Well, here's part two of "Ring Around Rosie", the latest big adventure written by Catfan1 and myself..
Back at the Fritchs' yard, Rosie and Scout are still talking.
"You don't have to give me an answer right away, Rosie, just say you'll think about it," Scout is saying, showing her a small ring.
But as he finishes the statement, a huge shadow covers both dogs. "Oh, I'd say you both have other things to think about," an armor-clad Mackinley says in a gloating tone of voice, as his henchdogs smirk and nod in agreement.
"You really didn't think you could escape the League forever, did you? And I wouldn't count on that do-gooding canine demigod for back-up, traitors. Let's just say, he has an extremely busy day ahead of him" the Malamute replies with a sneer.
Alfred and Orson close in on Scout (quickly and easily overpowering Scout despite his best efforts) as Mackinley cautiously approaches Rosie.
Meanwhile, in the middle of Metropolis, Krypto, Streaky and Ace are, indeed, kept pretty well-occupied by the powerful robot that has just flown onto the scene. Equipped with powerful robotic strength, jet boosters, an incredibly durable alloy and a massive cache of built-in weapons, this is, indeed, one tough robot.
Suddenly the robot fires a powerful missile that Streaky barely dodges. The super-cat quickly regroups and flies after Krypto, and it's all they can do to grasp the missile and fling it far enough away where it won't hurt anything and get back in time to save Ace who is barely holding off the robot, as it seems impervious to just about all of the Bat Hound's utility collar gadgets.
Worse yet, when Streaky tries to sing, the robot seems to just absorb the sonic energy from the feline's super-bad-singing harmlessly into a battery and become even stronger. "Talk about a well-prepared robot. I even try resorting to the most powerful weapon in my arsenal and it absorbs the sonic vibrations like candy." Streaky grumbles.
It's just then then Ace gets a couple of megaphones and magnifying glasses out of his doggie jet as he continues to narrowly evade the stockpile of weapons built into the automaton.
"Focus your combined sonic attacks and heat vision through the megaphones and magnifying glasses respectively. They will be magnified a hundredfold and even the best built robot in the universe can't stand up to THAT MUCH punishment." Ace tells Krypto and Streaky, the the two super-pets nodding in agreement.
"But we are going to have to lead the robot far enough out to sea where we can launch this combo attack and minimize the damage to Metropolis." Krypto says as he and Streaky take the megaphones and magnifying glasses and prepare to lead the robot well clear of the city before they launch the attack Ace suggested.
Once the heroes are many miles out to sea, Krypto and Streaky, indeed, both focus their heat vision through the magnifying glass lenses and their sonic talents (Streaky's super-bad-singing and Krypto's super-howl) through the megaphones Ace provided.
With the combined attacks magnified a hundredfold by Ace's equipment, it isn't long before the robot is finally defeated, but the magnifying glasses and megaphones are burnt out beyond further use.
As she is bound and taken to the Metropolis headquarters of the League of the Paw, Rosie recalls how she was a once a street dog known as 'Carmen' who was recruited as a spy for the criminal organization. That was where she learned to read, (a talent that, ironically, later helped her reunite an amnesiac Krypto with his friends). But she soon realized how strongly she disagreed with the League's criminal aims and became a spy for the opposition. League agent Scout, then known as Pinkerton (and actually a spy for a group opposing the League), was sent to find her but, instead, he helped her escape and both faked their deaths, and she went on to a harsh life on the Metropolis streets before finally finding a good home. But somehow, the League had found them.
"So, Carmen, care to recant? Perhaps I could put in a good word for you and Augustin and Moses will spare your life. We could always use a good slave." Mackinley says with an almost lecherous leer.
Rosie/Carmen only glares in response. "Still saying 'no' to me I see," Mackinley says calmly but with a slight edge to his voice. "Perhaps your tune will change once I deal with your precious Superdog."
Rosie is clearly concerned about Krypto, but wills herself calm with great effort. "He's beaten tougher creeps than you before, Mackinley, so I wouldn't be getting too cocky." the female canine snaps.
"Yes. You are ALMOST right. He HAS triumphed over extremely tough opponents...." Mackinley concedes before adding "WHEN he knows who he's up against, which he doesn't in THIS case. As for "'tougher than me'", that I WILL have to respectfully disagree with. PHYSICALLY STRONGER opponents than me, yes, but I most definitely possess brains as well as brawn, which puts me a cut or two above most of the meta-animal riff-raff your precious super-mutt has tangled with in the past."
"Boss," Alfred says. "Our agents tell us those hero guys just defeated the robot."
Mackinley nods. "Ace should have us located in no more than 20 minutes if I know the Bat Hound," he smiles. "And then the fun begins."
Krypto, Streaky and Ace check out the scene at the Fritchs' backyard. As Streaky observes the mess the back yard is left in, he (with immense restraint [ESPECIALLY for HIM]) refrains from making any inappropriate cracks about the condition of the yard, recognizing the extremely obvious concern on Krypto's face concerning Rosie's well-being. Despite the mess the back yard is left in, there are no obvious trails of footprints or tire tracks, meaning that the culprits arrived either by flying or by teleporting.
Still, between Ace's detective skills and Krypto and Streaky's super-senses, the three heroes are still able to pick up the trail reasonably quickly
As the heroes pick up Rosie's trail, they come to a pet supplies building that Krypto and Streaky are unable to see into. Ace quickly yells, "Get down" as a powerful ray comes out of a window and the three narrowly avoid it, just as a smirking Mackinley comes walking calmly out of the building.
