Ghost Hunters

Season 1 Episode 5

Eastern State Penitentiary

0
Aired Wednesday 10:00 PM Nov 03, 2004 on Syfy

Trivia

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  • Trivia

    • The first night of TAPS' investigation of Eastern State took place on September 3, 2004, according to the date embedded in their camera footage.

    • Also Appearing:
      Investigation: Eastern State Penitentiary - Philadelphia, Pennsylvania
      Bob Olson - Eastern State Penitentiary Tour Guide
      Brett Bertolino - Eastern State Penitentiary Program Coordinator
      Gary Johnson - Locksmith
      Dave Hobbs - Ghost Hunters Cameraman

    • Donna Lacroix and Keith Johnson were listed in the episode's opening credits, but did not appear.

    • For more information on Eastern State Penitentiary you can visit their official site on the web at http://www.easternstate.org/

    • The controversial footage from this episode can be downloaded at the official TAPS site ([url]http://www.the-atlantic-paranormal-society.com/ghosthuntershome.html[/url]).

  • Quotes

    • Jason: I hate having questions that I don't have answers for.
      Grant: Does the mind, does the body continue after death, and if so, what keeps them here?
      Jason: Why sometimes do objects move on their own?
      Grant: Yeah.
      Jason: These are all things I'd love to have the answers for.
      Grant: See, like back in the ancient times, why does thunder happen? You know, for all they knew, the Gods were pissed off at 'em, and now an object moves, we think it's a ghost. But it may be something totally scientific.

    • Jason: Isn't this like the beginning of a horror movie?
      Grant: (whispering) Chop chop chop chop chop, kill kill kill kill kill...

    • Brian: DUDE RUN!

    • Brian: I'm sick of the bickering, I really am. I do everything I can for TAPS and it seems I'm the one who gets yelled at all the time!

    • Jason: (to Brian) You want to investigate the paranormal but your freaking terrified of the paranormal!

    • Grant: This place is overwhelmingly visual. You know what kinda people was in there and it starts to make your mind wander. So you have to fight that constantly fighting that and just treating it like a building.

  • Notes

  • Allusions

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