch. This time, though, they find that there are birds everywhere picking the berries. They don't like this, as it's their patch and so they try to chase the birds away. When the birds keep coming back, they go to more trouble. They create cardboard "scarecrows" of themselves to keep the birds away, hang up pie pans to flash light in the birds' eyes and set up chimes made of forks and spoons to scare them away with sound. Later, they're flying their kites with Rabbit and Skunk. Rabbit and Skunk hear the chimes that Franklin and Bear set up and wonder where they're coming from. Not wanting their cover to be blown, Franklin and Bear run for the patch and disassemble the chimes. However, when they return, some of the forks and spoons fall out of Franklin's shell and Rabbit and Skunk wonder what Franklin is doing with them. Worse, Bear and Franklin left Rabbit with their kites and they're now stuck in a tree. Later, the group is playing on the playground when Skunk sees the light being flashed by the pie pans. Bear and Franklin claim that it's lightning or something and race to take down the pie pans. Rabbit and Skunk become more and more suspicious. They decide to go and investigate when Franklin and Bear say that they're going home, but instead head towards the berry patch, the opposite direction of home. First, they find the "scarecrows" they set up and then they find the berry patch. Franklin and Bear try to chase them away, saying that the patch is theirs. But now the birds have returned too. The group watches as one of the birds grabs a berry and takes it to its nest, where it feeds one of its hungry babies. Franklin and Bear realize that the birds weren't just taking the berries for themselves, they were taking them for their children. They decide that sharing the berry patch would be the best thing to do.moreless
"Franklin Meets Ermine"
When Franklin and his friends race paper boats, Franklin's boat gets stuck in a tree branch in the stream. Everyone goes on ahead, while Franklin tries to rescue his boat. But then a kid Franklin's never seen before, wearing glasses, accidentally tumbles onto Franklin's boat while trying to rescue it. Upset at what he's done, he runs off. Franklin's annoyed, thinking he wrecked his boat on purpose. He goes back to his friends and explains what happened. They all wonder why they never saw him. Later on, Franklin and his friends are flying kites. Suddenly the wind dies down and everyone starts running to keep their kites in the air. Franklin tells them that they're just impatient, if they wait, the wind will come back again. But they run off, leaving Franklin alone. Suddenly a new kite appears in the sky. It's the one of the kid from earlier. But then, his kite accidentally bumps into Franklin's kite, knocking it into a tree. Upset once again at what he's done, he runs off. When his friends return, Franklin tells them about what happened, but this time they don't believe him so quickly. He convinces a couple, but Beaver quips that he must have an imaginary friend. Sometime later on, Franklin and his friends are playing baseball. Bear hits the ball way back and it goes into some bushes. Franklin goes to get it, only to see the kid from earlier once again. He gets the ball for Franklin, but when Franklin confronts him about wrecking his kite and boat, he runs off, much to Franklin's disappointment, as he's once again disappeared when he wanted his friends to see him. Finally, when Franklin is walking through the woods, he sees the new kid with his grandmother, who is trying to rescue Franklin's kite. Ermine explains to his grandmother that he doesn't think he's going to make any friends here. He's just too shy. So Franklin introduces himself. He apologizes for getting angry at him, now understanding what happened. He agrees to introduce the new kid, Ermine, to all of his friends. And he does, but not before playing a little joke on them first, by pretending that he can't see anyone when they all point to Ermine. Then he tells him that he's just kidding, since they had all thought Ermine was invisible. They ask Ermine what he'd like to play and he says hide-and-seek, since he seems to be good at that. Everyone laughs.
