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The CW (ended 2008)

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  • Avatar of DuelMark

    DuelMark

    [161]Nov 19, 2006
    • member since: 06/15/05
    • level: 35
    • rank: Beverly Hillbilly
    • posts: 586

    Egyptian God Descendants

    New Dark Magician and Neos:

    Red Slifer Knight

    ******* 7

    LIGHT

    Warrior

    A transformed descendant of Slifer who gains the power of Dragons through their trust and honor.  He is nicknamed "King Of The Dragons".

    ATK 2500/ 2000

    Blue Obelisk Behemoth

    ****** 6

    DARK

    Fiend

    An embodiment of darkenss that is the descendant of Obelisk and the weakest of the descendants.  He is nicknamed "The Ultimate Fiend".

    ATK 2400/ DEF 2000

    Yellow Ra Chimera

    ******** 8

    DARK

    Winged Beast

    A vicious descendant of Ra who is immune to the powers of LIGHT and is the most powerful of the descendants. He is nicknamed "The Winged Evil within the Light".

    ATK 2800/ DEF DEF 2000

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  • Avatar of edmasterchaos

    edmasterchaos

    [162]Nov 20, 2006
    • member since: 03/07/06
    • level: 41
    • rank: Sleestack
    • posts: 24,439
    DuelMark wrote:

    Egyptian God Descendants

    New Dark Magician and Neos:

    Red Slifer Knight

    ******* 7

    LIGHT

    Warrior

    A transformed descendant of Slifer who gains the power of Dragons through their trust and honor.  He is nicknamed "King Of The Dragons".

    ATK 2500/ 2000

    Blue Obelisk Behemoth

    ****** 6

    DARK

    Fiend

    An embodiment of darkenss that is the descendant of Obelisk and the weakest of the descendants.  He is nicknamed "The Ultimate Fiend".

    ATK 2400/ DEF 2000

    Yellow Ra Chimera

    ******** 8

    DARK

    Winged Beast

    A vicious descendant of Ra who is immune to the powers of LIGHT and is the most powerful of the descendants. He is nicknamed "The Winged Evil within the Light".

    ATK 2800/ DEF DEF 2000

    interesting, but they should have an effect or something
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  • Avatar of DuelMark

    DuelMark

    [163]Nov 20, 2006
    • member since: 06/15/05
    • level: 35
    • rank: Beverly Hillbilly
    • posts: 586

    NO!!!

    THEY ARE SUPPOSED TO BE NORMAL MONSTERS, WITH SPELLS AND TRAPS FOR EACH ONE.  Examples:

    Dragon Blade

    Equip Spell

    This card can only be equipped to "Red Slifer Knight".  Increase the ATK of the equipped monster by the ATK of every Dragon-type monster on the field.  Return this card to your hand by the end of the turn.

    Fiend Trap Armor

    Trap

    After activation, equip this card to one "Blue Obelisk Behemoth".  The equipped monster and all cards equipped to it are unaffected by trap cards.

    Solar Shadow

    Quick Play Trap

    You can only activate this card when your opponent activates a card that can destroy "Yellow Ra Chimera".  Destroy all monster cards on the field regardless of their effects except "Yellow Ra Chimera".

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  • Avatar of chaseyoung1500

    chaseyoung1500

    [164]Nov 20, 2006
    • member since: 07/18/06
    • level: 6
    • rank: Small Wonder
    • posts: 201

    Here are my ideas based off Xiaolin Showdown.                                                                   

    Xiaolin Warrior Kimiko

    Fire Attribute

    **** 4 stars

    1500/1500

    During either player's battle phase,you can increase this cards attack points by 500 for each fir monster on the field,including this one.When this card attacks a fire monster,or is attacked by one,that monster is automatically destroyed.

    Xiaolin Warrior Clay

    Earth Attribute

    **** 4 stars

    1500/1500

    During either player's battle phase,you can increase this cards attack points by 500 for each earth monster on the field,including this one.When this card attacks a earth monster,or is attacked by one,that monster is automatically destroyed.

