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Full Episode Summary

A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded to rob banks and turn over the stolen loot to Dr. Claw. Gadget investigates, but becomes another victim of the hypnosis.
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Categories

Action & Adventure, Animation, Comedy, Kids, Suspense

Themes

Cool Gadgets, Extraordinary Situations, Good Vs. Evil, Goodie Two Shoes, Saving The World