"Franklin's Funny Business"
Franklin tells jokes on the school bus that amuse everyone. But when Rabbit tries to tell jokes, they fall flat. Everyone's heard them before. On the way home that day, Rabbit asks Franklin for help on being funny. Franklin tells him that he actually got all of his jokes out of a book from the library. So they go to the library where they find a great new book with practical jokes. With the new book, Franklin and Rabbit play a series of practical jokes on their friends. Everyone finds them funny, except the person that the joke is on. Finally, tired of being the butt of Franklin and Rabbits' jokes, Franklin and Rabbits' friends play a practical joke on them. However, nobody's laughing, not Franklin, not Rabbit and nobody else either. It's hard to find such a joke funny when you know how it feels. Franklin realizes that jokes are only funny when everybody is laughing together, not at someone.moreless
Franklin and Beaver at the library when Rabbit's brother Bunny comes along. They ask him if he wants to hear a story and Bunny does. So they use puppets to perform "Little Miss Muffet." Mrs. Goose, who was watching their impromptu performance, asks them if they'd like to put on a performance in the Reading Nook. They agree and Mrs. Goose schedules them for Saturday. As they walk home, Beaver says that she wants to make it the best play ever. Franklin suggests having Bear and Goose help out. Beaver agrees as they're going to need all the help they can get. Preparations begin for the play and Beaver immediately tries to show who's in charge by taking command of the meeting. But nobody will let her complete a sentence and they keep shouting out their own ideas. They decide to do the play "Little Red Riding Hood." As preparations continue, Beaver becomes even more and more bossy. She gets annoyed when the puppets that Goose bring are in disrepair and makes her fix them. She then assigns parts - not only giving herself the role of Little Red Riding Hood, but also assigning everyone else's parts without considering what parts they'd actually be good for. They complain, but Beaver makes them stick with it. When Beaver leaves, Goose comments that she thinks Beaver would make a good Wolf. The next day, a practice is being held and Beaver is still being bossy. When she leaves for a minute, Franklin, Beaver and Goose start imitating her behind her back. They don't realize it, but Beaver returns and overhears their imitations of her. Then, Bear and Goose notice her, but Franklin keeps going. When Franklin realize that Bear and Goose aren't saying anything anymore, he looks up. Hurt and angry, Beaver leaves. The next day, Beaver is by herself. Using the puppets she enacts a scene in which she's the wolf. "Everyone knows that." Then, from over the fence, she sees the other puppets. It's Franklin, Goose and Bear, apologizing for making Beaver feel bad. Beaver apologizes too, for being so bossy. With that resolved, they're finally able to practice for the play. They put on a great performance, which delights Bunny and the other children of Woodland.
While retrieving something from the "junk drawer" for his Mom, Franklin discovers a stopwatch. At first, he thinks it's a regular watch and wonders how the time can be "60 o'clock." Mr. Turtle shows him the use of it and Franklin eagerly tests it out, by timing how fast he can clean his room. Excited by this acquisition, he starts timing himself on all sorts of things. Then, Rabbit comes and Franklin shows him the stopwatch. Rabbit asks Franklin to time him. Franklin does and is shocked when Rabbit does the same thing he just did four times faster. When solving a puzzle at his house with Goose, Goose solves the puzzle in about thirty seconds. It takes Franklin about two minutes to do it and he got some of the puzzle wrong. He tries it with his best friend, Bear, but Bear seems to be faster at everything too. Finally, he tries jumping rope with Beaver, but Beaver does it ten seconds to do what it takes him nearly 30 