Stargate Universe

Season 2 Episode 10

Resurgence (1)

Aired Monday 9:00 PM Nov 30, 2010 on Syfy
out of 10
User Rating
316 votes

By Users

Episode Summary

Destiny encounters two warring races and is caught in the middle. Meanwhile, Chloe continues to transform, and an ally thought dead returns.

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  • Why the great reviews? (as usual, beware of spoilers)

    Just like last season, the series will go on hiatus for the next months, with Resurgence being the cliffhanger to the second half of the season. This episode was well received by the audience.

    I find that rather surprising since the story is a real mess. Here are some of the problems:

    - To get to the energy signature that Destiny picked up, a one-day-detour is required, and God knows what awaits them once they get there. The crew would usually decide against this. Now they suddenly want to go. When Mr. Volker asks the others this, they just ignore him. No explanation given.

    - The crew then decide on a careful exploration. So before they go, they should consider possible problems to take precautions. They don't. Why? No explanation given. Assuming that „everything is long dead" is just idiotic – what about booby traps or scavengers or a thousand other things?

    - The next 13 minutes, we see the shuttle go over, and one of the old ships is boarded. Literally nothing happens in those 13 minutes.

    - Next we have a fast-paced, good-looking action sequence with a deus-ex-machina escape. This is the best part of the episode; no complaints.

    - The whole Ursini-story doesn't add up at all. Try to understand who was where when and for how long, it doesn't make any sense.

    - Destiny and the seed-ship go to FTL together. If this went wrong, the series would be over, which means it cannot go wrong, which means it isn't interesting. Same for the final battle scene – Destiny cannot possibly be destroyed, so there is no tension.

    - Inbetween we have three Eli-scenes which aren't very convincing either.

    All in all, this episode has two good-looking, but not very exciting battlescenes – and that's all. There is nothing else. Why does that get such good reviews? Is the average SG-U-audience already so bored with the series that they are just glad to see some action and don't even expect a story anymore?

    The only good thing I have to say about this episode is that Lou Diamond Phillips is back. Oh, and they finally continue the extremely slow Chloe-arc.moreless
  • Oh hell yes!

    To sum this episode up in a word "YES!".

    This is by far the best episode to date. Now I really know why they did all those lame and boring episodes. This episode felt alive and not just in the sense of Altantis and SG-1. This episode felt more than both of the previous Stargate series combined and I would like to think it is because of those tedious boring epsiodes. The character building the unessecary long talks all lead upto a episode style that would change the way Stargate was done. I am pleased to say it has and for the better.

    I don't know about everyone else but I will spend the next week just thinking about the next Stargate episode now. This is the first time for SGU that I have ever been this hooked onto a segment of the storyline and I like it :).

    The battle scene is like none other I have seen. Watching the HD version of this episode was surreal and very involving. This show was definitely made for a 35" HD TV.

    The seed ship appearing just as it did in the nick of time was a good addition to this episode and the return of a familiar face was more than welcome, certainly not a depressing moment. The question now is: will Destiny survive this encounter and what will become of the relationship between us and this new "friend"? All I know is that I will be staying tuned to find out.

    All round huge thumbs up for this episode.moreless
  • And thus the journey continiues further into the, every lieing ahead, unknown. New challanges and even more perils.

    The Destiny picks up a strange singal originating not far away. Crew decides to check out what it is. At first everything seem in order, but minutes later all hell breaks loose. A most unexpected aid comes to the rescue only to lead the Destiny into even greater danger that might prove too overwhealming for the, still, inexpirienced ship's inhabitants. An uncertain ending, which leaves place for countless guesses as to what happens next might keep the vievers eager to watch the next episode. Most of us were taught not to judge a book by it's cover. This episode is a perfect depiction of this old saying.moreless
  • Things hit the fan for the mid-season finale


    After the earlier bumps this season, SGU continues with it's current good run. We get a get a great episode that starts with a cool, somewhat creepy premise and then becomes an all out action piece.