    Xiaolin Warrior Raimundo

    Wind Attribute

    **** 4 stars

    1500/1500

    During either player's battle phase,you can increase this cards attack points by 500 for each wind monster on the field,including this one.When this card attacks a wind monster,or is attacked by one,that monster is automatically destroyed.

    Xiaolin Warrior Omi

    Water Attribute

    **** 4 stars

    1500/1500

    During either player's battle phase,you can increase this cards attack points by 500 for each water monster on the field,including this one.When this card attacks a water monster,or is attacked by one,that monster is automatically destroyed.

    Xiaolin Warrior Jermaine

    Thunder Attribute

    **** 4 stars

    1500/1500

    During either player's battle phase,you can increase this cards attack points by 500 for each thunder monster on the field,including this one.When this card attacks a thunder monster,or is attacked by one,that monster is automatically destroyed.

    Xiaolin Warrior Chase Young (FOR xiaolin showdown fans: DONT HATE ME!)

    Ice Attribute

    **** 4 stars

    1500/1500

    During either player's battle phase,you can increase this cards attack points by 500 for each ice or water monster on the field,including this one.When this card attacks a ice or water monster,or is attacked by one,that monster is automatically destroyed.

    Xiaolin Tiger Adam(my own)

    Light Attribute

    **** 4 stars

    1500/1500

    During either player's battle phase,you can increase this cards attack points by 500 for each light monster and xiaolin warrior on the field,including this one.When this card attacks a  monster,or is attacked by one,that monster is automatically destroyed.This effect can only be used once every three turns.

    Xiaolin Tiger Jessica(my own)

    Dark Attribute

    **** 4 stars

    1500/1500

    During either player's battle phase,you can increase this cards attack points by 500 for each Dark monster and xiaolin warrior on the field,including this one.When this card attacks a  monster,or is attacked by one,that monster is automatically destroyed.This effect can only be used once every three turns.

    Some magic cards:

    Orb of tournami: If this is euiped to a xialon warrior (which is the only way it will work) that monster gains 500 and if the monster is desryoed,this will come back t your hand. If this is equiped to xiaolin warrior Omi he will gain 1000 and can destry a monster every turn,regardless of anthing stating otherwise.

    Star Hanabi: If this is euiped to a xialon warrior (which is the only way it will work) that monster gains 500 and if the monster is desryoed,this will come back t your hand. If this is equiped to xiaolin warrior Kimiko she will gain 1000 and can destry a monster every turn,regardless of anthing stating otherwise.

    Sword of the storm: If this is euiped to a xialon warrior (which is the only way it will work) that monster gains 500 and if the monster is desryoed,this will come back t your hand. If this is equiped to xiaolin warrior Raimundo he will gain 1000 and can destry a monster every turn,regardless of anthing stating otherwise. You can destroy every magic and trap on the feild every turn.

    Fist of tebigong: If this is euiped to a xialon warrior (which is the only way it will work) that monster gains 500 and if the monster is desryoed,this will come back t your hand. If this is equiped to xiaolin warrior Clay he will gain 1000 and can destry a monster every turn,regardless of anthing stating otherwise.

    That's all for now,but i ave a lot more. Give me your honest opinion.

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  • Avatar of eherosparkman

    eherosparkman

    [165]Nov 21, 2006
    • member since: 10/09/06
    • level: 7
    • rank: Talk Show Host
    • posts: 126

    nightmare castle

    majic: once per turn if you have a nightmare monster out,you can destroy a monster stronger than 2000 atk.

    nightmare behemoth #1

    lv. **********

    atk:4650 def: 5000

    nightmare behemoth #2

    lv.****************(5 sacrifice)

    atk:5000 def: 8999

    ability: def lowers by 699 every turn

    nightmare commander

    lv.*****

    rampage,god of the nightmares

    lv.************************************************************************************

    atk.infinate def.infinate

    ability:this card can only be special summoned by removeing all the nightmare monsters from play,and make sure you have a nightmare dragon,nightmare dragon knight,and NIGHTMARE in your graveyard. 