seconds to do and he can't even complete it. Franklin's getting annoyed. He's a turtle and he can be slow, but he didn't think he was this slow. He doesn't need a stopwatch to time himself. He needs a sundial. Beaver asks Franklin if she can borrow the stopwatch and Franklin happily agrees. Then, one day, Franklin is walking with Bear when he hears his friends cheering someone on. It's Snail! He's about to cross the bridge at his fastest time ever: one hour and two minutes! Snail's so slow that there's no way he could beat anybody else. But he shaved twelve minutes off of his previous best time. Franklin didn't realize that it counted if you beat your own time. He decides to try running to his mailbox again, only this time, it'll be the fastest that he's ever done it.moreless
Franklin and Mr. Turtle are waiting for Mrs. Turtle at the train stop. Her train is running a bit late. They've been playing "I Spy" and Franklin has won six in a room. But Mr. Turtle is getting a bit tired and wants a break. He reads the newspaper and Franklin tries to entertain himself. He pokes eyeholes in a portion of the newspaper and pretends to be a spy. Seeing an enemy agent with secret plans, he goes to apprehend them. But instead of apprehending them, he trips and falls. Franklin apologizes and his Dad tells him that it's no big deal, things like that happen to everyone. Franklin sits back down and starts absentmindedly tossing his trademark cap up and down and ends up tossing it so high that it gets stuck in the ceiling fan. Things like that don't happen to everyone. Mr. Turtle obtains a broom and gets down off the ceiling fan. Franklin says that he's just going to sit and think. Mr. Turtle wonders what he'll think about and Franklin says it's that he's thirsty. Mr. Turtle gives him some change to get a Fruit Frizzy from the drink machine, but Franklin loses one of the coins underneath the machine. After getting the coin, Franklin buys the drink. But it tumbles out of the machine before Franklin can catch it. Franklin goes over to open it and before Mr. Turtle can stop him, it's fizzing all over the place. Mr. Turtle stops it with his hand from getting everywhere. Franklin can't believe all this is happening to him. Then, Mr. Mole shows up. He's there to catch his train, but it hasn't arrived yet. Mr. Turtle shakes Mr. Mole's hand, but his hand is all sticky from the Fruit Fizzy. Mr. Turtle explains and Mr. Mole tells Franklin not to worry, as these things happen to everyone. In fact, he remembers a time when Mr. Turtle made a big mess in Franklin's Granny's living room. In a flashback sequence, we see Mr. Turtle trying to fly a toy airplane in the living room. Young Mr. Mole tells him it's not a good idea, but Young Mr. Turtle does it anyway and ends up breaking something. After that, they had to play outdoors. Then, there was another time when they went camping. But Young Mr. Turtle tore a hole in the top of the tent and it started raining. They had to "camp" indoors and then Mr. Turtle knocked over the tent when he rolled over in his sleep. Franklin comments that Mr. Turtle was having a day just like his. Finally, Mr. Mole has one more story, about a "strawberry ice cream" surprise. He and Mr. Turtle had just gotten ice cream, when Mr. Turtle saw a girl he was quite fond of, but too shy to talk too. Mr. Mole talked him into going to offer her some ice cream, but Mr. Turtle tripped and it ended up all over the girl. Back in the present, Mr. Mole's train arrives. Franklin asks Mr. Turtle if that girl ever talked to him again. Mr. Turtle says that she's right there and Franklin looks and sees his Mom. It was Mom that was the girl in the story. Leaving the train station, Franklin offers to take one of the bags. Franklin says that things like what happened today really do happen to everyone. Mrs. Turtle tells him that indeed they do, "if you're lucky." She hugs Mr. Turtle. Franklin doesn't quite get what this means, but he wishes they weren't walking so fast. The bag he's carrying is heavy!