Ace lets out a growl of recognition concerning the canine, bitterly admitting that he knows from personal experience how tough the malamute is ("I've fought him twice before.... and barely escaped with my life both times." the Bat Hound confesses).
Streaky whispers to Krypto that, with his X-ray vision, he's noticed the dog's armor includes some kind of air conditioning, which seems odd.
"So good to see you, heroes. Greetings from Mackinley, the canine crime lord of Metropolis," he says in a smug manner, then adding dismissively, "I would warn the Bat Hound and the cat to just stay out of my way. It's the super-dog I'm interested in."
Mackinley explains that Pinkerton and Carmen ("Or, as you know them, Scout and Rosie") are traitors to his gang (he is still being careful, at this point, to avoid using any words that could cause the heroes to suspect the existence of the League of the Paw) and suggests Krypto mind his own business or face the consequences.
When Krypto comments that protecting others in need IS his business and then demands the release of Rosie and Scout, Mackinley offers a deal. He and Krypto will battle and if Krypto wins, Rosie and Scout are free of their obligations to his (still unnamed) group.
"One-on-one, just the two of us, that's the deal. Also in case you think I'm lying, allow me to assure you that, whatever else YOU may conceive as my faults, I DO live by a personal code of honor that prevents me from lying or breaking any of my promises," the large dog adds.
The heroic super-dog nods firmly, adding, "Just to be fair, I will still give you one more chance to surrender. I don't want to hurt you."
"That guy's nuts, K-Dog, wanting to fight you," Streaky says, but before he finishes, Alfred has hit a distracted Superdog from behind with a power disrupter ray, the impact knocking Krypto to the ground. The heroic super-dog is quick to get back to his feet, but he finds that, while he DOES still have SOME semblance of his super-strength and super-speed (albeit noticeably less than usual), his heat vision and flying ability are gone (Krypto lands flat on his face when he attempts to use the latter).
"Don't worry, Krypto," Mackinley smirks. "The effects won't last more than two hours, but I can't let you have an unfair advantage with your heat vision, flying powers and former strength and speed advantages. That power disrupter, unlike many cases when a villain has used such devices on you, WASN'T designed to remove your powers COMPLETELY as you have already noticed.... except for your aforementioned flying ability and heat vision, you STILL have TWO percent of your usual power. As I said before, I DO live by a personal code of honor and would never stoop to removing your powers entirely.... just enough so that you have no unfair advantages. Now, I've done my research on you and I'm quite well aware that, even at one-fiftieth your usual power, you're STILL 200 times stronger, faster, tougher and more agile than a normal dog your size. However, I TOO, possess the strength, speed, agility and endurance of 200 ordinary dogs... I just happen to be a larger dog than you, I'm nowhere near as exhausted as you are AND, as your friend Ace will vouch, I was a formidable fighter even BEFORE I got super-powers. Hence, I still have you at a disadvantage, but you've got JUST enough power left to give me a decent workout." Mackinley says, slowly approaching Krypto, who is now back on his feet, the large dog looking down smugly at his foe.
Ace and Streaky are unsure how to respond, but soon find themselves busy as a small army of 12 dogs from Mackinley's gang begin firing an assortment of weapons at the two, the Bat Hound warning Streaky that some of the dogs appear to be armed with power disrupters, prompting the super-cat to gulp nervously, even after Ace takes out one of the disrupters with a batarang, though Streaky calms down a little after he takes out another three with quick blasts of heat vision.
"We should be able to take these guys," Ace says. "I'll try to distract them so you can go and look for the captives."
"Gotcha." Streaky says as he quickly uses his super-breath to blow six of the dogs clear (leaving Ace to deal with the other six, which the Bat Hound DEFINITELY seems to be managing), flies a little further out and then starts to use his super-speed spinning to become a living drill, playing the hunch that the bad guys' lair is underground (he considers humming the James Bond theme as he does this, but he knows that, with HIS super-bad singing, that wouldn't be too advisable as that might cause a cave-in).
Meanwhile, Krypto is only narrowly holding his own against Mackinley, who proves that his claim of "possessing 200 times peak canine strength, speed, agility and endurance" is VERY true (the Malamute even rams the Kryptonian canine clear through one of the walls of the pet supply factory and implements a three-ton steel girder like a giant baseball bat). The Dog of (presently lesser) Steel tries to aim a couple of his head-on attacks at the air conditioning unit Streaky mentioned earlier, but Mackinley is smart enough to spot this tactic immediately and nixes Krypto's efforts, easily grabbing Krypto and throwing him well clear of the air conditioning unit.
Worse yet, Mackinley is also fast and agile enough to use his steel girder baseball bat to hit the large chunks of concrete Krypto manages to lift and throw toward the unit (the chunks of concrete were broken away from the wall the two super-canines went through and some of the chunks weigh as much as two tons [which Krypto can still lift and throw at a respectable speed with reasonable ease, even in his weakened state]), the girder strikes smashing the concrete chunks into powder before they can even come close to connecting with the unit.
"Still worried about hurting me?" Mackinley smirks, as a panting and rapidly tiring Krypto manages to pick himself up and cautiously resume his attack.
To Be Concluded
Edited 5 total times.