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  • Avatar of eherosparkman

    eherosparkman

    [166]Nov 23, 2006
    • member since: 10/09/06
    • level: 7
    • rank: Talk Show Host
    • posts: 126

    geana,queen of nightmares

    lv:*************

    atk:infinate def:infinate

    ability:destroy your rampage god of nightmares and remove from play.loose all your lifepoints,you dont loose until geana dies.the effects of the of the nightmare monsters removed from play are transferred to geana,queen of nightmares.when you have 0 cards left in your deck,decrease her atk by 3000 atk each turn.summon a fusion monster each turn from your fusion deck by getting rid of 100 atk from your queen.

    more later(all nightmares or majics)

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  • Avatar of eherosparkman

    eherosparkman

    [167]Nov 28, 2006
    • member since: 10/09/06
    • level: 7
    • rank: Talk Show Host
    • posts: 126

    darkness roboto

    lv:****

    atk 1900 def 900

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  • Avatar of eherosparkman

    eherosparkman

    [168]Nov 28, 2006
    • member since: 10/09/06
    • level: 7
    • rank: Talk Show Host
    • posts: 126
    egyptian god child
    diaper obelisk
    lv**********
    atk 4500 def 2000
    ability sacrifice 2 monsters to make this card infinate 4 the rest of the turn
    ra the kid
    lv ********
    atk 3000 def 2500
    punk lord slifer
    lv********
    atk 4000 def 4000
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  • Avatar of DuelMark

    DuelMark

    [169]Dec 2, 2006
    • member since: 06/15/05
    • level: 35
    • rank: Beverly Hillbilly
    • posts: 586

    ATHF Inspired cards

    Master Shake

    **

    WATER

    Aqua

    A complete fool and weak excuse of a lifeform.

    ATK 500/ DEF 500

    Frylock

    ****

    WIND

    Spellcaster

    A mystic and scientist who tries to civilize his lesser allies.

    ATK/ 1600 DEF/ 1000

    Meatwad

    ***

    FIRE

    Fiend

    A childish but rather friendly shapeshifter made of meat.

    ATK 1000/ DEF 1000

    Carl Brutananadilewski

    ****

    Earth

    Warrior

    A fallen human who is a constant victim.

    ATK 600/ DEF 2000

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  • Avatar of toontownwiz

    toontownwiz

    [170]Dec 2, 2006
    • member since: 08/24/05
    • level: 18
    • rank: Land Shark
    • posts: 1,991
    Legendary Martial Artist

    ****

    ATK/1000 DEF/1000

    Warrior/Effect

    Earth

    This card can only be special summoned by removing two warrior-type monsters from your graveyard from play. Increase the ATK and DEF of this card by 100 points for each monster in your graveyard. This card cannot be destroyed by the effect of spell, trap, and monster card effects. This card is not destroyed in battle.

    Divine Warrior

    *********

    ATK/0000 DEF/0000

    Warrior/Ritaul/Effect

    Dark

    This card can only be ritual summoned with the ritual spell card, "United Destruction Ritual". You must also offer monsters as tributes whose levels are equal to 9 or more. Increase the ATK and DEF of this card by 300 points for each monster in your graveyard. This card is unaffected by the effect of spell and trap cardss.

    Posion Dark Gauntlet

    Spell/Equip

    This card is unaffected by the effect of spell and trap cards. Increase the ATK of a monster equipped with this card by 600 points. During you standby phase increase the ATK of the monster equipped with this card by 100 points. In addition, if the equipped monster attacks, increase the ATK of that monster by 100 points during your end phase.

    Recruiting Reinforcements

    Spell

    Take any 2 cards from your deck and add it your hand. You cannot conduct your battle phase this turn.
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  • Avatar of toontownwiz

    toontownwiz

    [171]Dec 2, 2006
    • member since: 08/24/05
    • level: 18
    • rank: Land Shark
    • posts: 1,991
    Explosion

    Spell

    Decrease the ATK of all EARTH monsters on the field by 800 points.

