Scooby-Doo, Where Are You!

Season 1 Episode 16

A Night of Fright is No Delight

0
Aired Saturday 10:30 AM Jan 10, 1970 on CBS
9.4
out of 10
User Rating
48 votes
4

EPISODE REVIEWS
By TV.com Users

Episode Summary

EDIT
Scooby inherits a mansion because he saved the Colonel from drowning years ago. He and some other heirs will each get a fortune, but with a twist: spend the night in the Colonel's haunted mansion. It proves right when two green phantoms frighten the heirs away.

Who was the Episode MVP ?

Today
7:00am
BOOM
7:30am
BOOM
Sunday
7:00am
BOOM
7:30am
BOOM
7:00pm
BOOM
7:30pm
BOOM
SUBMIT REVIEW
  • Classic Scooby Doo fun

    9.5
    Scooby inherits part of a fortune. The catch is he and the four other inheritors must remain in Col. Sanders's "creepy old mansion" for one night. If one does not last the night, then his inheritance will divided among the other inheritors. Throughout the night, the gang discovers that the house may indeed be haunted. Scooby finds a phantom in the basement and the other four inheritors disappear.



    The cartoon is full of interesting bits. The gang discover an old organ and work to crack its code. Scooby and Shaggy use wine corks to fend off pursuing phantoms. The trap the gang sets for the phantoms is classic Hanna Barbera cartoon fun. My favorite: a cranky goldfish growls at Shaggy for stealing fish food for his sandwich. As a musician, I would like to point out that the animators correctly had Thelma play the notes F-E-E-D on the organ, and also the correct pitches were sounded. So, bravo for the attention to detail.



    This episode holds many of the elements that gave the early Scooby Doo cartoons all of their charm: a mystery, creepy surprises, comedy, a great soundtrack, among others.moreless
  • Through a will, Scooby is offered a portion of a fortune, but only if he can survive the night in a haunted house!

    9.5
    The best episode of the first season. It deserves a Scooby Snack!!!



    Everyone loves the stuck in a house and must survive to win game, and this one was quite original! The only problem I had with it was that the Colonel told the guests that the house was haunted, yet he most likely didn't know that his lawyers were going to be the ones haunting it. If it were really haunted, then wouldn't the gang have seen some real ghosts too? Yet another problem was that if the guests were scared away by ghosts, then wouldn't the gang have heard them scream,or at least hear them leave? Boats aren't exactly quiet!



    Even with the episode's slight problems, it was still the best one of the season!moreless
  • Perfect! Best of Season 1!

    10
    This was a truly magnificent episode!! It had everything you looked for and you never knew what would happen next. It had Many Suspects, A simple but epic plot, 2 Superb ghosts - Phantom Shadows - and the best Setting from the whole of Season 1...no doubt. I loved this setting. A creepy mansion on a small island in the middle of nowhere. This has always been a special episode to me and I still think to this day that it is as near to perfect as can be. It had many Suspects to choose from also, even though it could only really be 1. A few good clues and an Ingenious trap (which goes wrong and creates an even more ingenious trap) It has it all!! A Classic episode? no no! an EXTRAORDINARY episode!! 10/10 :Dmoreless
  • You never know what will happen next

    9.5
    The gang is on a boat heading for a island for the reading of a will. It is a creepy night and there is thunder and lightening. Scooby had rescued Colonel Sanders from a fishpond and was in his will. Problem is, to get his part of the will, he would have to spend the night in the Colonel's haunted mansion. A butler comes to greet them and ushers them into the house. The Colonel's lawyer, Cosgoode Creeps tells the heirs and Scooby that the only instructions from the Colonel was to play a record. The Colonel tells them they must stay the night to get the fortune, so the whole gang decides they'll stay with Scooby. Fred, Shaggy, and Scooby are getting ready for the night. Fred and Shaggy are in the bedroom while Scooby decides to take a bath. Fred tells Scooby to hurry up and he is scrubbing up when a ghost appears from a tile trapdoor. The bathtub slides out of the room for a moment, dumping Scooby onto a chute into the basement. He is on a pile of coal, when he sees a chain rattling phantom. He runs up the stairs to tell Shaggy and Fred what just happened to him. Fred and Shaggy don't believe Scooby. They all go to get some sleep.

    The clock chimes midnight and two green ghosts go into one of the cousins rooms. The gang wakes up and finds Cousin Simple gone and a message telling them to leave the island on the mirror. The gang decides to rig up a dummy of Scooby Doo to catch the ghost when he comes to grab the dummy. Scooby and Shaggy are watching from outside on the drainpipe, when the ghost knocks the drainpipe loose. Velma tries to help them, but gets pulled out of the window, too. Shaggy, Scooby, and Velma all land in a cave below the house when the drainpipe finally breaks.

