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RECENT FRIENDS' REVIEWS

  • 8.5
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    member since: 11/23/05

    The Bottom Line: "Great"

    After a very disappointing season 6, the writers decided to re-think what they wanted to do with the next season. They promised us that they would try to do something different with the story.

    Due to the long break between seasons, the writers also decided to give us something extra between seasons, which would help to set up the story that they would tell in season 7, basically like a longer version of the DVD extra that they've had in the past, where it showed specific key moments that would lead up to the following season. And that's really how this movie should be approached.

    It did have its own main story, where Jack ended up in Africa, helping a guy named Mr. Benton with a school that he set up there. Coincidentally, at the same time Jack is about to leave the school, there's trouble in Africa, where a group of men have started raising an army of children in order to start a coup in Africa.

    The movie moves very slowly at the start, and the first half hour was a bit shaky. I did like the idea of the coup, and it had a very nice opening scene where they showed one of the kids in the army being pursuaded to kill somebody, which I thought was a very creepy scene. After that, it shifts to Jack, and develops his relationship with the kids, as well as his reluctance to go back to the US. I thought that this was fitting for Jack's character, after what happened with Audrey in season 6, and had a few nice moments for Jack, seeing him in this new light, but I think that they could have done a better job at pacing to keep it interesting. Also, some of the scenes where the people were recruiting for the coup could have been written better, because I feel like the writers were going for a much more dramatic feeling, but some of the writing seemed off, and it ended up cheapening those scenes.

    However, once the coup story started to connect with Jack's story with the kids at the school, it started to take off from there. The movie did have a lot less action than some of the episodes on the show, but I think that that was actually a good thing. It helped to show Jack as a kind of guardian for the kids, making him seem more human, as opposed to the super human hero he sometimes seems like in the show. There was, however, enough action to keep viewers interested, and move the story along. And the action that was there, was very good.

    This main story, with the Africans, and the group of people that were starting the coup, I feel was a nice change of pace from what we got from previous seasons. It was not an attack on LA, or the US for that matter. It was strictly an issue dealing with Africa that Jack happened to get involved with. It wasn't perfect though. It had its rough parts, and some parts were very predictable, but overall, it was just a nice change of pace. And if it was just this part of the story, I'd be very excited about season 7 despite the problems that it had.

    However, with the work that was put into coming up with an interesting, new kind of problem that wasn't like anything in the past, they had to ruin it with a side-story that we've probably seen in every season so far. Basically, there's a conspiracy involving this one company, which also connects to the white house. The company is helping to support the coup in Africa, and they also have the help of one of the limo drivers (of all people they could have chosen to be involve, why pick a limo driver?). I really did not care for that story in the movie. One of the main problems that I had with it was the person who almost discovered the conspiracy, Chris. Chris' character was just annoying and pointless. He realizes what's going on, but his friend (the new president's son) doesn't believe him because he's a drug addict, and needs proof in order to take action. I can understand needing proof about the conspiracy, but the drug addiction was completely pointless, and didn't add anything to the story. I guess that I'll have to see where they are going to take this part of the story in season 7 before making up my mind about it though, because they didn't really do much with it in the movie.

    On the other hand, there was a small story with the new president. It showed President Daniels leaving the White House, after making one last decision that will probably end up affecting the story in season 7. Basically, he cuts off all support to Africa, leaving them to deal with their own problems. And of course, they have the new president come in and weigh in her opinion on the subject, showing the differences between the two characters. This part of the story wasn't really fleshed out within the movie, just giving you a taste for who the new president is, and showing the difference between her and Daniels. But despite this, I thought it was a pretty good way to introduce her, and was much more interesting than the conspiracy story. It wasn't great, but not bad either.

    Overall, this might not be the best of 24. Its stories weren't really fleshed out, even with Jack's story. It only gave you a taste of what's to come. But that was the point of the movie. It was ment to be like the DVD specials that do just that, and in that case, it did do a great job, despite having a few moments that weren't that great. It's too early to say that 24 is back or not, but based on this movie, it does have a promising future.