    Sleepy virus

    Spell/Continuous

    As long as this card remains face-up on your side of the field, inflict 100 points of damage to your opponent's life points for each non-DARK monster on your opponent's side of the field during each of his/her standby phases. Increase your opponent's life points by 200 points for each DARK monster on his/her side of the field during each of his/her standby phases.

    Orb of pure Energy

    Spell/Continuous

    During each of your standby phases, put 1 spell counter on this card. Send this face-up card to the gravyard, and increase 1 selected monster's ATK by the number of spell counters on this card x 300.
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  • Avatar of toontownwiz

    toontownwiz

    [172]Dec 2, 2006
    • member since: 08/24/05
    • level: 18
    • rank: Land Shark
    • posts: 1,991
    Destructive bomb

    Trap

    Negate the attack of a monster on your opponent's side of the field. Then, destroy the attacking monster and move 1 monster from your deck to your hand whose ATK is less than or equal to the ATK of the destroyed monster.
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  • Avatar of eherosparkman

    eherosparkman

    [173]Dec 5, 2006
    • member since: 10/09/06
    • level: 7
    • rank: Talk Show Host
    • posts: 126

                                                                             legendary creatures

    okama knight

    atk.4200 def.4200

    lv.**************

    discard one card from yor hand when this card is destroyed to bring it back next turn with its atk doubled.

    dragon of dark world  destructors

    atk.5000 def.6000

    lv.********************

    when this card is destroyed discard one card from your hand to decrease your oppoments lifepoints by half of this monsters atk points.

     centor from the fires of death

    atk.3450 def.3450

    LV.*******************************************************

    this monster can only be summoned by decreasing your life points by 2000.when this monster gets targeted by an attack increase his atk by 10000.when you gain life points your oppoment looses 500 points.when this monster destroys a dragon monster increase your lp by 1000.

    centor armour

    increase the atk of one "centor from the fires of death" montsers atk by 3000 until the end of this turn.

    inkinator king of the centors

    atk.7000 def.9999

    lv.********************************************************************************

    destroy 4 monsters on the oppoments field each turn if you flip a coin and call the right one.

     

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  • Avatar of DuelMark

    DuelMark

    [174]Dec 7, 2006
    • member since: 06/15/05
    • level: 35
    • rank: Beverly Hillbilly
    • posts: 586

    Neo-Space III: The Mystic Dimension

    Field Spell

    As long as this card remains on the field, all Neo-Spacians receive an increase of ATK equal to the number of other Neo-Spacians on the field x 500.  Also, you may special summon and "Contact Fusion" monster by sending he mentioned Fusion Material monsters from your hand to your deck.

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  • Avatar of timcouchIV

    timcouchIV

    [175]Dec 8, 2006
    • member since: 09/29/06
    • level: 11
    • rank: Red Shirted Lt.
    • posts: 424

    the nature magicians - some are based on friends of mine and others on harry potter.

    dark magician voldemort - dark level 7 attack 2700 def 1400 spellcaster/ effect - destroy all light monsters on the field and for each one destroyed your opponent loses 500 life points.

    earth magician girl hermonie- earth level 4 attack 1900 def 100  spellcaster/effect- each time you destroy  a monster as result of battle you can return one spell card from the graveyard to your deck. the deck is shuffled then.

    wind magician cassie-  wind level 4 attack 2200 def 0  spellcaster/effect this monster can not attack directly unlessthere is another wind monster on you side of the field. battle damage done by this monster is double when it destroys another spellcaster type monster.

    wind magician gloria-  wind level 4 attack 2000 def 900 spellcaster/effect- once per turn you can add one level 4 or lower spellcaster from your deck to your hand.