"Franklin Plays Hockey"
Franklin, Bear, Fox and Rabbit are playing hockey, with Franklin and Bear on one team and Fox and Rabbit on the other. Franklin and Bear are leading 4-2 when Skunk and Raccoon show up and ask if they can play. So they're let into the game, Skunk on Franklin and Bear's team and Raccoon on Fox and Rabbit's (the Red Team.) Things go downhill for Franklin's team from there. Not only is Raccoon a great player, but Skunk can't play well at all. She keeps missing the puck and she can't score a goal either. Franklin's team is creamed, 12-4. At Franklin's house, Franklin and Bear feel upset about leaving Skunk without saying anything. They remember when Jackrabbit was on their team. Then, they were the beginners and had lots to learn. They decide to go find Skunk and help her. They find Skunk, but it isn't easy. She's practicing in a secluded spot because she doesn't want to be seen. She thinks if she practices enough, she could be ready by next winter. Franklin and Bear begin tutoring her. Under their guidance, she's able to steal the puck away from them when passing and then score a goal. Franklin and Bear tell her that they want her in the upcoming game on Saturday. Skunk's surprised, but says they'd better keep practicing, they've got a game coming. When the game comes, Skunk's doing a lot better. And to her pleasant surprise, she scores a goal. She thanks Franklin and Bear, for not giving up on her.moreless
As Franklin and his Dad are at a store searching for things to fix up their old shed, Franklin spots a sleek looking new sailboat. Franklin wants it, but Mr. Turtle doesn't think he should buy it. He already has his old boat, the S.S. Snapper at home. But Franklin doesn't think much of the S.S. Snapper. It's a really old boat. Mr. Turtle thinks that he should give it a chance. With a little fixing up, it could be a great boat again. He promises to help Franklin with this. Back at home, Mr. Turtle starts work on the shed. Franklin's worried because there's a boat race on Saturday and at the rate Mr. Turtle is going, there's no way the S.S. Snapper will be ready by then. A practice is held for the race and Franklin doesn't have anything to race. Convinced that the S.S. Snapper isn't going to be ready, Franklin springs for the expensive new boat at the store. But when he tests it out, it's a dud. Instead of racing like it's supposed to, it goes crooked, then sinks. Now what is he to do? He searches for his old boat with Bear, but it's nowhere to be found. Then, he searches the shed. There, he finds the S.S. Snapper, but not as he knows it. It's been completely revitalized! Surprise! While Franklin thought Mr. Turtle was cleaning up the shed, he was actually repairing Franklin's boat. Franklin thanks his Dad and says that he wants to help him do something in return - clean the shed! On the day of the race, the Snapper races like a dream and Franklin takes first place. For repairing his sailboat (and being the best Dad ever) Franklin presents Mr. Turtle with a trophy, made out of the boat he bought at the store.
Mrs. Turtle is talking with Mrs. Bear (who's just leaving) and although he can only hear his Mom's end of it, Franklin overhears enough of it to know that there's some sort of secret that's being kept from him. He asks his Mom to tell him, but she won't as it has to do with Bear and she knows that best friends can't keep secrets from each other. Franklin says that he'd keep it a secret, but Mrs. Turtle still won't tell. Then, Mrs. Bear calls and thanks to Mr. Turtle, Franklin learns that the secret is Bear's birthday present. Now, he wants to know what it is. He's not told, but sometime in the future, while looking for his baseball glove in the closet, Franklin spots a gift bag. He peeks inside and sees the contents: a Power Pal. Later on, Bear and Snail are playing baseball. But Bear can't catch the ball because his glove is too small. Snail jokes that this is a good excuse. Franklin comes He knows what Bear's getting him for his birthday and asks him to guess. Franklin is shocked when Bear gets it correct on the first try and isn't able to hide it. Now, he's upset because he's spoiled Bear's surprise. Franklin and Snail try to coach Bear on acting surprised at his party, but he's a bad actor. On the bus, though, Franklin figures that maybe such a bad thing that they know what Bear's getting for his birthday. He and all his friends get together and decide to buy him accessories to go with his Power Pal. On the