Season 1 Episode 4

Episode 4

Aired Unknown Sep 28, 1987 on ITV
out of 10
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Episode Summary

Episode 4
Team 3 (Day Three): Simon, Simon, Jonathan, Steven
- Walked through spear room.
- Entered dark room, used LANTERN spell.
- Encountered Gibbet, dispelled LANTERN and died.

Team 4 (Day One): Danny, Nigel, Tom, Mark
- Encountered Folly, solved riddle and went through second exit.
- Walked through snake room.
- Picked up Pineapple, Salt and Buddha statue (left Key).
- Encountered Granitas, answered two riddles correctly.
- Walked through bomb room.
- Gave Buddha statue to Lillith, gained ITCH spell.
- Used Salt in serpent's stomach.
- Went left in the Corridor of the Catacomb.
- Encountered Gumboil, used ITCH spell and descended well.
Level 2
- Encountered Cedric.

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    Trivia, Notes, Quotes and Allusions


    • TRIVIA (0)

    • QUOTES (12)

      • Treguard: Welcome, watchers of illusion, to the castle of confusion. Phase across time with us once more, for this is the age of adventure. I, Treguard, master of the dungeon, give you audience. Watch now you armchair adventurers while others braver than yourselves challenge the secrets of my lair. A quest is now in progress, so here's a progress report...

      • Treguard: Ah well, life goes on, or not as they say. There are still deeds to do before time flies. The dungeon wins and challenges still. But who shall be next to pick up the gauntlet? Enter stranger...

      • Folly: Foolish Folly is ny name, and personal enterprise is my game. This is the start of a whole new business. Folly presents 'Folly Tours', a personal guided tour of the dungeon including all the sights and sounds and history. Money or your life back if not fully satisfied. Oh, and of course, there's the special feature.
        Treguard: Oh yes, and what's that?
        Folly: I'm calling it 'meet a monster'. A totally unforgettable experience!
        Treguard: Oh yes, I understand you're unlikely to live to forget it, right?
        Folly: Master's all wisdom as usual.
        Treguard: Wise enough to be up to your tricks...

      • Folly: Listen carefully. Fiddle, faddle, faddle, fiddle. The path to truth is in the riddle. Go third from left and certain death, whilst fourth from right is out of sight. The foolish folk that I can diddle take the door that's second right from the middle.

      • Granitas: I am Granitas of legend. I have riddles of different kinds, of different legends. (burps) Pardon. Three riddles have I and truth is what I seek. One truth will pass you on, two may aid you, three commands me. Fail all three and I feed on you!

      • Granitas: Here is my first. Before the coming of the Grail, before the Norseman's Viking hoardes, before even the Roman's came, these priestly rulers held these shores. Who were they?

      • Granitas: Here is my second. Rocks it has not, humans it has not, it is the sickness of the ages, yet the strongest iron and steel can defeat it. What is it?

      • Granitas: Here is my... (burps) Pardon. Third. It is written but not easily read. It almost rhymes with doom, yet doom is not all it says. It maybe cast yet not away. Know you the truth of what I say?

      • Lillith: Rock to rock and stone to stone, span the pit and cross the zone!

      • Lillith: I love presents and I expect you do too. So here's one from me. I gift you a spell. It is called Itch. Just be sure you don't use it when you're alone and remember, it can be most uncomfortable without the antidote which is of course a... that would be telling.

      • Treguard: Now for the trick of spell casting. This is the ritual; call out 'Spellcasting' followed by the letters of the spell in the right order.

      • Treguard: Warning team, complete temporal disruption approaching. Time is now the enemy. Oh dear, temporal disruption complete. Time flies as the Romans would say and although all continues in your world, here time has flown. All adventuring must now cease until you phase with us once more. Will our team triumph in adversity or will the dungeon win once more? And if so, why should you care, for here nothing is real and all must surely be an illusion. Join us again for Knightmare. And just keep telling yourself, it's only a game... isn't it?

    • NOTES (3)

    • ALLUSIONS (0)

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