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  • Avatar of eherosparkman

    eherosparkman

    [176]Dec 9, 2006
    • member since: 10/09/06
    • level: 7
    • rank: Talk Show Host
    • posts: 126

    elemental hero blast warrior

    atk.1300 def.1300

    lv.****

    elemental hero blast neos

    atk.3900 def.3300

    lv.**********

    e-hero blast warror+e-hero neos

    e-hero flame winged neos

    atk.3950 def.3500

    lv.**********

    e-hero neos+e-hero flame wingman

    same effect as flame wing man.

    curse of hero

    atk.2500 def.4000

    lv.*******

    e-hero clayman+curse of dragon

    darkness knight blue

    atk.3500 def.900

    when this card is sent to the grave,special summon darkness knight red.

    darkness knight red

    atk.4000 def.2300

    when this card is sent to the grave,special summon darkness knight yellow.

    darkness knight yellow

    atk.4500 def.4500

    when this card is sent to the grave,special summon obelisk the tormentor,slifer the sky dragon,and winged dragon of ra.ra with the atk of the 3 darkness knights combined.

    ra's special potion

    raise the winged dragon of ra's atk by 1000.

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  • Avatar of eherosparkman

    eherosparkman

    [177]Dec 9, 2006
    • member since: 10/09/06
    • level: 7
    • rank: Talk Show Host
    • posts: 126

    obelisks bronze fist

    raise obelisks atk by 1500 

    slifer's third mouth

    raise slifers atk by 4000.

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  • Avatar of samisnewhere

    samisnewhere

    [178]Dec 9, 2006
    • member since: 12/08/06
    • level: 2
    • rank: Sweat Hog
    • posts: 162

    heh i made up entire structure decks in my head and as we all know structure decks have one uber monster (or they try to) so here is mine:

    Global Defence Capital Ship

    machine type, Wind attribute

    10 stars

    3500/2000

    Effect: This card can not be normal summoned or set this card can only be special summoned by the effect of Main construction Hanger. When this card is summoned place four gun tokens on it. For every gun token on this card this card gains an additional attack per battle phase. Whenever this card would be sent to the graveyard, removed from play, have control of this card switched or returned to the players hand remove one gun token. Once there are no gun tokens on this card this card is removed from play. When this card is equiped with one "Pilot" card add one gun token to this card.

    Edited on 12/09/2006 10:05pm
    Edited 2 total times.
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  • Avatar of samisnewhere

    samisnewhere

    [179]Dec 9, 2006
    • member since: 12/08/06
    • level: 2
    • rank: Sweat Hog
    • posts: 162

    I can't just leave everyone in the dark on what a "pilot" card is or what "main construction hanger" is so: 

    Pilot

    warrior type, Earth attribute

    1300/1100

    effect: You may equip this card to any machine type monster on your side of he field with "Global Defence" in their card name and treat this card as an equip card. When equipped the equipped monster gains 500 atk points. When the equiped monster is destroyed by paying 500 life points this card is special summoned to the field instead of being sent to the graveyard.

    Main construction hanger

    Continuos magic card

    This card can only be activated by paying 2000 life points and removing two Global Defence Dozer's from your graveyard or by removing two Global Defence Dozer's from your side of the feild. When this card's effect is activated it can not be removed from your side of the feild for three turns after three turns destroy this card. Once this card has had its effect activated before staying on the field for three turns Special summon one Global Defence Capital Ship from your hand or deck.

    Edited on 12/09/2006 10:07pm
    Edited 2 total times.
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  • Avatar of samisnewhere

    samisnewhere

    [180]Dec 9, 2006
    • member since: 12/08/06
    • level: 2
    • rank: Sweat Hog
    • posts: 162

    Global Defence Dozer

    1500/1500

    machine type, Earth attribute

    effect: When this card is summoned you may summon one machine type card with global defence in its card name with an atk of 1500 or less from your hand. Once per turn by paying 1000 life points you may special summon one machine type card with global defence in its card name with an atk of 1500 or less from your hand. When this card is face up on the field and equiped with a Pilot card you may normal summon 6 star or less machine type monsters with global defence in thier card name without tribute

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