day of Bear's party, Franklin and Mrs. Turtle are about to leave. Franklin catches Mrs. Turtle as she nearly forgot Bear's gift. She thanks him for saving her an extra trip and pulls a box out of a nearby cabinet. Franklin comments that it isn't Bear's gift. It doesn't look at all like the one in the closet. Uh oh. Rewind the tape. Looks like Franklin saw his birthday gift. Now he knows what happens when you snoop. Franklin realizes that there's something he has to do. At the party, Bear unwraps all of his friends' gifts, which all Power Pal accessories and then opens his Mom's gift. At first, he just acts surprised, but then is really surprised when he sees the gift - a baseball glove! He's really surprised, but now everyone is giving Franklin dirty looks. Franklin says that there's one more gift and it's from him. Bear opens it - it's a Power Pal! Turns out that this birthday is full of surprises, which is just how it should be.moreless
Franklin and Bear are having a great time playing in fallen fall leaves. They pretend that Bear is a ship captain, Franklin is first mate and that a pile of leaves is the "Red Sea." Then, Jack Rabbit, an older kid, comes along. He comments that he used to play in the leaves, when he was younger. Franklin and Bear say that they weren't playing in them, they just fell in them, by accident. Jack Rabbit, who tells them to call him "Jack," talks with them for a while. Franklin tells him that he's been doing the exercises he's shown him and gotten stronger. Eventually, Jack tells them that he has to leave to go do his paper route. They ask if they can come along and help and Jack agrees. So they tag along as he does his paper route. As they go along, we see that they've taken to wearing their caps backwards, like Jack does. They finish and when Franklin gets back home, he asks his parents if he can have his own paper route. His parents don't think he's ready for it though. They say that maybe he can do it when he's older. One day, Franklin and Bear are playing "Knights" when they see Jack coming. Not wanting to look like dopey little kids, they quickly take off their costumes and hide them. Jack Rabbit comes up and notices that they're still wearing their shinguards. They say that they were skateboarding. But they left their skateboards at home, so they were practicing falling. They talk some and Jack Rabbit says that he has to leave, as he's leaving for the weekend and he needs someone to do his paper route on Saturday. Franklin and Bear tell him that they'll do it. They know his route, so it shouldn't be a problem. Jack agrees, just so long as they get their parents' permission. Back at home, Franklin begs his parents again. They seem a bit more willing this time and ask what Bear's parents said. Bear arrives and says that his parents said yes. So Franklin's parents agree too. Saturday comes and Franklin and Bear find their papers to deliver. Already there are two problems: the Saturday paper is a lot heavier than the Tuesday paper and also, there's a whole bunch of flyers that they first have to bundle in with the papers before they can deliver them. They get to work, but not without a few problems, as the wind starts blowing the papers around. They finally get everything ready, but then find the papers are too heavy to carry. Bear suggests using a wagon. Franklin says that Jack would never use a wagon and that they shouldn't either, as they would look like little kids. Bear reminds him of something: they are little kids. So they use Franklin's wagon to deliver the papers, while their friends are out flying kites. Tired, they're pleased when they've finished the route and Mr. Turtle shows up and offers them a ride home in the car. On the way home, Mr. Turtle asks if Franklin still wants his own paper route, but Franklin is fast asleep, as is Bear. The scene changes and it's another beautiful day. Franklin and Bear are out flying kites. They're back to wearing their hats forwards instead of backwards. Jack comes and they thank him for giving them the kites. Jack says that he wanted to do something nice for them after they did such a good job with his paper route. He says that if they still want their own routes, he can put in a good word for them. But Franklin and Bear tell him that they've decided to wait until they're older. Jack says that he hasn't flown a kite in a long time. He asks if he can and Franklin lets him use the one he gave him. Jack calls it "neat," instead of "cool," the word he usually uses.