    11/24/2008 6:45am | report abuse
  • 2.0
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    member since: 03/21/04

    The Bottom Line: "Terrible"

    i'm a huge fan of Wizard's First Rule, so when i heard this was going to be a tv show, naturally, i was a little skeptical, since there's TONS of things from the book that can't work on television... unless we're talking about HBO (which should have picked it up in the first place!).

    anyway, i started watching it last night and right from the beginning i was disappointed. i figured they would change things a little in the beginning, just to get things moving a quicker then the book does, but practically the ENTIRE thing was different from the book! i couldn't even finish watching it after about 45 minutes. i was just getting more and more pissed with each minute. everything was wrong! after reading the book several times over 8 years, i just can't accept this bull**** as being linked to it. in my opinion, this garbage should be disregarded from the Sword of Truth series. they should just change all the names, and consider it to be some random show they threw together.

    the acting was sub-par and felt very wooden. plus, since this is a fantasy story, listening to everyone talk like they were from california just made it all the more unbearable.

    the special effects were about as good as any sci-fi channel "made for tv movie", which is to say they weren't anything special.

    the only thing that i like, even the smallest bit, was the costumes and scenery. at least, what i saw was good. pretty close to what i imagined they would look like. but that isn't even close to enough to save this series for me.

    if terry goodkind had anything to do with the script, he should be ashamed of himself for butchering one of the best books in his series. if he didn't have anything to do with it, he should sue them and just make it into a full length movie, blood, gore, and everything else intact, a la lord of the rings!

    the last thing i'll say about this is, even though i know there will be people who disagree with me, i think everyone should read the book, instead of watch this show. it's the only way you'll really get the WHOLE story. the TRUE story of richard and kahlan.

    11/03/2008 11:22am | report abuse
  • 5.0
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    member since: 11/23/05

    The Bottom Line: "Mediocre"

    Four and a half years ago, the Atlantis team came through the stargate in order to find the lost city of Atlantis, which may have caused more harm than good as this episode points out. Now Colonel Sheppard's team is put on trial against the people of Atlantis, and if they lose they'll be sent to a planet which is cut off from the stargate system.

    There are several things about this episode that I didn't like. First of all, while this isn't the first clip show in the Stargate universe, it is the first one that was on Atlantis. I for one was happy that they had gone so long without being reduced to do a clip show, so that they could come up with their own stories instead of come up with a new way to show us what we already know. And then there's the fact that this story, of the heroes of the show being put on trial for crimes that they've committed throughout the show, is one of the most annoying cliches of television. It's been used so many times before that anybody who watches sci-fi should know at least one episode with that plot. However, in this case it wasn't nearly as annoying as most episodes with this kind of plot. This is because, while I do like the show and its characters, they really aren't guiltless, and these charges aren't completely bogus like most of the charges in these kinds of episodes. Whether it was through an accident caused by something understandable (waking up the entire Wraith species by killing the queen Wraith in the series premier), a bad decision (creating Michael, and activating the code for the replicators to attack the Wraith which ended up causing the replicators to attack humans), these charges really were understandable, and I would have liked to have seen a response to the charges. But what do we get as a response? "You have got to be kidding me!" This would be a good response in a normal trial episode, with bogus charges, but in an episode where the charges are as understandable as these, I'd hope for something more.

    However, this episode wasn't a complete waste of time. First of all, it greatly strengthened Woolsey's character as a negotiator and manipulator of situations. While Woolsey has had a few decent moments before now, he hasn't really showed his worth as the head of command. Hopefully this will be further developed in the future, so that he will become a more valuable member of the cast of characters.

    Another good thing about this episode is that it sets up the coalition of species, the people who charge Atlantis of the crimes, as well as a few of the behind-the-scenes politics of it. It turned out that the Genii were the ones who put the coalition up to the trial, because they were trying to gain power in the coalition, and they didn't want Atlantis to challenge that power. However, Woolsey finds out, and manages to escape the charges by showing the coalition that Atlantis would be much better allies than the Genii. This could play a much bigger role in the rest of the season, leading up to the series finale.

    Overall, however, the bad outweighs the good in this episode, and this is probably the weakest episode of the series.

    10/31/2008 6:38am | report abuse

RECENT FRIENDS' BLOGS

  • member since: 08/27/05

    Way too many reviews.

    I am so backed up with the reviews I like to do with every game I finish. This month I got a rental pass for a month so I have been playing lots of games. Here are the ones I have finished so far.

    Far Cry 2:

    Great combat, like the open world concept, it allows for some interesting combat options. I love how you can approach a mission many different ways, if you want to burn a place down you can, if you want to snipe you can, if you want to run in guns blazing you can. Also some of the main missions were rather interesting. The problem is this game is too big for its own good. The game is filled with worthless side missions, like Assassin's Creed last year you get like three mission types and they just repeat all over the game world. There is no way to get around the world quickly, there are bus warps but they are in the far corners of the world, doesn't help much. So most of the game you are driving around, you always get attacked at the same checkpoints cause enemies respawn as soon as you leave, its damn annoying. After 15 or so hours of the same thing you just want the game to end. Also this whole promise of a dynamic storyline was total BS. The story sucks, your partners add nothing to the story, if they die nothing really changes, nothing you do in the game changes the outcome, you just choose what ending you want at the very end. I really enjoyed this game at the start, I really want to like it, it has a lot of content it just leaves you with a hollow feeling. There is multiplayer which I did not get into but that seemed cool, also a level editor that was a bit complicated but peole were making interesting stuff out of like Mos Eisley. If you plan to play online there might be more for you but as a single player game it disappointed me cause you can see that it could be so great but its not.

