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kaziechameleon
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rank: Weatherman
profile views: 74
forum posts: 470
member since: Sep 29, 2003
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    ABOUT ME

    kaziechameleon

    name: kaziechameleon

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    RECENT BLOG POSTS

    • My game design position paper on Piracy.

      (it had to be 1500 characters i made mine over 2000, i liked quoting different sources i have the links at the bottum, hope you all enjoy)  Piracy, where, why, and how do we deal with it?  Is piracy a fault of community or legislation, how should publishers and developers best deal with piracy, and how shouldn't they?  These are the questions I want to explore in this position paper. Where better to begin than on the PC, the platform that is currently facing the largest piracy problem the world over, or is it?  Traditionally the PC market had a good amount of Casual and Hardcore players, with titles like Simcity and half-life flourishing on the same platform.  Currently the largest divide to arise is the one of the audience.  Titles like Sims have show how much sway the casual... Read more »

      Posted: 11/27/2008 1:39pm3 Comments
    • Rant, do developers ever change

      I've been a active gamer my whole life, i only became a active participant in the online community upon reaching high school, i was introduced to half life, and through that game i found mods, things have been getting more severe ever since.  i remember being in high school and being overwhelmed by battlefield 1942, it's scope it's beauty, it's lag, and it's complete lack of polish.  dice has come along way since that title, but something i don't expect from them is polish, or more than one playable game mode per title.  battlefield bad company came out this summer and it wasn't bad, but it wasn't polished by any means, there was a glitch in the demo that made it into the final game that  made it past silly reviewers in the media, some times guns stop firing, and the only way to get... Read more »

      Posted: 11/11/2008 1:15pm0 Comments
    • Game Design Journal #7:pacing and tutorials

      So as always i have several more games than i have time to play, one of those games is farcry 2. it is a very good game, but it, as the reviews say, has some short commings. the main one for me is pacing, keeping things from feeling to spread out boring or repetative is very important and sometimes this game is fantastic and sometimes it is horrible. farcry 2 is a game that does a few thing extremely well and a few other things not so well. for example you spend alot of time driving from place to place, the problem is that vehicles are no fun to drive and feel really silly. getting in and out of vehicles feels good but actually driving one reminded me of the vehicle physics in battlefield 1942. the enviroments are beautiful but relatively sterile compared to crysis's beaches and what... Read more »

      Posted: 10/29/2008 9:23pm0 Comments
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