"Franklin's Shell Trouble"
Franklin is out playing with his friends when Beaver notices something wrong with the back of his shell. It seems to be peeling or something. They think perhaps that maybe it's just something normal. Bear says that some of his fur comes out every time he brushes it. But Franklin doesn't think that it's normal and says he'd better go home and tell his Mom. At home, Franklin is trying to solve the problem by using bandages. But it's not working. Mrs. Turtle says that she called Dr. Bear and she'll see him without an appointment. At first, Franklin doesn't want to go to the doctor, but after Mrs. Turtle says that the problem might spread, Franklin thinks that maybe it's not such a bad idea. Dr. Bear diagnoses the problem as "carpace eczema." She says that it's commonly known as "shell-flake" and it's easy to treat. However, Franklin doesn't like the treatment: a purple ointment that has to be rubbed all over his shell and is very smelly. Worse, it could take up to two days for it to work. What is he going to tell his friends? The next day, Franklin and his friends are out berry-picking. But Beaver, Bear and Raccoon are off picking berries in one area, while Franklin is all by himself in another area. His friends wonder why he's all by himself. He's been avoiding him all day. Beaver decides to go over and talk to Franklin. The first thing she notices is the awful smell. Then, as Franklin tries to run off, some the purple ointment comes off on a leaf. Beaver notices it and thinks that there's some kind of fungus growing on the berries. She warns everyone not to eat the berries and Bear thinks that he's doomed, as he's already eaten a hundred. Franklin tells them the truth, that the purple stuff is actually the ointment he has to have on his shell. His friends all try to backpedal, saying that maybe it doesn't smell so bad after all, but Franklin leaves, as he knows that it smells bad. Later, Franklin is in his backyard, playing with the garden hose. Bear comes and Franklin asks if he's alone. Bear asks why and Franklin shows him: if he wants to play in the water, he has to wear this bright red shell cap. He doesn't want anyone to see it, so he can't go swimming in the pond. Bear says that he'll clear everyone out of the pond and Franklin can have it all to himself. Bear comes back and tells Franklin that the pond is all clear. So Franklin comes back, but is startled when he hears his friends returning. Worse, it would seem that Bear is in on it too! Franklin turns around and looks at his friends: they're all wearing silly shower caps! Now they look just as goofy as him! They tell him that they're his friends and they never minded that he looked different. He's just Franklin to them. They proceed to have a splashfight, but not before Franklin covers his shell back up completely.moreless
"Mr. Fix-It Franklin"
Franklin is good at doing things such as repairing things with tape. However, he wants to fix something complicated. He tries to help Mr. Turtle with fixing the washing machine, but Mr. Turtle says there isn't enough room for the two of them. In his room, seeing that his clock is broken, Franklin decides that it can be his repair project and he takes it apart. But he has no idea how to put it together and blames Goldie for not stopping him. His parents come in and help him out. Then, Mr. Turtle shows him how to use basic tools, such as a wrench and hammer. However, when Franklin wants to do a really big repair job, Mr. Turtle says that he doesn't have enough experience. Using his hands, he shows Franklin how much experience he has and how much he would need to do the big job. It's a large difference. Not daunted, Franklin goes outside to find his friends. He finds Bear, who has a wobbly wheel on his bike. Using the tools Mr. Turtle gave him, he fixes the wheel. The two find Snail, who's having a problem with his dump truck. It won't dump. Franklin fixes this too. Then, he finds Beaver, who can't get her easel to stay on its stand. Beaver's skeptical that Franklin can repair it. But Franklin does, and then heads home, saying there are things that need to be repaired there and he has lots of experience. While he's at home, things go wrong for his friends. Bear's wheel comes loose again, causing Snail to go flying. This sends him towards Beaver and her easel gets knocked off the painting stand, which wasn't on there so well after all. Bear, Beaver and Snail all end up with paint on them. They head for Franklin's house and tell him that he didn't do such a good job after all. But they're willing to give him a second chance. With Mr. Turtle's help, Franklin fixes his friends' things again, this time the right way.