    They find themselves in a cave that is a secret passage underneath the house. They find the Phantom Shadow's footprints and decide to follow them. The footprints lead to a room with a stash of Civil War relics. They find a wagon full of uniforms, when one starts flying and chasing them. It corners them in a elevator and Scooby starts scaring it, and it happens to be a duck and flies away scared. They go up in an elevator and it leads them to Cousin Slicker's room. They get out of the elevator to find Cousin Slicker gone along with all the rest. Scooby is the only remaining heir. They hear organ music so they go to check it out, but whoever was playing the organ earlier is gone. They see a music book with writing on it. It says 'feed the organ and watch the floor,' but the gang doesn't understand what it means. Scooby starts playing and the walls start closing in on the group and the door has locked. Scooby continues to play the organ trying to stop the walls, and it finally works. They figure out the riddle and the floor moves. The gang follows the secret stairs down to the catacombs. They find five coffins and one of them is empty and dog shaped. They see the Phantom Shadow and then another one appears and they all run as fast as they can. Scooby faints, but a Scooby Snack revives him. They continue running and finally hide in the chandelier, but the ghost cuts it and it falls to the floor. Scooby and Shaggy find a wine rack and use the corks as ammunition against the ghosts. They continue trying different ways to get away from the green ghosts, and they meet up after they ditch them. They all head to the laundry room and set up their trap for the ghosts. Scooby accidently trips the trap too soon and in reverse, leading to a flying washing machine. They take the flying machine out the door and go into the cave. The ghosts who were running away are caught by Shaggy and Scooby and fall into the washing machine and it happens that Mr. Creeps and Mr. Crawls, the lawyers are to blame for it all.moreless

Trivia, Notes, Quotes and Allusions

FILTER BY TYPE

  • TRIVIA (14)

    • In the beginning of the episode, there is a somebody in the top of the mansion that sees Scooby and the gang arriving. Who is this? No face was shown, and it did not look like it could be the Phantom Shadow. Was it Mr. Crawls?

    • The Phantom Shadow scares away cousin Simple, but how did he escape from the Phantom Shadow? The only way could have been through a window.

    • As to the above mentioned trivia regarding Colonel Sanders' Confederate uniform: there are many people that take part in Civil War reenactments. It is highly possible that the Colonel was one of these people. It is also possible that he was just obsessed with the Confederate ideals. He did, after all, have an extensive collection of clothing and equipment from the time period, as well as the Confederate money.

    • When the Phantoms are chasing the gang, two were chasing Shaggy and Scooby and one was chasing Fred, Velma, and Daphne. This makes a total of three phantoms, however there were only two of them.

    • During the scene where Scooby is explaining what happened to him, Fred starts off wearing his pj's. Then when the focus goes off, and then back onto him, he is wearing his everyday clothes. Then another focus change, and he is back in his pj's!

    • Adapted into the comic book story "Night For A Fright" (Gold Key issue #8, October 1971).

    • When Shaggy, Velma, and Scooby are on the drainpipe and it has just broken, catapulting them into the cave, the pole lands in the ocean, but the ocean is like glass. There is no splash!

    • The message written on the mirror in Cousin Simple's room was:

      "The first one is gone, the rest will go, unless you leave the island and ROW!ROW!ROW! Phantom Shadow"

    • When the gang comes out to see what the noise in the hallway is and find Cousin Simple gone, it was midnight. They all peek out of their doorways and Fred, Shaggy, and Scooby are in their nightgowns, but Daphne and Velma are still in their clothes. They must have been sleeping in them!

    • In the portrait of Colonel Sanders, he is seen wearing what looks to be a Confederate uniform. Problem is, the war between the states occured in the 1860's not the 1970's! Colonel Sanders would have been an extremely old Confederate Colonel!

    • Fred is wearing pajamas when Scooby returns to the bedroom after the bathtub tipped over and dropped him into a pile of coal below the house. Notice the closeup on Fred when he said they should take a closer look at the bathtub. He seemed to be wearing his regular shirt with ascot. When they're in the bathroom though, he's still wearing the pajamas.

    • Shaggy is shown sitting down next to a completely empty fish bowl holding a sandwich. A few seconds later, when he grabs the fish food in which to season his sandwich, the fish bowl is full -- complete with water and an angry goldfish.

    • While Scooby takes a bath, he slips down a trapdoor into the basement, onto a pile of dirty, coal-like rocks, and into the path of a phantom. He can't get anyone to believe what happened -- even though he had to have been covered in dirt and/or soot.

    • Scooby's tag changes back and forth from yellow and blue to just yellow throughout this episode.

  • QUOTES (6)

  • NOTES (3)

  • ALLUSIONS (0)

More
Less