Bakura, being haunted by his Yami, runs inside of a church. After he's inside, candles light by themselves. Bakura tells Yami Bakura to leave him alone and that he can't force him to do anything, but Yami Bakura thinks otherwise. All of the stained-glass windows inside of the church shatter.
A younger Mr. Muto and two tour guides come to the Valley of the Kings at sunset. The guides tell Mr. Muto that the tomb he's looking for is very dangerous, but he doesn't show any concern. They make camp in the desert, and when the moon is high in the sky, Mr. Muto says it's the perfect time to enter the tomb - at the stroke of Midnight. The guides are confused about why Mr. Muto wants to explore the tomb if he doesn't want the money, and he tells them that he's interested in games. He thinks the tomb holds the secret to the greatest game there is.
They enter the tomb to see a lot of skeletons laying on the floor. The guides see snake sculptures with rubies for their eyes, but when one of them starts to walk toward sculptures, Mr. Muto holds him back. He tosses his toothpick in front of him and darts shoot out of the snakes' mouths, destroying the toothpick.
Then they come to a room without any doors leading out. The guides assume it's a dead-end, but then they find a blank tablet on the wall. The guides get upset and start to think they came all this way for nothing, but when Mr. Muto ran his hand over the stone, he felt something carved in the rock. Then he notices some type of shelf below the tablet that has been blackened. After lighting that with his torch, the fire lights up the words and makes them visible. It says that it is the entrance to the resting place of the pharaoh, and only those who show their respect will live. The guides say they don't see any entrance, but then underneath their feet, a trap door opens, revealing a stairway.
They come to a maze, more dead bodies littering the floor. The maze acts as a bridge to the other side of the room. Below the maze, purple clouds dance around as if alive. One of the guards accidentally sets off a booby trap and spikes jut from the wall behind them, then the wall starts to move toward them. Mr. Muto runs into the maze; but there are statues placed around the paths. They start to move toward him, their arms swinging swords. Mr. Muto realizes that they won't move as long as he keeps his left foot in front of his right. As they make their way across, one of them gets nervous and accidentally falls off of the maze.
The next room has a bridge leading to the puzzle box. Once again, Mr. Muto goes first. As he was making his way across, the remaining guide shots him from behind and he barely was able to grab a hold of the edge of the bridge. The guide then walks across the bridge, but he doesn't pay attention to the Duel Monster carvings all over the bottom of the path. One of the monsters come to life and eats him. Just when Mr. Muto is about to lose his grip, the pharaoh takes his hand and pulls him up. When he wakes up, he walks the rest of the way across and takes the box, saying he'll always keep it safe.
Mr. Muto tells Yugi that now the puzzle is his. He then admits that he might have exaggerated just a tad in his story. Mr. Muto asks Yugi for another look at his three Egyptian god cards, and Yugi lets him see them. But when Mr. Muto says "How do I love thee! Let me count the ways..." then Yugi demands them back. Mr. Muto tells Yugi that whatever happens later, to treat every challenge as a game.
After Yugi goes to sleep, he has a dream about him and Yami. Then Rex and Weevil steal his duffle bag, wanting the three Egyptian cards. Yugi wakes up from the sound and follows them in the rain, only wearing his pajamas. When Rex and Weevil open the bag, they're surprised to see the Millennium Items instead of powerful Duel Monster cards. Bakura finds the boys and his Millennium Ring flies to him. When Yugi arrives, Rex and Weevil are knocked out cold. Yugi finds himself face to face with Yami Bakura, in his pajamas, out in a storm.
(To Be Continued)