"Franklin Has the Hiccups"
Mr. Owl's class is playing chess. However, most of them have trouble even just remembering the names of the pieces. Rabbit incorrectly calls the knight a "horse" and Goose says that she confuses her "brooks" and "ponds." Franklin, however, doesn't seem to have such confusion. He likes the game. He likes to think of himself as a coach and the chess pieces as his team. Using this strategy, he checkmates Beaver. He's now checkmated everyone in the class. So Mr. Owl says that he has a new opponent for him. Since he's the chess champion of this school, he's to play the champion of Cedar Brook school tomorrow. As Franklin and his friends head home that day, his friends cheer him on. They think he's the best and so he won't have any problems practicing. Then, Franklin gets the hiccups. His friends try some standard strategies to get rid of them and they seem to work, but then they come back again. Bear helps Franklin to practice chess playing, but Bear can't concentrate because Franklin keeps hiccuping. Franklin can't believe how bad Bear is doing. He tells Bear that he needs him to play like he's the best from another school. Bear complains that he isn't the best from another school and that playing chess with Franklin used to be fun. He leaves. Franklin goes over to his Granny's to play, but he keeps hiccuping and he keeps losing too. Then, the hiccups seem to go away again. Granny thinks that it's odd that his hiccups start and stop again. She waves a checkered cloth in front of his face and he starts hiccuping again. She realizes that he's just nervous about the match and that's the source of his of hiccups. That night, Franklin has a bad dream. He's surrounded by chess pieces and caught in tornado of them and his friends cheering him on. The next day, Franklin still has the hiccups when he sees a checkered pattern. Inside the school, Franklin starts hiccuping again. Mr. Owl suggests that Franklin go and get a drink of water. As Franklin gets his water, the kids from Cedar Brook arrive and head inside. But Franklin notices one of them sitting nervously on the stairs leading up to the school. He asks him what's wrong and he says that he has to play the chess champion from this school. He's heard that he's the best in the world. When Franklin asks who told him that, the kid, Marmot, tells him that the kids in the school did. Franklin tells him that he's not the best in the world, he's just someone who likes playing chess. Marmot says that he's been getting a stomachache thinking about the match. Franklin tells him that he gets the hiccups. So they agree to just go inside, play their best and have fun. After all, playing chess should be fun, not something to get all worked up about.moreless
Mr. Groundhog has hurt his foot, so Franklin and his friends are helping him with chores around his garden. Mr. Groundhog says that they should take a break, but Franklin wants to pick just one last pumpkin. As he goes to pick the pumpkin, a reporter for the newspaper, Mr. Coyote comes along. He does a story on how the kids are helping Mr. Groundhog. He takes their picture, but Franklin doesn't get back in time for it. The story is published in the paper, with the picture. However, Franklin's not in the picture and although he's mentioned in the article, they accidentally print his name as "Frank." Nobody's going to know that's him. So Franklin tries doing a series of good deeds so he can get in the paper. But nothing works, the newspaper reporter always leaves him out. Then, while walking in the woods, Franklin finds a wallet that somebody lost. He checks and it belongs to Mr. Beaver. He races to return it and ends up bumping into Mr. Groundhog. Franklin notices Mr. Groundhog's trash bag and jokes that he must have had a very large lunch. Mr. Groundhog explains that it's actually litter; he picks up whenever he goes for a walk in the forest. Franklin tells him that he should do that someplace where people can see him, but Mr. Groundhog explains that he doesn't care about that. He just does it because it makes him feel good. It gives him a "special feeling." Franklin continues on to return the wallet, but nobody's home. So he just drops it in the mailchute. When Mr. Beaver returns home, he's pleased to find it, but doesn't know who to thank. He decides to write a letter to the paper to thank the person who returned his wallet. Sometime in the future, Franklin comes to the forest to help out Mr. Groundhog with his picking up of litter. He puts his hand on his heart and asks Mr. Groundhog if you usually get that "special feeling" right there. Mr. Groundhog says that indeed, he believes you do.
Franklin's selling of some of his old toys. Why? He's raised $4.50 and if he can raise $4.50 more, he can order a submarine through the mail. Bear sees what he's doing and says that he'll chip in the other half, since Franklin is his best friend. That way, Franklin doesn't have to sell his toys. Franklin waits and waits for the submarine to arrive, but it takes weeks. Finally the mail-carrier has a package for him. It's his submarine. But how can it be? It's just small little package. When Franklin opens it, he's shocked: it turns out it's just a cardboard submarine. Beaver tells him that he should send it back and get his money back. So Franklin tries it, but he doesn't have enough money for the postage. So he sets up another toy sale, when Bear comes along and says he has a strange feeling he remembers this happening before. Franklin breaks down and shows Bear the cardboard submarine. But Bear's not so upset about it. It may be cardboard, but it has a real periscope. They go ahead and assemble it and turn out to have actual fun, using their imaginations.moreless