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Star Trek: Enterprise

Season 3 Episode 2


Aired Wednesday 8:00 PM Sep 17, 2003 on UPN
out of 10
User Rating
150 votes

By TV.com Users

Episode Summary

Strange things are occurring on Enterprise, leading most of the ship's systems to become disabled. Before the crew can make repairs, a group of Osaarians board and loot the ship. The crew pursue the Osaarians to retrieve what was stolen, but when Archer learns these aliens encountered the Xindi, he goes to extreme lengths to get information from an imprisoned Osaarian.moreless

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  • Enterprise starts experiencing the effects of the spatial distortions pervading the Delphic Expanse, and falls victim to pirates that takes advantage of their crippled condition.

    Well, I guess that this is what we get when producers and writers decide to comment on society. I think that the beauty of the Star Trek franchise is the morals and the fact the characters are always willing to play by the rules. This theorem is unfortunately totally forgotten in this episode. I find the idea that torture, in any circumstance, could be alright totally offensive! But Archer is willing to torture a pirate for information in this episode. Fortunately he stops before the pirate dies, which gives me hope for future episodes. I hope that this is a one time occurrence!moreless
  • the spheres make there first appearance and the ship gets ripped off

    enterpise encounters an anomoly field

    and is forced to drop to impulse

    a ship closes in on them

    apparently unaffected by the area

    and opens fire

    they are quickly boarded and their equipment

    is beamed away.

    The only clue left is an unconcious alien left in engineering.

    he reveals that his trading party turned to piracy

    to survive the expanse and his ship is protected from the anomolies by trelium D.

    They manage to track the aliens to a cloaked sphere were they retake thier property.

    And gain a xindi data base in to the bargain.

    A good episode

    the pirates are kind of sympathic even after there brutal attack on our heroes.

    The mystery of the sphere begins

    and the ossaran ship kicks ass

    good god goodmoreless
Dominic Keating

Dominic Keating

Lt. Malcolm Reed

John Billingsley

John Billingsley

Dr. Phlox

Jolene Blalock

Jolene Blalock

Sub-Commander T'Pol

Connor Trinneer

Connor Trinneer

Commander Charles "Trip" Tucker III

Linda Park

Linda Park

Ensign Hoshi Sato

Anthony Montgomery

Anthony Montgomery

Ensign Travis Mayweather

Robert Rusler

Robert Rusler


Guest Star

Julia Rose

Julia Rose


Guest Star

Nathan Anderson

Nathan Anderson

Sergeant Kemper

Guest Star

Mark Correy

Mark Correy

Engineer Alex (uncredited)

Recurring Role

Trivia, Notes, Quotes and Allusions


  • TRIVIA (4)

    • This is the first episode in which an Enterprise crewmember dies (Crewman Fuller).

    • This episode introduces the "spheres", which will become an important part of the Xindi/Delphic Expanse story-arc.

    • Nitpick: The Osaarian tells Archer that his ship and another Osaarian vessel tried to leave the expanse the same way they entered, but that the barrier only allows ships in, and that the other ship was destroyed attempting to exit through it. However, in "The Expanse", Soval spoke of a report of a Klingon ship that had been witnessed leaving The Expanse.

    • Goof: At the beginning of the episode, when Phlox is looking at his animal cages, a wire can be clearly seen attached to one of them - presumably the means by which the cages are shaking.

  • QUOTES (6)

    • Phlox: When's the last time you slept?
      Trip: I got a full hour last night.
      Phlox: I'm surprised the neuropressure isn't helping. T'Pol told me your first treatment went well.
      Trip: Well, we only had the one session. Haven't had a lot of free time lately.
      Phlox: Are you certain that's the reason?
      Trip: What'd ya mean?
      Phlox: Vulcan neuropressure requires a certain degree of intimacy, I can understand that it might make you, uh, uncomfortable.
      Trip: nuh, it doesn't make me uncomfortable. I just can't afford to spend an hour every night in T'Pol's quarters.
      Phlox: Hmm.
      Trip: Can't you just give me another one of those injections? They put me out like a light.
      : They're not meant to be taken for extended periods... There is another treatment that might be helpful.
      Trip: All right, what'd ya got?
      Phlox: Aldeberan mud leeches.
      Trip: What am I supposed to do with them?
      Phlox: Place one on your chest and one on your abdomen an hour before going to bed. Their secretions act as a natural sedative. Oh, uh, please be careful to sleep on your back. If you roll over, you might anger them.
      Trip: Maybe an hour a night with T'Pol isn't so bad.

    • Archer: How's it coming?
      Trip: Could be better. Creating a stable warp field isn't easy when the laws of physics won't cooperate. The Cochran equation, it's not constant here. The problem is in the quantum variables. Every time I try to compensate the spatial gradients get thrown out of whack. Either we get away from these anomalies or we're gonna have to rewrite the book on warp theory. And I don't have to tell you how long it took Zephram Cochran the first time around.
      Archer: What about tactical systems?
      Trip: Weapons should be up and running within an hour or two.
      Archer: Make it a priority.
      Trip: You worried about something?
      Archer: Weapons, Trip. As quickly as you can. (Archer leaves)
      Trip: Now, where's Isaac Newton when you need him.

    • Reed: You finished rewriting the physics books?
      : I don't think I'll be taking home a Nobel prize anytime soon.

    • Orgoth: Mercy is not a quality that will serve you well in the Expanse, Captain.

    • Reed: The airlock's decompressing, sir. He'll die.
      Archer: Not for another twenty seconds he won't.

    • Trip: (to Reed) All I'm sayin' is that this mission, whether it succeeds or not, is lookin' like a one-way ticket all the time.

  • NOTES (0)