    Overall Score 7.9

    Tomb Raider Underworld:

    I have not played a TR game since TR3 so I this is a bit new to me. I like the new controls, its in that PoP, Uncharted style controling (again if TR did this first sorry, haven't played it). But something feels off, the controls are a bit loose, its not bad cause I still got around for the most part just fine, it just didn't feel as refined as the above mentioned games. Then there is the camera which starts to shake or just ignore what you should be seeing for no apparent reason, again not the worst camera but you will die because of it more than once in this game. There are also weird glitches, Lara would float on objects, or a key object would fall over and almost lock my game up (but I got through it by exploiting a glitch). So its not the most polished game, it does looks realy good graphically but still not top tier or anything. There is a story but I have no clue what is going on, to me its about a pair of boobs with guns trying to look for her mom.

    That said TRU is still a great game, if you want that adventure like spirt in your games where you walk into a massive room with all sorts of pillars, switches, and statues and you need to figure out how it all works, then this game is for you. There are some great platforming (not in the mario sense, in the climbing around sense), especially toward the end they really start to through obstacles your way as you climb and hop about. The puzzles are decent, its never a head scratcher but its always more than just pulling a switch, its muti-tiered large in scale puzzles.You go to a good variety of locations, each having something that is so large in scale that it will make you go woah.

    Whuile the platforming and puzzles have gotten better for some reason the combat has not changed at all since the PS1 days. Yeah you get some slow-mo insta death move, whatever, other than that you still auto lock on enemies and flip about. Its there, its fine, it doesn't do much. In fact the old games handled it better cause you had to locate the weapons, you had to locate ammo for them, they actually had enemies that were so hard using a pistol would be a very bad choice. Also there were no boss fights at all, no T-Rex moment, no giant dragon battle. What happend? Why do the old TR games have so many more memorable moments than this game. Vehicles, or should I say vehicle cause you only use a bike, was also dumbed down. I really enjoyed the vehicles in TR2, it added some variety. I do like TRU but in the end I had to ask myself is this game really better than those first ones way back when and the answer is no.

    Comparisons aside its a great action/adventure game, not sure I recommend it to buy, its like 8 hours long with no real replay value unless you want to find the hidden treasures (another aspect that has gotten worse, in the first games they were always very well hidden, in this game they sit in vases and crap). I can't deny I had a lot of fun with this game, it could be soooo good if they put a bit more time and effort into it.

    Overall Score: 8.0

    Mirror's Edge:

    What a breath of fresh air this game is. Its really unlike anything I have played before. The first person view point makes the running and sort of platforming so visceral. It's intense, when guards are chasing you, bullets are flying through the air and you have to navigate around rooftops at full speed its a big rush. It looks beautiful, I love how the colors contrast with each other, everything is very bold, so it has a great look to it. The controls are fantastic, always felt that I was always in full control of Faith, it allows for very split second manuevering. There is combat in the game but I dont consider it bad like some do, it does its job. It's not about taking guns and shooting people, though you can, its about quickly disarming or taking down your enemies with a quick strikes or fast reflexes to disarm them.

    So I think the gameplay works really well but its pretty much the same thing from beginning to end. If you played the demo that is basically how the entire game will play out, there is no variety in gameplay, there are no new moves to learn or anything. What you are doing at the start of the game is exactly what you will be doing at the end. What changes are the levels and set pieces of which there are some really exciting ones. The story mode is a really fun adventure but its short, 5 hours or so, beating the game left me wanting a lot more. Personally I dont feel like the game actually starts until you finish the story mode, I feel like the true beauty of this game are the speed run modes. There are two types, the full stage speed runs where you have to complete a full level under a certain time and the time trials which are small sections of a level broken down into a sort of obstacle course with a time limit.

