Robots In This Episode: Stinger From: Lincoln Seated: #30 Weight: 170 Lbs Dimensions: 15' X 28' X 24' Power: 2 X Electric Motors Weapons: Narrowly Shaped Axe Strengths: Fast & Agile Weaknesses: Exposed Tires Team Captain: Kevin Scott With: Karl Skinner and Tim Mann Mouse Trap From: Oxford and Bristol Weight: 170 Lbs Dimensions: 10' X 55' X 28' Power: Electric Motors Weapons: Spring Loaded Trap Strengths: Powerful Weapon Weaknesses: Poor Maneuverability Team Captain: Btan Launchbury With: Jason Launchbury Spawn of Scutter From: Braze in Essexstan Seated: #10 Weight: 174 Lbs. Dimensions: 12' X 49' X 45' Power: 2 X Electric Motors Weapons: Pneumatic Spike Strengths: Extremely Powerful Weaknesses: Limited Weaponry Team Captain: Darren Ball With: Graham Warner and Luke Jackman Panic Attack Seated: #4 Weight: 178 Lbs Dimensions: 6' X 39' X 28' Power: 2 X Wiper Motors Weapons: Lifting Forks Strengths: Bullet Proof Armor Weaknesses: Reliability of Weapons Team Captain: Kim Davies With: Michael Davies and Christian Bridge Hypno-Disc Seated: #2 Weight: 178 Lbs Dimensions: 10' X 36' X 22' Power: 2 X 750W Electric Motors Weapons: 750 RPM Spinning Disc Strengths: Extremely Destructive Weaknesses: Vulnerable Wheels Team Captain: Dave Robe With: Derek Robe and Ken Robe Splinter From: Nurich Weight: 176 Lbs Dimensions: 24' X 39' X 30' Power: Electric Motors Weapons: Lateral Axes & Scoop Strengths: Effectiveness of Weapons Weaknesses: Poor Armor Team Ivanhoe Team Captain: Stuart Weightman With: Craig Weightman Wild Thing Weight: 168 Lbs Dimensions: 18' X 31' X 36' Power: 2 X Industrial Motors Weapons: Lifting Arm & Lance Strengths: Fast & Agile Weaknesses: Comparatively Light Team Captain: Nick Adams With: Isabelle Adams and Jake Adams X-Terminator Seated: #22 Weight: 177 Lbs Dimensions: 23' X 31' X 24' Power: 24V Industrial Motors Weapons: Axe, Flipper & Scoop Strengths: Fast & Powerful Weaknesses: High Ground Clearance Team Captain: Murlon Pritchard With: Paul Lewis and Simon Baldwin Battle 1 Stinger vs. Mouse Trap They first size each other up. Then, Mouse Trap tries to push Stinger, while Stinger tries to bury his axe-thing into Mouse Trap. Stinger spins around some, then, it would see that Stinger has managed to do some damage to Mouse Trap, as Mouse Trap looks immobilized. He has cable hanging out of him. The house robots come in to make certain that he's immobilized. The pit opens. Sir Killalot grabs Mouse Trap and dumps him into it. Battle 2 Spawn of Scutter vs. Panic Attack Panic Attack gets under Spawn of Scutter and lifts him with his forks. He sends him against the rail and to Shunt's Corner Patrol Zone. Spawn of Scutter gets out, but Panic Attack pushes him to a rail, where he's stuck standing upright. Dead Metal and Shunt both come in after him. Sergeant Bash comes in too. Dead Metal grabs him and dumps him in the pit. Battle 3 Hypno-Disc vs. Splinter Splinter comes straight in after Hypno-Disc. He tries to grab him with his arm. But Hypno-Disc's amazing spinning disc dislodges Splinter's arm completely. He continues at Splinter and it's not long before there's all sorts of junk hanging off of Splinter. He ends up immobilized as debris continues to fly all over. The pit opens. Dead Metal buries his saw into Splinter. Sir Killalot picks up the sad-looking remains of Splinter, spins them around and drops them near, but not in, the pit. Battle 4 Wild Thing vs. X-Terminator Wild Thing tries to push X-Terminator, but X-Terminator ends up pushing Wild Thing into Sir Killalot's Corner Patrol Zone. Wild Thing gets out and, as he does, the chest plate flies off of Sir Killalot, apparently knocked off by X-Terminator. Wild Thing sends X-Terminator to Shun'ts Corner Patrol Zone, but he gets out again. So Wild Thing continues with his CPZ strategy, this time sending X-Terminator to Dead Metal. Dead Metal buries his saw, but X-Terminator escapes again. Wild Thing sends him right back to Dead Metal. Sgt. Bash comes in and Shunt also. The pit opens, while the house robots continue to deal damage to X-Terminator. Sir Killalot finally grabs X-Terminator and sends him to the pit, perhaps as revenge for knocking off his chest plate earlier. Battle 5 Stinger vs. Panic Attack Panic Attack goes after Stinger and sends him to the rail. Stinger gets out and then tries to spin around in the hope of making contact, but Panic Attack rails him again. He then pushes him towards Matilda and then to the rail again. The clock counts down with Stinger against the rail. In yet another weird decision, the judges decide that Stinger will go through to the Grand Final. Battle 6 Hypno-Disc vs. Wild Thing Hypno-Disc dodges a rush by Wild Thing. He makes contact with his disc, knocking Wild Thing around, but not really doing any damage. Wild Thing sends Hypno-Disc to Dead Metal, who clamps down with his pincing arms. Hypno-Disc escapes and now it looks like Wild Thing has a wheel out of alignment. Still, he manages to put Hypno-Disc against the rail. The clock counts down adn the judges decide to let Hypno-Disc through to the Grand Final.moreless
Please read the following before uploading
Do not upload anything which you do not own or are fully licensed to upload. The images should not contain any sexually explicit content, race hatred material or other offensive symbols or images. Remember: Abuse of the TV.com image system may result in you being banned from uploading images or from the entire site – so, play nice and respect the rules!