When one of the miniature ships is opened, there is an "electrical" sound and a flash of light. Nelson mentions an electical arc, but there is no animation to support that.
Coming into act two, the flying sub is seen launching from the bay, the hatch wide open. Since there are never any huge bubbles leaving the bay as it opens, it's reasonable to assume the bay is flooded before the hatches open. Yet, while the sub is open to the sea, Chip Morton is seen coming out of the berthing area as if the sub were still there. He is not wet, nor is there any sign of flooding. Odd.
The alien leader demonstrates the effectiveness of the heat field by igniting a piece of paper. Later, when Nelson and Sharkey escape the field, they simply jump through it. The field vanishes and there are little tufts of smoke. Yet, they are unhurt. So what was the big deal about these fields?
Crane goes to great pains to protect himself when handling the radioactive cylinders in the reactor room while filling up the "radiation guns." He gets behind a shield and uses gloves to remove and fill the canisters. After which he hands them to Morton to attach to the guns. However, Morton is not wearing any protection as he barehandedly grabs the cylinders from the gloved Crane!
Sue England (Computer voice)
From Seaview's dedication plaque--which we're given a lengthy close-up of in this episode:
Keel laid--September 15 1972
Commissioned--July 26 1973
This Ship Dedicated To The Development Of Undersea
Resources For The Future
Use Of Man
Small wonder that Crane has trouble using the pressure suit. The top button is the depth sensor, the middle is for balance and gravity, and the bottom is pressure control. They each have different colors and shapes. When Crane is told to adjust his pressure, he uses the top button.
In Sickbay, Nelson states that he would make a deal "with the stars if they could help." Later in his cabin, the alien shows him a replay of that scene. This time, Nelson's statement is "...with the stars if they could help him".
As Admiral Nelson and Chief Sharkey pick up Captain Crane to carry him to Sick Bay, Richard Basehart can be seen laughing as he turns his head. Later in the episode as the alien makes Crane re-suffer the effects of the radiation. David Hedison leaves a make-up stain on the missle room bulkhead as he slides down it.
The alien voice was played (uncredited) by Jim Mills. Crewman "Ray" was played by Ray Didsbury.
The underwater footage with the divers being netted is taken from "The Monster's Web" from Season 2.
The sonar man was played by Ron Stein.
Crane tells Patterson that they had not received any radio transmission since before Patterson was shot. Patterson, in fact, was shot before Nelson demonstrated the X-4 to Senator Dennis--which included a radio call to the SSM Thomas Paine.
The fight scene in Sickbay is rather clumsily edited. The face of Richard Bull's stunt double is clearly seen for a very long moment. When Nelson's shirt is ripped away, Hollis doesn't appear to actually scratch him, but an instant later Nelson's back is showing quite a bit of blood.
There are two new innovations to kick off the third season. The Missile Room entry hatch (previously called the escape hatch) now has a tube-and-ball fixture so that the crew can easily see the water level inside. Also, Nelson's lab has been expanded; it now has a large holding tank built into a wall that has an emergency eject system.
After his "accident", Chip Morton tells Nelson that he had been testing some switches when he was knocked out, but Lindsey had hit him right as he came into the room, before he could touch anything.
Ron Stein (Ray)
Nelson orders Chip to fire a missile to destroy Kruger's island, but what we see is two underwater torpedoes fired!
Robert Riordan (Ralph Vendon), Scott McFadden (Repairman), Bart La Rue (Newsman)
George T. Simms (Bailey), Frank Graham (Manfish), Ron Stein (Forrester), Ray Didsbury (Collins) Lou Elias (Crewman)
No results found.
No results found.
No results found.
mythical quest, good vs. evil, man vs. nature, for the nostalgic, uncharted lands