    The time trail offers focused challenges, to get the best ranks you really have to find every shortcut and perform the most highest level of acrobatics to get by. To help, you can download the ghosts of anyone on the leaderboards, if it wasn't for them I wouldn't have known have the stuff you can do. I gained a better understanding of what Faith can and cant do, I learned to look at the levels in a different way, to analyze all possible routes. I got so hooked into this mode, I just had to get good times, I couldn't even get the highest rank in most, it was seriously really damn hard but I finished all the challenges with at least 2 out of 3 stars, so I am proud of that. Then there is the full stage runs which takes that time trail concept and blows it up, now you have to do a near perfect run over an 8-9 minute span. At first its like, how the hell do I make it in that time, but its possible, all levels have certain routes that can chop off big chunks of time. Most importantly though you have to be perfect, you need to make all the best jumps, you have to get by any enemies as fast as possible, you got to be at the top of your game to do this. What a rush it is, I got that same feeling I do when I played a Sonic game and I was going for the S rank and everything had ti be perfect. You will die, you will fail a hell of a lot, you will want to smash your controller into a million pieces but when you finish, wow, what a feeling.

    Mirror's Edge has a good story mode but for me thats not the beauty of the game. Its a freaking hardcore, skill and speed challenge, it tests you gaming skills like few games do. The overall game is a bit simple, it does one thing but it does it so damn well. I think everyone should try this game out.

    Overall Socre 9.0

    Sonic Unleashed Wii Version:

    A quick note to start off, the Wii version and the HD versions are two different games. They share the same story and same locations, thats basically it, all the levels, skills, hub worlds, extras, etc are completely different.

    Sega... oh sega, do you have any idea why we like Sonic. Here is a hint, its not because of Tails or Knuckles or any of this bleeping friends. We want Sonic gameplay, now dont get me wrong variety is nice but in moderation. this is a game that is literally split in two, one side has a good sonic game, the other is a crappy beat em up/ boring platformer thing. Here is the major issue, the werehog half is like 3/4 the entire game!! What the hell is wrong with you Sega!! Why the hell would any of us want to buy this game to play your stupid piece of crap attempt at I dont know what, its just uninspiring and boring! I counted the levels, there are 7 main Sonic levels, there are 25 main werehog levels and one werehog level is longer than any Sonic level. AHHHHHHHHH!!

    Sigh... ok about the game its split into two types of levels as I described above. You start off in a hub world, where in the HD versions its an actual world to explore, here its a 2D menu where you just clock on a location and read text, all you do is click all the options eventually one will take you to your level. If you aren't going to put the full world to explore then dont bother with a menu. The stage you play will either be a sonic one or like a million werehog ones strung together. Lets say you are lucky and you land a Sonic one, off you go to what is easily the best aspect of the game. The sonic levels are good, but I dont think I can even say they are better than Sonic Heroes... I cant even say its better than Sonic and the Secret Rings. In this version the levels are all about getting to the finish line as fast as you can, there is no scoring system like in the HD versions, all you have to worry about is time. Sonic has a boost much like in Rush which he can use to go fast for a short time, this refills with rings or by chaining enemies. The levels usually have long stretches of nothing, of just road for you to boost on, compared to what I have seen from the HD versions the levels are empty. There are multiple paths to take, a lot of them actually, so it is fun finding how to get to the best routes. The game sort of feels like a Sonic Rush (seeing how those devs worked on the wii version its not a surprise) with worse level design. There are flashes of pure sonic brilliance where you are doing crazy loops, chaining enemies to find hidden areas, oh and I love the 2D sections. But I dont know, the focus on just getting to the end on time kind of makes it feel more like a race course than a platformer, its like Secret Rings but without automatic movement (funny how that game actually controls better). I still had my fun with it, getting S ranks in the later levels proved to be a slight challenge. If the whole game was like this it would have been good, not the best Sonic game but a game I would feel good about.

    Sadly its not all Sonic, there is a stupid werehog to deal with. Here you go around ugly levels beating up enemies and maybe navigating a few jumps and obstacles. The wii controls on this are terrible, its not like Zelda where you just slightly move your wrist to attack, here you have to alternate between mov both the wiimote and nunchuck to string a combo. Every move he has is some combination of shaking both controls, to fight you basically have to flail about like an idiot. I could close my eyes and just shake the things and every enemy on the screen would be dead after a short time. There is nothing to the combat but mashing. I switched to the GC controller cause I could take the shaking, every single action involved shaking, to go up a poll you had to shake, you couldn't press up. Even with the GC controller it was still a button masher. When it was trying to have platforming elements it would be hurt by the slipper nature of the werehog. To dash you press a direction twice, for some reason he will start dashing for no reason, its really sensitive. So say you need to make a precise jump, you jump you hold in the direction you want to go, you make it but oh crap he started to dash, off the ledge he goes, you die. I had to be far more careful controlling this guy than I ever should in a game that wants me to make jumps like that. I know I am tearing this mode apart but its not the worst thing ever. Its not Sonic 06, its not broken, its not even terrible, its just boring.

