As video games moved from two dimensional representations to a full 3-D experience, designers could come much closer to simulating reality. Games like Castle Wolfenstein 3-D and Doom immersed players in 3-D environments. Though video games often transported players into fantasy worlds, one game sought to bring players into real world battle. The U.S. Army commissioned the America's Army game, hoping to attract a new generation of young adults to a life in the military. Colonel Casey Wardynski (director and project originator of America's Army) discusses the unique game.moreless
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