Trivia Trap

ABC (ended 1985)


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Trivia Trap

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Welcome to the Trivia Trap guide at Welcome to the exciting world of trivia, where every wrong answer could lead you into a trap ..." Trivia games enjoyed a huge run of popularity in the early 1980s, thanks to the Trivial Pursuit board game and a 1984 revival of television's reverse-quiz show, Jeopardy! Mark Goodson Productions attempted to cash in on the trivia cow with its own show, Trivia Trap. Two teams of three members each, one who was the returning champions, compete against each other to select the answers to trivia questions. One team was dubbed the "Juniors" and were between 18-29 years old. The second team was designated the "Seniors" and were at least 30 years old. Two formats were used, with the front games changed about halfway through the run. Those games were as follows: • Format 1 – Host Eubanks announced two sets of four possible answers to an unannounced trivia question. The captain of the challenging team selected one set, to which Eubanks read the question. In turn, each team member had to eliminate the three incorrect answers, leaving just the right answer. Eliminating all three wrong answers was worth $300 to the team, but finding the right answer ended play on that question (though each wrong answer eliminated was worth $50). Each team played two such questions, with a new set of answers replaced the old one. • Format 2 – Two new games were played, each stage played twice. In "Fact or Fiction," each team member answering a true-false question worth $25 each. In the second game, Eubanks read a question and four possible answers. Each team member secretly tries to agree on the right answer. The team won $50 for each contestant who was correct or $200 if all three were right. Throughout the run, the final frontgame round was the "$1,000 Trivia Race," or simply a round of standard general knowledge questions. The team in the lead selected the questions, with each team member getting one chance to answer. The player who answered correctly selected the next question, but if all three were wrong, control passed to the other team. The first 10 questions were worth $100 each, with all remaining questions earning $200. The first team to $1,000 won the game and moved on to the "Trivia Ladder." In this two-stage bonus round, the three players line up according to how well they performed in the Trivia Race. The first-seeded player is shown four possible answers and decides whether to play the question or pass it to the second-seeded player (who is also given the choice); the third-seeded player must play the question if given to him/her. A correct answer earns that player $1,000 and the right to compete for a share of the $10,000 grand prize, while a wrong answer eliminated him/her from the rest of the round. If any players are left, one final set of four answers is shown, for which the players secretly lock in their answer. The contestant(s) who are correct, if any, win or split $10,000. Teams played for a maximum of five days, with each member of the team was a unit, and all three members returned, left defeated or retired collectively. The theorhetical maximum of $60,750 was hardly chump change (hey, that's more than $20,000 per person). However, Trivia Trap's ratings were chump throughout the run, due in part to poor time slots, being paired with a ratings-withered latter-day Family Feud and cricitisms over plodding game play. The show lasted only six months on ABC, but reruns have been seen occasionally on Game Show Network.moreless