    To pad the length of the game you unlock secret missions, normally sonic secret missions. All these do is take a portion of a stage and give a dumb objective like get X amount of rings, or finish it in the time limit. These are kind of pointless cause if you got through the level in the first place odds are you accomplished all these goals already. Secret Rings does this type of thing but on a much larger scale and with actual challenges that make sense. In this game it feels like a desparate attempt to make up for the lack of sonic levels. As you finish stages you earn emblems, after a certain amount you unlock these secret rooms in the temple (a hub area to enter main levels), each of these rooms are a sort of mini puzzle to earn extra lives or unlockables. The cool thing about these rooms is that the puzzles involve shifting back and forth between Sonic and the werehog, you have to use their different skill sets to solve the puzzle... why in the flying bleep is this not how the werehog levels are!!!! The changing mechanics, the puzzle elements would have made for a far more interesting game for the werehog, what were they thinking.

    This game was just a big disappointment. Hell the boss fights weren't even that great, normally sonic games have some good ones. I still have hope for the HD versions, it has more levels, a better balance between the two characters, and a lot more elements that feel like SA. But I stree that this is not Sonic 06, its not bad bad, its just meh.

    Overall Score 5.9

    Star Wars Clone Wars Lightsaber Duels:

    Hey I get infinite rentals for a month, stop laughing. Yeah so i decided to try this out and it wasn't horrible, just empty. I played this for a total of 3 hours and did mostly everything. This is a SW fighting game based on the Clone Wars cartoon show (which is awesome now BTW), you use the wiimote to input comands, cool idea but inprecise. What I loved most about this game is how the characters talk to each other when they fight, depending on who is fighting how they have a conversation that is directly related to who is fighting. It adds so much to the battle when they are verbaly jabbing each other. It actually feels like a SW lightsaber duel. The stages also feel alive, things are going around in the background, sometimes droids will take shots at you (they will attack only if you are an enemy). Everything about the atmosphere and way the fight plays out is awesome, sadly the combat is simple and the game is about as featureless as they come. You can choose between like 9 characters, there is a story mode which is over in like 40 minutes. There is a battle mode where you simply take one character and fight all other characters. There is a challenge mode which gives you goals to perform in the fight, this is easily the most interesting but again its a bit short. And thats the whole game. The game is gorgeous on the Wii by the wii, great character models, great backgrounds. They have such a damn good idea going for them but its like they didn't even try. I can't really recommend this to anyone but little kids who will be happy with just waving a wiimote to have lightsaber fights, there just isnt enough game to be relevant, if you can do what I did and just rent it for a few hours then do so just to see it cause it is kind of cool.

    Overall Score: 5.5

    Posted 12/03/2008 12:09pm | views: 16,083
  • member since: 08/27/05

    My Impressions of Sonic Unleashed

    Well i'm nearing the end of Sonic Unleashed on the 360 (i've been playing it on my brothers console after my 360 went wrong) and it seems to be a game of padding and filler. While the daytime stages are great fun, although they are flawed. I also did not have any real problems with the night gameplay other than the camera during the platform stages which is as terrible as it usually is in a 3D Sonic game and the fact that these stages are far too long. My main gripe with this game lies with Adventure fields, these are only here as padding, they were pointless in Sonic Adventure and absolute garbage in the previous game, my question is why Sonic Team keep insisting on shoving this concept down our throat as it really slows down progression in the game. Another gripe is the Sun and Moon Medals. I spent an 1 hr and a half trying to find 20 sun medals need to get into the next Sonic stage one evening, I nearly turned the system off. At the moment i'm giving the game 7/10, however this may change after i played the last few stages.

    I will be reviewing this game after I've finished it

    Posted 12/02/2008 5:39am | views: 16,083
  • member since: 08/27/05

    Coming 2009: The New HeadCrab Union

    It's been almost a year since The HeadCrab Union on GameSpot closed down. During this time, Vincent, Site Director of the XF family of websites that we've joined has been busy behind the scenes creating and designing our new home as well as all the other XF sites. I know it's been so long, but we're finally close to our launch date, in the beginning of 2009. The forum may not be available until then, or maybe it will, but I just wanted to let everyone know that we're getting very close, so just hold tight.

    "Until the forum on the main website is back up, I'll unlock the HCU's message board in case anyone wants to talk."

    Posted 12/01/2008 7:28pm | views: 16,083
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