    The battlefield/graveyard looked great, I really like the Ursini's ship design - chunky and somewhat reminiscent of original BSG designs. As much as I was glad to see Telford turn up, the seed ship arriving in the nick of time was a really blatant co-incidence, but it hardly ruins the episode. Then to aid in their escape they flee through the star's corona - remembering to show Destiny recharging (a nice touch).

    It's interesting to see that the Ursini either have a very human-like psychology or that they learn quickly, anticipating getting ditched by the humans and hatching their own plans first. Their war with the as-yet unseen enemy is not very clear, but it seems Destiny may get pulled in after this encounter.

    Again, we see some very shoddy guarding by the supposedly trained military crew - Zombie Chloe gets out and does something. Whether she's called the blue aliens for help, hacked into Destiny to make it do something, or as someone else noted on here maybe control the seedship, we'll find out in a few months. I hate mid-season breaks.

    We leave the episode with the Destiny in serious trouble - we all know it's hardly going to blow up, but cheesy as it sounds, I can't wait for the next episode.moreless
  • In this episode they venture off course to check out what appears to be an old battle ground and get double crossed, Exciting !!!

    Was a great episode. The show is really heating up. Rush should of known better than to veer off course but, is a tv show this is what makes it exciting twist in the story. AS soon as they got to the battle ground you could tell something was going to happen it was a bit predicable. What is interesting is how things just get worse and they stick together fairly well as a team. The civilians an the military personal seem to be working together much better in the second season. The Double cross was even a bit predicable but I am a huge fan of Stargate so my opinions are biased in favor of...moreless
Louis Ferreira

Louis Ferreira

Colonel Everett Young

Brian J. Smith

Brian J. Smith

Lt. Matthew Scott

Elyse Levesque

Elyse Levesque

Chloe Armstrong

David Blue

David Blue

Eli Wallace

Alaina Huffman

Alaina Huffman

1st Lt. Tamara Johansen

Jamil Walker Smith

Jamil Walker Smith

MSgt. Ronald Greer

Jacob Blair

Jacob Blair

Cpl. Baras

Guest Star

Mike Dopud

Mike Dopud


Recurring Role

Peter Kelamis

Peter Kelamis

Adam Brody

Recurring Role

Patrick Gilmore

Patrick Gilmore

Dale Volker

Recurring Role

Trivia, Notes, Quotes and Allusions


  • TRIVIA (0)

  • QUOTES (10)

    • (exploring the alien ship)
      Brody: Just do me a favor, don't touch anything. If you see something, you wanna investigate just let me look at it first. (Greer hits the door panel) Wow, what did I just say?

    • Volker: Uh, Lisa's right. This energy signature could be indicative of intelligent life.
      Rush: Best case scenario, in my opinion.
      Volker: For real?! Do I have to remind everyone what happened the last time we encountered an alien life form? Or the time before that? Or the time before that?
      Park: Yeah, but you can't judge a neighborhood by a bunch of bad neighbors.
      Volker: Are you kidding? That's exactly how you judge a neighborhood.

    • Eli: Uh, I'll save you the trouble. I'm not crazy. Just pretty darned impressive, all things considered. I went from living at home with my mom to being stranded on a spaceship billions of light years from Earth! And screw The Last Starfighter, because all those hours playing Halo didn't prepare me for this!
      Camille: No one was prepared for this.
      Eli: Everyone else had some sort of training. But, hey, I've come a long way in my ten months. I fought space battles, survived deadly radiation, time travelled... sort of. I'm still tryin' to figure that one out.
      Camille: I don't think you're crazy--at least, no crazier than the rest of us.
      Eli: Really? (Camille nods) Okay ,then. Good chat.

    • Camille: The memorial video you put together for Sergeant Riley: it was very moving.
      Eli: You know, it's weird. Sometimes I'll forget that he's gone. I'll actually walk into the Gateroom and turn my head and-and for a split second... I'll wonder where... where the hell he is.And then I remember.
      Camille:He was a very important part of your life here.
      Eli: When your whole world collapses down to less than a hundred people in a confined space, it all becomes important to you, Camille. Riley was part of the ship, and losing him--it wasn't just... it wasn't just sad, it was wrong.

