Generator Rex

Season 1 Episode 6


Aired Friday 8:30 PM May 28, 2010 on Cartoon Network
out of 10
User Rating
16 votes

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Episode Summary

Rex faces off against the Pack at a Providence base in the Arctic, while facing a possible Nanite overload.

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  • Rex goes to an artic Providence base to deal with a potential nanite overload. After the treatment, a twist of events reveals that the artic base has been selling all of Rex's extra nanites to "The Pack" for cold hard cash.moreless

    Now this is an episode! Not only did they give us a little tid-bit about Rex's past but they managed to fit in not one... but two action packed Evo fights! At the start of the episode there are a bunch of alarms going off at providence making you think one of two things. 1: "Oh god Rex has escaped again." or 2: "wtf is goin' on?". Personally I was thinking #1, but thankfully that wasn't the case. Turns out Rex's nanite compassity is goin' off the charts and he needs to unload them at a providence artic base.... ga sorry I'm turning this into a summery.... anyway, Rex's actions in this episode are alot more mature than normal... but he still manages to fit in one or two minor acts of rebelian which is somewhat acceptable in my book. Point is this was a major step forward for the series because of several points. 1: There was no pointless crap. 2: They had two great Evo fights. 3: They managed to move the main plot a few inches... not a whole lot... just a few inches... which is just the way I want it to be.

    Nice job writers! You should get a thumbs up for this one! ;)moreless
John DiMaggio

John DiMaggio

Bug / Skalamander

Guest Star

Grey DeLisle

Grey DeLisle

Echoey Voice #2

Guest Star

Troy Baker

Troy Baker

Biowulf / Weaver / Echoey Voice #1

Guest Star

Trivia, Notes, Quotes and Allusions


  • TRIVIA (3)

    • The scene where Rex first fights Biowulf and Skalamander, one of Scalamander's crystals get into his arm. After he pulls it out, there is a rip in his coat. When he pulls out his 'Smack Hands', the rip disappears for a few seconds then reappears a few seconds later. Then the next scene where he is pushed back, it is gone and stays gone for the rest of the episode.

    • Towards the end, when Rex tries to absorb all of Weaver's nanites, the machines start to come out of his back/head because he is having a 'nanite overload'. If you watch, his goggles come off and rip. But after Six 'takes the shot', Rex picks them up and they are not ripped at all.

    • We learn in this episode that Rex is only able to absorb a certain amount of nanites into his body. We also learn if Rex absorbs too many nanites, he risks a "nanite overload" which causes Rex's nanites to go completely out of his control. This "nanite overload" also causes Rex's body to mutate and deform no differently than an Evo body.

  • QUOTES (0)

  • NOTES (1)

    • This episode marks the first appearance of Rex's "Boogie Pack"'s secondary function, which allows Rex to fire turbines with cables attached to them straight out of the jetpack.


    • When Rex's nanites are overloading which is causing his body to slightly mutate, it vaguely resembles Tetsuo's Iron metal like mutating scenes in the black and White Japanese (cult) B Movie Tetsuo the Iron Man. (1989)