    • Greer: So when did you finish fixing the third suit?
      Brody: Yesterday. It's perfectly safe.
      Greer: All right, wait. Well then how come I'm wearin' it and you're not?
      Brody: Easier to fix if something goes wrong. (Greer glares at him) Which it won't. In all likelihood.

    • Johansen: Hi. I, uh, brought you some lunch.
      Varro: Great. Sittin' around this room all day really works up an appetite.

    • (an alarm goes off)
      Young: What the hell was that?
      Eli: It's Destiny letting us know it finished assembling the simulation. Either that, or pie is done. (checks) No, simulation.

    • Rush: Look, according to Telford, the drones are controlled by a command ship. Now, we take out that command ship, we cripple the drones.
      Camille: Simple as that.
      Young: Well, I doubt it'll be simple. I'm hoping for a step up from impossible.

    • Eli: I know. I screwed up.
      Rush: No. It's a minor oversight--one of many, as of late. But you haven't screwed up - not yet, anyway. I'm sure, with your present attitude, it's only a matter of time.
      Eli: Yeah, you know, I get it. People are depending on the boy genius. I can't let them down.
      Rush: And yet, despite all that genius, you couldn't save the life of the woman you loved.
      Eli: What?
      Rush: Someone bigger and stronger came along and took her away from you and there wasn't a thing you could do about it. I'm sure you were so blinded by rage, you even imagined getting revenge on the guy that killed her, beating the bully at his own game. Even if you had, it wouldn't have changed a damned thing. You'd still be getting up in the morning; she'd still be dead.
      Eli: I'm out of here.
      Rush: You know, we grow up taught to believe that everyone's equal - that you're no better than anyone else. Of course, that's a lie. Some are better than others, and it's those who recognize what makes them better and learn to exploit that who succeed. You've got so much potential, Eli. You're capable of success beyond your wildest dreams but the only way that you can achieve that... well, you've gotta make sure you don't get beaten down. You can't give up--not now you're so close.

    • Eli: So, this should work... in principle. It's really no different than when the shuttle jumps into FTL with Destiny.
      Brody: Except that the shuttle is massively smaller than Destiny and designed to do that, while we're three times the size of the seed ship and just hoping for the best.
      Volker: There's also the fact that we're attempting to jump in the three-hour danger window.
      Eli: But what's the worst that can happen? It doesn't work.
      Volker: Hell, no! It actually does work and at some point we detach and the ship's million-year-old structural integrity gives and we end up vaporized. That's the worst that can happen.
      Young: Are you guys done?

  • NOTES (1)

    • International Airdates:
      Canada: December 3, 2010 on SPACE
      Australia: December 3, 2010 on SCI FI
      UK: December 7, 2010 on Sky1
      Sweden: February 4, 2011 on TV6
      Germany: April 13, 2011 on RTL II
      Czech Republic: February 4, 2013 on FANDA


    • Eli: A big black monolith orbiting the planet?
      Referencing the 1968 movie 2001: A Space Odyssey, based on the short story "The Sentinel" by Arthur C. Clarke. In the movie, a black monolith is sent by aliens to accelerate the evolution of primates into humanity. It is found on the Moon four million years later and sends a radio signal out through the solar system. In the sequel, 2010, the monolith is found in orbit around Jupiter. It eventually multiplies and consumes Jupiter, transforming it into a sun.

    • Eli: And screw The Last Starfighter, because all of those hours playing Halo didn't prepare me for this.
      Referencing first the 1984 science fiction movie of a boy who masters a video game and discovers it's a recruiting tool for Rylan Star League, used to find suitable starfighters. Halo is a series of first-person shooter games, first released in 2001, which the player takes the role of a cybernetically enhanced super-soldier.

    • Young: Ancient, English, Bat Signal, whatever you've got.
      Referencing the spotlight given by Batman to the police of Gotham City to summon him when necessary. It first appeared in Detective Comics #60 (February 1942), and typically Commissioner Gordon uses it when he needs to talk to the Caped Crusader. It projects a bat-shaped silhouette onto the clouds.

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